84 research outputs found

    Lights, Camera...Citizen Science: Assessing the Effectiveness of Smartphone-Based Video Training in Invasive Plant Indentification

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    The rapid growth and increasing popularity of smartphone technology is putting sophisticated data-collection tools in the hands of more and more citizens. This has exciting implications for the expanding field of citizen science. With smartphonebased applications (apps), it is now increasingly practical to remotely acquire high quality citizen-submitted data at a fraction of the cost of a traditional study. Yet, one impediment to citizen science projects is the question of how to train participants. The traditional ‘‘in-person’’ training model, while effective, can be cost prohibitive as the spatial scale of a project increases. To explore possible solutions, we analyze three training models: 1) in-person, 2) app-based video, and 3) app-based text/images in the context of invasive plant identification in Massachusetts. Encouragingly, we find that participants who received video training were as successful at invasive plant identification as those trained in-person, while those receiving just text/images were less successful. This finding has implications for a variety of citizen science projects that need alternative methods to effectively train participants when in-person training is impractical

    Community Service with Web-Based Geographic Information Science and Technology (GIST): Blended Pedagogies for the Twenty-First Century

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    This past year a team of technoacademics from the Five Colleges joined together to design, build, and implement a new course on Web-based geographic information science and technology (GIST). As is common with many GIS courses students formed small teams that worked on different projects. The projects were service-oriented, producing Web sites and interactive maps that benefited our institutions and other community organizations, and interdisciplinary, running the gamut from the geological to the conservational to the sociopolitical. Blended learning was a foundation of the course, with most materials provided online, and before class students were expected to review it, work exercises, and answer quiz questions. Once in class they actively applied what they learned to real data sets relevant to their projects, where their efforts were not so clear-cut and needed more hands-on support. As a result the course on most days was “flipped” or “workshopped”. The course also had an explicit focus on open learning, relying on open-source technology, open data sets, and openly licensed content written by ourselves or others
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