16,833 research outputs found
Some of the oxidation-reduction properties of the chorionic gonadotropic hormone
Gurin, Bachman, and Wilson (1-3) have recently made important contributions to our knowledge of the chemical nature of the gonadotropic hormone of pregnancy urine. They have given a method for the preparation of the hormone in a highly purified form and have described many of its outstanding chemical and physical properties. We have been especially interested in the reference of these authors to the unexplained, continuous, and apparently spontaneous inactivation of their highly purified material which takes place, particularly in aqueous solution, without, detectable loss or rupture of certain portions of the molecule (3).
Earlier communications (4-6) have called attention to our observations relative to the oxidation and inactivation of a reducing factor of pregnancy urine which appears to be the chorionic gonadotropic hormone. Some of our more recent findings appear to shed light upon the observations of the above authors. The spontaneous oxidation of this reducing factor proceeds at a very slow rate but is more rapid in aqueous solution than in urine, where other stronger reducing agents tend to protect it. If activating agents are added and moderate heat is applied, the activity becomes of sufficient magnitude to bring about the reduction of dilute solutions of iodine or other oxidants. The object of this paper is to describe some of the rather unusual characteristics of this oxidation-reduction system
Estimated shuttle loading emissions
As space shuttle tanks are loaded with N2O4, pressurization gas is displaced and at the same time N2O4 entering the tank evaporates and mixes with the pressurization gas remaining in the tank. Further addition of N2O4 to the tank requires venting of this mixture of N2O4/NO2 vapor and pressurization gas, which must be scrubbed prior to atmospheric release. A computer analysis was performed to estimate concentrations, flow rates, and total quantities vented during the planned fast fill/slow fill cycles of 125 gallon and 640 gallon space shuttle tanks. With helium as the pressurization gas, total vent quantities were estimated to be 4.5 and 24 pounds N2O4, respectively, for the two tank sizes
Absolute calibration of a wideband antenna and spectrometer for sky noise spectral index measurements
A new method of absolute calibration of sky noise temperature using a
three-position switched spectrometer, measurements of antenna and low noise
amplifier impedance with a vector network analyzer, and ancillary measurements
of the amplifier noise waves is described. The details of the method and its
application to accurate wideband measurements of the spectral index of the sky
noise are described and compared with other methods.Comment: 15 pages, 10 figures, published in Radio Scienc
Improved transmittance measurement with a magnesium oxide coated integrating sphere
Simple and convenient technique has been found for extending transmittance measurement capability of conventional magnesium oxide coated integrating sphere system at low (near ultraviolet) wavelengths. Technique can be used to determine effect of contaminants on window materials and can also be used for measurements on thermal control coatings and telescope mirrors
Linking hematopoietic regeneration to developmental signalingpathways: a story of BMP and Wnt
An Introduction to 3D User Interface Design
3D user interface design is a critical component of any virtual environment (VE) application. In this paper, we present a broad overview of three-dimensional (3D) interaction and user interfaces. We discuss the effect of common VE hardware devices on user interaction, as well as interaction techniques for generic 3D tasks and the use of traditional two-dimensional interaction styles in 3D environments. We divide most user interaction tasks into three categories: navigation, selection/manipulation, and system control. Throughout the paper, our focus is on presenting not only the available techniques, but also practical guidelines for 3D interaction design and widely held myths. Finally, we briefly discuss two approaches to 3D interaction design, and some example applications with complex 3D interaction requirements. We also present an annotated online bibliography as a reference companion to this article
3D Computational Ghost Imaging
Computational ghost imaging retrieves the spatial information of a scene
using a single pixel detector. By projecting a series of known random patterns
and measuring the back reflected intensity for each one, it is possible to
reconstruct a 2D image of the scene. In this work we overcome previous
limitations of computational ghost imaging and capture the 3D spatial form of
an object by using several single pixel detectors in different locations. From
each detector we derive a 2D image of the object that appears to be illuminated
from a different direction, using only a single digital projector as
illumination. Comparing the shading of the images allows the surface gradient
and hence the 3D form of the object to be reconstructed. We compare our result
to that obtained from a stereo- photogrammetric system utilizing multiple high
resolution cameras. Our low cost approach is compatible with consumer
applications and can readily be extended to non-visible wavebands.Comment: 13pages, 4figure
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