27 research outputs found
A dynamic over games drives selfish agents to win-win outcomes
Understanding the evolution of human social systems requires flexible
formalisms for the emergence of institutions. Although game theory is normally
used to model interactions individually, larger spaces of games can be helpful
for modeling how interactions change. We introduce a framework for modeling
"institutional evolution," how individuals change the games they are placed in.
We contrast this with the more familiar within-game "behavioral evolution".
Starting from an initial game, agents trace trajectories through game space by
repeatedly navigating to more preferable games until they converge on attractor
games that are preferred to all others. Agents choose between games on the
basis of their "institutional preferences," which define between-game
comparisons in terms of game-level features such as stability, fairness, and
efficiency. Computing institutional change trajectories over the two-player
space, we find that the attractors of self-interested economic agents
over-represent fairness by 100% relative to baseline, even though those agents
are indifferent to fairness. This seems to occur because fairness, as a game
feature, co-occurs with the self-serving features these agents do prefer. We
thus present institutional evolution as a mechanism for encouraging the
spontaneous emergence of cooperation among inherently selfish agents. We then
extend these findings beyond two players, and to two other types of
evolutionary agent: the relative fitness maximizing agent of evolutionary game
theory (who maximizes inequality), and the relative group fitness maximizing
agent of multi-level/group selection theory (who minimizes inequality). This
work provides a flexible, testable formalism for modeling the interdependencies
of behavioral and institutional evolutionary processes.Comment: 4500 words, 4 figures, 1 supplementary figur
Do We Run How We Say We Run? Formalization and Practice of Governance in OSS Communities
Open Source Software (OSS) communities often resist regulation typical of
traditional organizations. Yet formal governance systems are being increasingly
adopted among communities, particularly through non-profit mentor foundations.
Our study looks at the Apache Software Foundation Incubator program and 208
projects it supports. We assemble a scalable, semantic pipeline to discover and
analyze the governance behavior of projects from their mailing lists. We then
investigate the reception of formal policies among communities, through their
own governance priorities and internalization of the policies. Our findings
indicate that while communities observe formal requirements and policies as
extensively as they are defined, their day-to-day governance focus does not
dwell on topics that see most formal policy-making. Moreover formalization, be
it dedicating governance focus or adopting policy, has limited association with
project sustenance
Cultural Phylogenetics of the Tupi Language Family in Lowland South America
Background: Recent advances in automated assessment of basic vocabulary lists allow the construction of linguistic phylogenies useful for tracing dynamics of human population expansions, reconstructing ancestral cultures, and modeling transition rates of cultural traits over time. Methods: Here we investigate the Tupi expansion, a widely-dispersed language family in lowland South America, with a distance-based phylogeny based on 40-word vocabulary lists from 48 languages. We coded 11 cultural traits across the diverse Tupi family including traditional warfare patterns, post-marital residence, corporate structure, community size, paternity beliefs, sibling terminology, presence of canoes, tattooing, shamanism, men’s houses, and lip plugs. Results/Discussion: The linguistic phylogeny supports a Tupi homeland in west-central Brazil with subsequent major expansions across much of lowland South America. Consistently, ancestral reconstructions of cultural traits over the linguistic phylogeny suggest that social complexity has tended to decline through time, most notably in the independent emergence of several nomadic hunter-gatherer societies. Estimated rates of cultural change across the Tupi expansion are on the order of only a few changes per 10,000 years, in accord with previous cultural phylogenetic results in other languag
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Mentors matter: Association of mentors with project success in the Apache Software Foundation Incubator
Mentoring has been a subject of study for 50 years. Most studies of mentoring programs evaluate the effect of the program on the participants but do not evaluate if different mentors have different effects on mentees. Open-source software (OSS) is software with a license that allows it to be freely used by other people. Such software has become foundational to the world economy. However, many OSS projects get abandoned by their creators. Various nonprofit organizations have arisen to help OSS projects become sustainable. One of the key services offered by many of these nonprofit organizations is a mentorship program where experienced OSS developers advise nascent projects on how to achieve sustainability. We use data from the Apache Software Foundation Incubator program where 303 mentors have mentored 286 projects, with most mentoring more than one project, to address this question: Is who a project has as a mentor associated with variation in project success? Who a project has as a mentor accounts for 45% of the variation in project outcomes, with some mentors being associated with positive and some with negative outcomes. These mentors could offer insights into how to improve the mentoring program. This result also demonstrates, more broadly, that the nature of specific mentoring relationships may be important to understanding how mentors impact outcomes in other mentoring programs.UMass SOAR Fun
A dynamic over games drives selfish agents to win–win outcomes
Understanding human institutions, animal cultures and other social systems requires flexible formalisms that describe how their members change them from within. We introduce a framework for modelling how agents change the games they participate in. We contrast this between-game ‘institutional evolution’ with the more familiar within-game ‘behavioural evolution’. We model institutional change by following small numbers of persistent agents as they select and play a changing series of games. Starting from an initial game, a group of agents trace trajectories through game space by navigating to increasingly preferable games until they converge on ‘attractor’ games. Agents use their ‘institutional preferences' for game features (such as stability, fairness and efficiency) to choose between neighbouring games. We use this framework to pose a pressing question: what kinds of games does institutional evolution select for; what is in the attractors? After computing institutional change trajectories over the two-player space, we find that attractors have disproportionately fair outcomes, even though the agents who produce them are strictly self-interested and indifferent to fairness. This seems to occur because game fairness co-occurs with the self-serving features these agents do actually prefer. We thus present institutional evolution as a mechanism for encouraging the spontaneous emergence of cooperation among small groups of inherently selfish agents, without space, reputation, repetition, or other more familiar mechanisms. Game space trajectories provide a flexible, testable formalism for modelling the interdependencies of behavioural and institutional evolutionary processes, as well as a mechanism for the evolution of cooperation.</jats:p
