2,755 research outputs found
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Narrative Visualization: Sharing Insights into Complex Data
This paper is a reflection on the emerging genre of narrative visualization, a creative response to the need to share complex data engagingly with the public. In it, we explain how narrative visualization offers authors the opportunity to communicate more effectively with their audience by reproducing and sharing an experience of insight similar to their own. To do so, we propose a two part model, derived from previous literature, in which insight is understood as both an experience and also the product of that experience. We then discuss how the design of narrative visualization should be informed by attempts elsewhere to track the provenance of insights and share them in a collaborative setting. Finally, we present a future direction for research that includes using EEG technology to record neurological patterns during episodes of insight experience as the basis for evaluation
Psychiatric illness and clinical negligence:When can âsecondary victimsâ successfully claim for damages? Recent developments from the United Kingdom
On January 11, 2024, the United Kingdom (U.K.) Supreme Court rendered its judgment in Paul v Royal Wolverhampton NHS Trust, restricting the circumstances in which âsecondary victimsâ can successfully claim for damages in clinical negligence cases. This ruling has provided welcome clarity regarding the scope of negligently caused âpureâ psychiatric illness claims, but the judgment may well prove controversial. In this article, I trace the facts and opinion from the majority and also discuss an important dissenting opinion. I then reflect on what the ruling means for psychiatric illness claims by secondary victims, and more broadly on the implications for clinical negligence law. I suggest that while much-needed clarity has been injected in this area of the law, it is difficult, reading the majority of the Supreme Courtâs emphasis on the restricted scope of a medical practitionerâs duty, to envision a scenario in which secondary victim could ever succeed in a clinical negligence context
Back to Blood: The Sociopolitics and Law of Compulsory DNA Testing of Refugees
Since October 2012, certain family members of refugees seeking reunification through the United States Refugee Admissions Priority Three program must undergo DNA testing to prove they are genetically related. The putative purposes of the policy include fraud prevention, enhanced national security, and greater efficiency in refugee claims processing. Upon close inspection, however, the new policy generates significant sociopolitical and legal concerns. The notion of what constitutes a family is significantly narrowed. Required DNA testing may violate domestic laws and international human rights instruments regarding voluntary informed consent, privacy, and anti-discrimination. Traditional legal solutions insufficiently remedy these concerns and cannot prevent the collective march towards an intractable risk society that views the âOtherâ as a potential fraud. Alternative strategies to mitigate the impact of the new policy are recommended. Such strategies can allow for a more nuanced understanding of family and a firmer understanding of the inherent but also uncertain risks of DNA technology in the immigration and refugee context
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Using data visualization in creativity workshops: a new tool in the designer's kit
Creativity workshops have proved effective in drawing out unexpected requirements and giving form to participants' novel ideas. Here, we introduce a new addition to the workshop designer's toolkit: interactive data visualization, used as stimuli to prompt insight and inspire creativity. We first describe a pilot study in which we compare the effectiveness of two different styles of data visualization. Here we found that a less ambiguous style was more effective in supporting idea generation. Following this, we report a case study in which we employ data visualization within a service design workshop, where participants gain insights that are later realized in design ideas
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Using Information Visualization to Support Creativity in Service Design Workshops
In this paper we outline ongoing PhD research in which we are exploring how information visualization can be used to make quantitative data more accessible and engaging to key stakeholder representatives during service design workshops. We also outline how such visualizations could be used in conjunction with applied creativity techniques to identify ideas for design requirements that are both novel and appropriate, and therefore considered creative. We illustrate this research with details of a workshop held with customers and staff of E.ON Energy in which the objective was to design new services that utilise the data generated by smart energy meters
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Evaluating creativity support in co-design workshops
Participatory, co-design and creativity workshops can lead to more useful, usable and innovative systems design. However, evaluating the effectiveness of the creativity support provided by different technologies and workshop techniques is challenging. This is especially so when evaluation takes place during the workshop and maintaining a creative atmosphere is important. In this paper we briefly outline the development of one simple method of evaluation we have designed whilst studying the use of information visualizations within generative design workshops. Here we discuss how reflective postcards are used to replace questionnaires as a way to collect participantsâ responses
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