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Computer animation for virtual humans.
YesAdvances in computer animation techniques
have spurred increasing levels of
realism and movement in virtual characters that closely
mimic physical reality. Increases in computational
power and control methods enable the creation of 3D
virtual humans for real-time interactive applications.
Artificial intelligence techniques and autonomous
agents give computer-generated characters a life of
their own and let them interact with other characters
in virtual worlds. Developments and advances in networking
and virtual reality (VR) let multiple participants
share virtual worlds and interact with
applications or each other
A high-level architecture for believable social agents
The creation of virtual humans capable of behaving and interacting realistically with each other requires the development of autonomous believable social agents. Standard goal-oriented approaches are not well suited to it because they don't take into account important characteristics identified by the social sciences. This paper tackles the issue of a general social reasoning mechanism, discussing its basic functional requirements using a sociological perspective, and proposing a high-level architecture based on Roles, Norms, Values and Type
Nonverbal communication interface for collaborative virtual environments
Nonverbal communication is an important aspect of real-life face-to-face interaction and one of the most efficient ways to convey emotions, therefore users should be provided the means to replicate it in the virtual world. Because articulated embodiments are well suited to provide body communication in virtual environments, this paper first reviews some of the advantages and disadvantages of complex embodiments. After a brief introduction to nonverbal communication theories, we present our solution, taking into account the practical limitations of input devices and social science aspects. We introduce our sample of actions and implementation using our VLNET (Virtual Life Network) networked virtual environment and discuss the results of an informal evaluation experimen
Towards agent-based crowd simulation in airports using games technology
We adapt popular video games technology for an agent-based crowd simulation in an airport terminal. To achieve this, we investigate the unique traits of airports and implement a virtual crowd by exploiting a scalable layered intelligence technique in combination with physics middleware and a socialforces approach. Our experiments show that the framework runs at interactive frame-rate and evaluate the scalability with increasing number of agents demonstrating
navigation behaviour
Phase Diagram of a Classical Fluid in a Quenched Random Potential
We consider the phase diagram of a classical fluid in the presence of a
random pinning potential of arbitrary strength. Introducing replicas for
averaging over the quenched disorder, we use the hypernetted chain
approximation to calculate the correlations in the replicated liquid. The
freezing transition of the liquid into a nearly crystalline state is studied
using a density functional approach, and the liquid-to-glass transition is
studied using a phenomenological replica symmetry breaking approach introduced
by Mezard and Parisi. The first-order liquid-to-crystal transition is found to
change to a continuous liquid-to-glass transition as the strength of the
disorder is increased above a threshold value.Comment: 7 pages, 4 figures, to appear in EuroPhysics Letter
Dissecting the Moth: Discovery of an off-centered ring in the HD 61005 debris disk with high-resolution imaging
The debris disk known as "The Moth" is named after its unusually asymmetric
surface brightness distribution. It is located around the ~90 Myr old G8V star
HD 61005 at 34.5 pc and has previously been imaged by the HST at 1.1 and 0.6
microns. Polarimetric observations suggested that the circumstellar material
consists of two distinct components, a nearly edge-on disk or ring, and a
swept-back feature, the result of interaction with the interstellar medium. We
resolve both components at unprecedented resolution with VLT/NACO H-band
imaging. Using optimized angular differential imaging techniques to remove the
light of the star, we reveal the disk component as a distinct narrow ring at
inclination i=84.3 \pm 1.0{\deg}. We determine a semi-major axis of a=61.25 \pm
0.85 AU and an eccentricity of e=0.045 \pm 0.015, assuming that periastron is
located along the apparent disk major axis. Therefore, the ring center is
offset from the star by at least 2.75 \pm 0.85 AU. The offset, together with a
relatively steep inner rim, could indicate a planetary companion that perturbs
the remnant planetesimal belt. From our imaging data we set upper mass limits
for companions that exclude any object above the deuterium-burning limit for
separations down to 0.3". The ring shows a strong brightness asymmetry along
both the major and minor axis. A brighter front side could indicate
forward-scattering grains, while the brightness difference between the NE and
SW components can be only partly explained by the ring center offset,
suggesting additional density enhancements on one side of the ring. The
swept-back component appears as two streamers originating near the NE and SW
edges of the debris ring.Comment: 6 pages, 6 figures. Accepted to Astronomy and Astrophysics letter
Characteristics of long-duration inhibitory postsynaptic potentials in rat neocortical neurons in vitro
1. The characteristics of long-duration inhibitory postsynaptic potentials (l-IPSPs) which are evoked in rat frontal neocortical neurons by local electrical stimulation were investigated with intracellular recordings from anin vitro slice preparation.
2. Stimulation with suprathreshold intensities evoked l-IPSPs with typical durations of 600–900 msec at resting membrane potential. Conductance increases of 15–60% were measured at the peak amplitude of l-IPSPs (150–250 msec poststimulus).
3. The duration of the conductance increases during l-IPSPs displayed a significant voltage dependence, decreasing as the membrance potential was depolarized and increasing with hyperpolarization.
4. The reversal potential of l-IPSPs is significantly altered by reductions in the extracellular potassium concentration. Therefore it is concluded that l-IPSPs in rat neocortical neurons are generated by the activation of a potassium conductance.
5. l-IPSPs exhibit stimulation fatigue. Stimulation with a frequency of 1 Hz produces a complete fatigue of the conductance increases during l-IPSPs after approximately 20 consecutive stimuli. Recovery from this fatigue requires minutes.
6. l-IPSPs are not blocked by bicuculline but are blocked by baclofen
Information-theoretic significance of the Wigner distribution
A coarse grained Wigner distribution p_{W}(x,u) obeying positivity derives
out of information-theoretic considerations. Let p(x,u) be the unknown joint
PDF (probability density function) on position- and momentum fluctuations x,u
for a pure state particle. Suppose that the phase part Psi(x,z) of its Fourier
transform F.T.[p(x,u)]=|Z(x,z)|exp[iPsi(x,z)] is constructed as a hologram.
(Such a hologram is often used in heterodyne interferometry.) Consider a
particle randomly illuminating this phase hologram. Let its two position
coordinates be measured. Require that the measurements contain an extreme
amount of Fisher information about true position, through variation of the
phase function Psi(x,z). The extremum solution gives an output PDF p(x,u) that
is the convolution of the Wigner p_{W}(x,u) with an instrument function
defining uncertainty in either position x or momentum u. The convolution arises
naturally out of the approach, and is one-dimensional, in comparison with the
two-dimensional convolutions usually proposed for coarse graining purposes. The
output obeys positivity, as required of a PDF, if the one-dimensional
instrument function is sufficiently wide. The result holds for a large class of
systems: those whose amplitudes a(x) are the same at their boundaries
(Examples: states a(x) with positive parity; with periodic boundary conditions;
free particle trapped in a box).Comment: pdf version has 16 pages. No figures. Accepted for publ. in PR
The Influence of Spatial Resolution on Nonlinear Force-Free Modeling
The nonlinear force-free field (NLFFF) model is often used to describe the
solar coronal magnetic field, however a series of earlier studies revealed
difficulties in the numerical solution of the model in application to
photospheric boundary data. We investigate the sensitivity of the modeling to
the spatial resolution of the boundary data, by applying multiple codes that
numerically solve the NLFFF model to a sequence of vector magnetogram data at
different resolutions, prepared from a single Hinode/SOT-SP scan of NOAA Active
Region 10978 on 2007 December 13. We analyze the resulting energies and
relative magnetic helicities, employ a Helmholtz decomposition to characterize
divergence errors, and quantify changes made by the codes to the vector
magnetogram boundary data in order to be compatible with the force-free model.
This study shows that NLFFF modeling results depend quantitatively on the
spatial resolution of the input boundary data, and that using more highly
resolved boundary data yields more self-consistent results. The free energies
of the resulting solutions generally trend higher with increasing resolution,
while relative magnetic helicity values vary significantly between resolutions
for all methods. All methods require changing the horizontal components, and
for some methods also the vertical components, of the vector magnetogram
boundary field in excess of nominal uncertainties in the data. The solutions
produced by the various methods are significantly different at each resolution
level. We continue to recommend verifying agreement between the modeled field
lines and corresponding coronal loop images before any NLFFF model is used in a
scientific setting.Comment: Accepted to ApJ; comments/corrections to this article are welcome via
e-mail, even after publicatio
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