22 research outputs found

    The significance of member validation in qualitative analysis: experiences from a longitudinal case study

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    This article explores the concept of member validation and its potential role in the process of constructing case descriptions and interpretations in qualitative research. Although generally approved as a required step in qualitative inquiry, the format, conduct, and purpose of this vary significantly according to different research perspectives. The paper discusses methodological and validity aspects of member validation, and illustrates these issues with experiences from member validation in a longitudinal, interpretive case study in an airline company. A definition of analytical abstraction as including three steps, referred to in the methodology literature as the "ladder of abstraction", is used as the basis for analyzing and discussing the nature of member validation in different stages of the case construction process. The paper provides two propositions: First, member validation may increase the validity of case studies, provided it is used systematically. The “ladder of abstraction” framework proved useful for conceptualizing this approach. Second, member validation plays distinctly different roles in constructing the case on the different levels of abstraction

    Get Realistic! - UCD Course Design and Evaluation

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    There is an increasing demand for software, suitable for large segments of users with different needs and competences. User-Centred Design (UCD) methods have been used in the software industry and taught to software developers to meet the various needs of users. The field of UCD covers a broad set of topics that can be covered in a range of courses with various content. In this paper we describe the design of a two-week course focusing on teaching UCD methods to students with various backgrounds that are useful for the students in the future. The course schedule included lectures and workshop activities where the lecturers taught UCD topics and coached the students in developing skills for using the selected UCD methods during the course to design and evaluate an interactive system. Additionally, we describe two types of course evaluations that we conducted: qualitative weekly evaluations and a post-course survey. The results show that students were in general positive about the course content and the combination of lectures and workshop activities. Hi-fi prototyping was the UCD method that the students rated as being most useful for the course and their future. They particularly liked how realistic these were for the users. The least useful method in the course and in the future was “Walking the Wall”, where students read an affinity diagram and make design suggestions. Finally, we suggest changes for a prospective course, based on the results of the evaluations.Peer reviewe

    Get Realistic! - UCD Course Design and Evaluation

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    Part 1: HCI Education and TrainingInternational audienceThere is an increasing demand for software, suitable for large segments of users with different needs and competences. User-Centred Design (UCD) methods have been used in the software industry and taught to software developers to meet the various needs of users. The field of UCD covers a broad set of topics that can be covered in a range of courses with various content. In this paper we describe the design of a two-week course focusing on teaching UCD methods to students with various backgrounds that are useful for the students in the future. The course schedule included lectures and workshop activities where the lecturers taught UCD topics and coached the students in developing skills for using the selected UCD methods during the course to design and evaluate an interactive system. Additionally, we describe two types of course evaluations that we conducted: qualitative weekly evaluations and a post-course survey.The results show that students were in general positive about the course content and the combination of lectures and workshop activities. Hi-fi prototyping was the UCD method that the students rated as being most useful for the course and their future. They particularly liked how realistic these were for the users. The least useful method in the course and in the future was “Walking the Wall”, where students read an affinity diagram and make design suggestions. Finally, we suggest changes for a prospective course, based on the results of the evaluations
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