4 research outputs found
Modelo de competitividad para estudiar el desempe帽o de una municipalidad tipo Cant贸n de Guayaquil
Publicaci贸n a texto completo no autorizada por el autor.Propone el dise帽o de un modelo de competitividad basado en el desarrollo del talento humano para mejorar las Municipalidades tipo Cant贸n de Guayaquil mediante la gobernanza, recursos humanos, capital humano, tecnolog铆a y calidad de vida. La investigaci贸n es de tipo te贸rica, donde explica el desempe帽o de la Municipalidad Tipo Cant贸n de Guayaquil, mediante un modelo de investigaci贸n, donde intervienen las variables habituales que son Gobernanza y Recursos Humanos conjuntamente con las variables Capital Humano, Calidad de vida y Tecnolog铆a. La Municipalidad del Cant贸n de Guayaquil, sirvi贸 de base para dise帽ar un modelo que sirva para todas las municipalidades, que tengan similar caracter铆sticas en el mundo globalizado.Tesi
Leisure activities for the development of creative intelligence in mathematical problem solving
The present work studies the influence of leisure activities on the creative intelligence of the students. An experimental pre- and post-test design was carried out with individuals selected in a sampling process. The design identifies the ease of students to place themselves in possible contexts and solve them mathematically through Polya鈥檚 phases. Two target groups were then located, one of which was applied the independent variable. The results were verified using the variable contrast statistical method, which concluded that leisure activities affect creative intelligence in positive terms, since the experimental group of post-test presented greater success in the entelechy of possible scenarios, facilitating the solving of mathematical problems related to different topicsPeer Reviewe
Leisure activities for the development of creative intelligence in mathematical problem solving
The present work studies the influence of leisure activities on the creative intelligence of the students. An experimental pre- and post-test design was carried out with individuals selected in a sampling process. The design identifies the ease of students to place themselves in possible contexts and solve them mathematically through Polya鈥檚 phases. Two target groups were then located, one of which was applied the independent variable. The results were verified using the variable contrast statistical method, which concluded that leisure activities affect creative intelligence in positive terms, since the experimental group of post-test presented greater success in the entelechy of possible scenarios, facilitating the solving of mathematical problems related to different topics
Leisure activities for the development of creative intelligence in mathematical problem solving
The present work studies the influence of leisure activities on the creative intelligence of the students. An experimental pre- and post-test design was carried out with individuals selected in a sampling process. The design identifies the ease of students to place themselves in possible contexts and solve them mathematically through Polya鈥檚 phases. Two target groups were then located, one of which was applied the independent variable. The results were verified using the variable contrast statistical method, which concluded that leisure activities affect creative intelligence in positive terms, since the experimental group of post-test presented greater success in the entelechy of possible scenarios, facilitating the solving of mathematical problems related to different topic