97,365 research outputs found
Games and the art of agency
Games may seem like a waste of time, where we struggle under artificial rules for arbitrary goals. The author suggests that the rules and goals of games are not arbitrary at all. They are a way of specifying particular modes of agency. This is what make games a distinctive art form. Game designers designate goals and abilities for the player; they shape the agential skeleton which the player will inhabit during the game. Game designers work in the medium of agency. Game-playing, then, illuminates a distinctive human capacity. We can take on ends temporarily for the sake of the experience of pursuing them. Game play shows that our agency is significantly more modular and more fluid than we might have thought. It also demonstrates our capacity to take on an inverted motivational structure. Sometimes we can take on an end for the sake of the activity of pursuing that end
Games: Agency as Art
Games occupy a unique and valuable place in our lives. Game designers do not simply create worlds; they design temporary selves. Game designers set what our motivations are in the game and what our abilities will be. Thus: games are the art form of agency. By working in the artistic medium of agency, games can offer a distinctive aesthetic value. They support aesthetic experiences of deciding and doing.
          
          And the fact that we play games shows something remarkable about us. Our agency is more fluid than we might have thought. In playing a game, we take on temporary ends; we submerge ourselves temporarily in an alternate agency. Games turn out to be a vessel for communicating different modes of agency, for writing them down and storing them. Games create an archive of agencies. And playing games is how we familiarize ourselves with different modes of agency, which helps us develop our capacity to fluidly change our own style of agency
Tate and Tate-Hochschild Cohomology for finite dimensional Hopf Algebras
Let A be any finite dimensional Hopf algebra over a field k. We specify the
Tate and Tate-Hochschild cohomology for A and introduce cup products that make
them become graded rings. We establish the relationship between these rings. In
particular, the Tate-Hochschild cohomology of A is isomorphic (as algebras) to
its Tate cohomology with coefficients in an adjoint module. Consequently, the
Tate cohomology ring of A is a direct summand of its Tate-Hochschild cohomology
ring. As an example, we explicitly compute both the Tate and Tate-Hochschild
cohomology for the Sweedler algebra H_4.Comment: 18 pages, simplified from the first version, to appear in J. Pure and
  Applied Algebr
Capaciflector-based virtual force control and centering
This report presents a novel concept of force control, called virtual force control. The virtual force concept avoids sudden step transition of position control to contact force control resulting in contact force disturbance when a robot end-effector makes contact with the environment. A virtual force/position control scheme consists of two loops: the force control loop and the position control loop. While the position control loop regulates the free motion, the force control loop regulates the contact force after making contact with the environment and the virtual force measured by a range sensor called capaciflector in the virtual environment. After presenting the concept of virtual force control, the report introduces a centering scheme in which the virtual force controller is employed to measure three points on a cone so that its center can be located. Experimental results of a one-degree-of-freedom virtual force control scheme applied in berthing an orbital replaceable unit are reported and compared with those of conventional pure contact force control cases
Time-Shared Execution of Realtime Computer Vision Pipelines by Dynamic Partial Reconfiguration
This paper presents an FPGA runtime framework that demonstrates the
feasibility of using dynamic partial reconfiguration (DPR) for time-sharing an
FPGA by multiple realtime computer vision pipelines. The presented time-sharing
runtime framework manages an FPGA fabric that can be round-robin time-shared by
different pipelines at the time scale of individual frames. In this new
use-case, the challenge is to achieve useful performance despite high
reconfiguration time. The paper describes the basic runtime support as well as
four optimizations necessary to achieve realtime performance given the
limitations of DPR on today's FPGAs. The paper provides a characterization of a
working runtime framework prototype on a Xilinx ZC706 development board. The
paper also reports the performance of realtime computer vision pipelines when
time-shared
The institutional context influencing rural-urban migration choices and strategies for young married women and men in Vietnam
This report draws together secondary data and informed opinion relating to the wider context in which young married rural-urban migrants must craft strategies for managing their reproductive and family lives. In contrast to long standing patterns of male migration, the increasing numbers of migrants and the emergence of new forms of migration mean that young married women are increasingly moving for work too. The report outlines the wider situation in which these dynamics are occurring: the growing inequalities in the context of doi moi, the declining barrier that household registration poses to mobility, and the changing opportunities for work in the city. It also reviews changing gender relations in Vietnam with particular attention to changes in marriage and marital relations, in sexuality and fertility and in parenting. Finally it explores how changes in social entitlements in Vietnam may affect these migrants with special attention to maternal health, child health and children’s education. The report concludes that migrants with young families and new marriages face a plethora of barriers and opportunities that they must negotiate and that the strategies they formulate are dynamic and involve complex trade-offs
Robust design of distributed controllers for large flexible space structures
Independent Modal Space Control (IMSC) method avoids control spillover generated by conventional control schemes such as Coupled Modal Control by decoupling the large flexible space structure into independent subsystems of second order and controlling each mode independently. The IMSC implementation requires that the number of actuators be equal to that of modeled modes, which is in general very huge. Consequently the number of required actuators is unrealizable. Two methods are proposed for the implementation of IMSC with reduced number of actuators. In the first method, the first m modes are optimized, leaving the last (n-m) modes unchanged. In the second method, generalized inverse matrices are employed to design the feedback controller so that the control scheme is suboptimal with respect to IMSC. The performance of the proposed methods is tested by performing computer simulation on a simply support beam. Simulation results are presented and discussed
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