1,084 research outputs found
Identification of fullerene-like CdSe nanoparticles from optical spectroscopy calculations
Semiconducting nanoparticles are the building blocks of optical nanodevices
as their electronic states, and therefore light absorption and emission, can be
controlled by modifying their size and shape. CdSe is perhaps the most studied
of these nanoparticles, due to the efficiency of its synthesis, the high
quality of the resulting samples, and the fact that the optical gap is in the
visible range. In this article, we study light absorption of CdSe
nanostructures with sizes up to 1.5 nm within density functional theory. We
study both bulk fragments with wurtzite symmetry and novel fullerene-like
core-cage structures. The comparison with recent experimental optical spectra
allows us to confirm the synthesis of these fullerene-like CdSe clusters
Towards Formal Modeling of Affective Agents in a BDI Architecture
[EN] Affective characteristics are crucial factors that influence human behavior, and often the prevalence of either emotions or reason varies on each individual. We aim to facilitate the development of agents reasoning considering their affective characteristics. We first identify core processes in an affective BDI agent, and we integrate them into an affective agent architecture (GenIA3). These tasks include the extension of the BDI agent reasoning cycle to be compliant with the architecture, and the extension of the agent language (Jason) to support affect-based reasoning, and the adjustment of the equilibrium between the agent s affective and rational sides.This work was supported by the Generalitat Valenciana grant PROMETEOII/2013/019, and the Spanish TIN2014-55206-R project of the Ministerio de Economa y Competitividad.Alfonso Espinosa, B.; Vivancos, E.; Botti, V. (2017). Towards Formal Modeling of Affective Agents in a BDI Architecture. 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A multidimensional culturally adapted representation of emotions for affective computational simulation and recognition
[EN] One of the main challenges in affective computing is the development of models to represent the information that is inherent to emotions. It is necessary to consider that the terms used by humans to name emotions depend on the culture and language used. This article presents an experiment-based method to represent and adapt emotion terms to different cultural environments. We propose using circular boxplots to analyze the distribution of emotions in the Pleasure-Arousal space. From the results of this analysis, we define a new cross-cultural representation model of emotions in which each emotion term is assigned to an area in the Pleasure-Arousal space. An emotion is represented by a vector in which the direction indicates the type, and the module indicates the intensity of the emotion. We propose two methods based on fuzzy logic to represent and express emotions: the emotion representation process in which the term associated with the recognized emotion is defuzzified and projected as a vector in the Pleasure-Arousal space; and the emotion expression process in which a fuzzification of the vector is produced, generating a fuzzy emotion term that is adapted to the culture and language in which the emotion will be used.This work was supported in part by the Spanish Government project TIN2017-89156-R, Generalitat Valenciana, and
European Social Fund by the FPI Grant ACIF/2017/085,
in part GVA-CEICE project PROMETEO/2018/002, and
TAILOR, a project funded by EU Horizon 2020 research
and innovation programme under GA No 952215.Taverner-Aparicio, JJ.; Vivancos, E.; Botti V. (2023). A multidimensional culturally adapted representation of emotions for affective computational simulation and recognition. IEEE Transactions on Affective Computing. 14(1):761-772. https://doi.org/10.1109/TAFFC.2020.303058676177214
Reasoning about norms under uncertainty in dynamic environments
The behaviour of norm-autonomous agents is determined by their goals and the norms that are explicitly represented inside their minds. Thus, they require mechanisms for acquiring and accepting norms, determining when norms are relevant to their case, and making decisions about norm compliance. Up until now the existing proposals on norm-autonomous agents assume that agents interact within a deterministic environment that is certainly perceived. In practise, agents interact by means of sensors and actuators under uncertainty with non-deterministic and dynamic environments. Therefore, the existing proposals are unsuitable or, even, useless to be applied when agents have a physical presence in some real-world environment. In response to this problem we have developed the n-BDI architecture. In this paper, we propose a multi-context graded BDI architecture (called n-BDI) that models norm-autonomous agents able to deal with uncertainty in dynamic environments. The n-BDI architecture has been experimentally evaluated and the results are shown in this paper. © 2014 Elsevier Inc. All rights reserved
Strategies for cooperation emergence in distributed service discovery
This is an Accepted Manuscript of an article published by Taylor & Francis in Cybernetics and Systems on APR 3 2014], available online:http://www.tandfonline.com/10.1080/01969722.2014.894848[EN] In distributed environments where entities only have a partial view of the system, cooperation plays a key issue. In the case of decentralized service discovery in open agent societies, agents only know about the services they provide and who are their direct neighbors. Therefore, they need the cooperation of their neighbors in order to locate the required services. However, cooperation is
not always present in open systems. Non-cooperative agents pursuing their own goals could refuse to forward queries from other agents to avoid the cost of this action; therefore, the efficiency of the decentralized service discovery could be seriously damaged. In this paper, we propose the ombination of incentives and local structural changes in order to promote cooperation in the service discovery
process. The results show that, even in scenarios where the predominant behavior is not collaborative cooperation emerges.The work was partially supported by the Spanish Ministry of Science and Innovation through grants TIN2009-13839-C03-01, TIN2012-36586-C03-01, CSD2007-0022 (CONSOLIDER-INGENIO 2010).Del Val Noguera, E.; Rebollo Pedruelo, M.; Botti, V. (2014). Strategies for cooperation emergence in distributed service discovery. Cybernetics and Systems. 45(3):220-240. https://doi.org/10.1080/01969722.2014.894848S220240453Blanc , A. , Y.K. Liu , and A. Vahdat . “Designing Incentives for Peer-to-Peer Routing.” InProceedings of the 24th Annual Joint Conference of the IEEE Computer and Communications Societies, Vol. 1, pp. 374–385, 2005 .del Val , E. “Semantic Service Management in Service-Oriented Multi-Agent Systems.” Ph.D. thesis, Departament de Sistemes Informàtics i Computació, Universitat Politècnica de València, 2013 .Del Val, E., Rebollo, M., & Botti, V. (2012). Enhancing decentralized service discovery in open service-oriented multi-agent systems. Autonomous Agents and Multi-Agent Systems, 28(1), 1-30. doi:10.1007/s10458-012-9210-0DORAN, J. E., FRANKLIN, S., JENNINGS, N. R., & NORMAN, T. J. (1997). On cooperation in multi-agent systems. The Knowledge Engineering Review, 12(3), 309-314. doi:10.1017/s0269888997003111Eguíluz, V. M., Zimmermann, M. G., Cela‐Conde, C. J., & Miguel, M. S. (2005). Cooperation and the Emergence of Role Differentiation in the Dynamics of Social Networks. American Journal of Sociology, 110(4), 977-1008. doi:10.1086/428716Griffiths , N. and M. Luck . “Changing Neighbours: Improving Tag-Based Cooperation.” InProceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1.(AAMAS'10), 249–256. Richland, SC: International Foundation for Autonomous Agents and Multiagent Systems, 2010 .Gu , B. and S. Jarvenpaa . “Are Contributions to p2p Technical Forums Private or Public Goods? An Empirical Investigation.” Paper presented at the 1st Workshop on Economics of Peer-to-Peer Systems, June 4–5, 2004, Harvard University .Hauert, C., Traulsen, A., Brandt, H., Nowak, M. A., & Sigmund, K. (2007). Via Freedom to Coercion: The Emergence of Costly Punishment. Science, 316(5833), 1905-1907. doi:10.1126/science.1141588Hofmann , L.M. , N. Chakraborty , and K. Sycara . “The Evolution of Cooperation in Self-Interested Agent Societies: A Critical Study.” InProceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems, Volume 2 , edited by K. Tumer , P. Yolum , L. Sonenberg , and P. Stone , 685–692. IFAAMAS, 2011 .Lin, W. S., Zhao, H. V., & Liu, K. J. R. (2009). Incentive Cooperation Strategies for Peer-to-Peer Live Multimedia Streaming Social Networks. IEEE Transactions on Multimedia, 11(3), 396-412. doi:10.1109/tmm.2009.2012915Nowak, M. A. (2006). Five Rules for the Evolution of Cooperation. Science, 314(5805), 1560-1563. doi:10.1126/science.1133755Nowak, M. A., & Sigmund, K. (1998). Evolution of indirect reciprocity by image scoring. Nature, 393(6685), 573-577. doi:10.1038/31225Ohtsuki, H., Hauert, C., Lieberman, E., & Nowak, M. A. (2006). A simple rule for the evolution of cooperation on graphs and social networks. Nature, 441(7092), 502-505. doi:10.1038/nature04605Santos, F. C., Santos, M. D., & Pacheco, J. M. (2008). Social diversity promotes the emergence of cooperation in public goods games. Nature, 454(7201), 213-216. doi:10.1038/nature06940Shneidman , J. and D. C. Parkes . “Rationality and Self-Interest in Peer to Peer Networks.” Paper presented at the 2nd Int. Workshop on Peer-to-Peer Systems (IPTPS’03), February 20–21, 2003, Berkeley, CA .Sigmund, K. (2007). Punish or perish? Retaliation and collaboration among humans. Trends in Ecology & Evolution, 22(11), 593-600. doi:10.1016/j.tree.2007.06.012Sigmund, K. (2009). Sympathy and similarity: The evolutionary dynamics of cooperation. Proceedings of the National Academy of Sciences, 106(21), 8405-8406. doi:10.1073/pnas.0903947106Sigmund, K., Hauert, C., & Nowak, M. A. (2001). Reward and punishment. Proceedings of the National Academy of Sciences, 98(19), 10757-10762. doi:10.1073/pnas.161155698Sun , Q. and H. Garcia-Molina . “Slic: A Selfish Link-Based Incentive Mechanism for Unstructured Peer-To-Peer Networks.” Paper presented at the 24th International Conference on Distributed Computing Systems (ICDCS’04), March 23–26, 2004, Washington, DC .Villatoro , D. , J. Sabater-Mir , and S. Sen . “Social Instruments for Robust Convention Emergence.”Proceedings of the International Joint Conference on Artificial Intelligence, edited by T. Walsh, 420–425, 2011
Using a Hybrid Recommending System for Learning Videos in Flipped Classrooms and MOOCs
[EN] New challenges in education require new ways of education. Higher education has adapted to these new challenges by means of offering new types of training like massive online open courses and by updating their teaching methodology using novel approaches as flipped classrooms. These types of training have enabled universities to better adapt to the challenges posed by the pandemic. In addition, high quality learning objects are necessary for these new forms of education to be successful, with learning videos being the most common learning objects to provide theoretical concepts. This paper describes a new approach of a previously presented hybrid learning recommender system based on content-based techniques, which was capable of recommend useful videos to learners and lecturers from a learning video repository. In this new approach, the content-based techniques are also combined with a collaborative filtering module, which increases the probability of recommending relevant videos. This hybrid technique has been successfully applied to a real scenario in the central video repository of the Universitat Politècnica de València.This research was partially supported by MINECO/FEDER RTI2018-095390-B-C31 and TIN2017-89156-R projects of the Spanish government, and PROMETEO/2018/002 project of Generalitat Valenciana.Jordán, J.; Valero Cubas, S.; Turró, C.; Botti, V. (2021). Using a Hybrid Recommending System for Learning Videos in Flipped Classrooms and MOOCs. Electronics. 10(11):1-19. https://doi.org/10.3390/electronics10111226S119101
An Abstract Framework for Non-Cooperative Multi-Agent Planning
[EN] In non-cooperative multi-agent planning environments, it is essential to have a system that enables the agents¿ strategic behavior. It is also important to consider all planning phases, i.e., goal allocation, strategic planning, and plan execution, in order to solve a complete problem. Currently, we have no evidence of the existence of any framework that brings together all these phases for non-cooperative multi-agent planning environments. In this work, an exhaustive study is made to identify existing approaches for the different phases as well as frameworks and different applicable techniques in each phase. Thus, an abstract framework that covers all the necessary phases to solve these types of problems is proposed. In addition, we provide a concrete instantiation of the abstract framework using different techniques to promote all the advantages that the framework can offer. A case study is also carried out to show an illustrative example of how to solve a non-cooperative multi-agent planning problem with the presented framework. This work aims to establish a base on which to implement all the necessary phases using the appropriate technologies in each of them and to solve complex problems in different domains of application for non-cooperative multi-agent planning settings.This work was partially funded by MINECO/FEDER RTI2018-095390-B-C31 project of the Spanish government. Jaume Jordan and Vicent Botti are funded by Universitat Politecnica de Valencia (UPV) PAID-06-18 project. Jaume Jordan is also funded by grant APOSTD/2018/010 of Generalitat Valenciana Fondo Social Europeo.Jordán, J.; Bajo, J.; Botti, V.; Julian Inglada, VJ. (2019). An Abstract Framework for Non-Cooperative Multi-Agent Planning. Applied Sciences. 9(23):1-18. https://doi.org/10.3390/app9235180S118923De Weerdt, M., & Clement, B. (2009). Introduction to planning in multiagent systems. 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Knowledge Acquisition by Networks of Interacting Agents in the Presence of Observation Errors
In this work we investigate knowledge acquisition as performed by multiple
agents interacting as they infer, under the presence of observation errors,
respective models of a complex system. We focus the specific case in which, at
each time step, each agent takes into account its current observation as well
as the average of the models of its neighbors. The agents are connected by a
network of interaction of Erd\H{o}s-Renyi or Barabasi-Albert type. First we
investigate situations in which one of the agents has a different probability
of observation error (higher or lower). It is shown that the influence of this
special agent over the quality of the models inferred by the rest of the
network can be substantial, varying linearly with the respective degree of the
agent with different estimation error. In case the degree of this agent is
taken as a respective fitness parameter, the effect of the different estimation
error is even more pronounced, becoming superlinear. To complement our
analysis, we provide the analytical solution of the overall behavior of the
system. We also investigate the knowledge acquisition dynamic when the agents
are grouped into communities. We verify that the inclusion of edges between
agents (within a community) having higher probability of observation error
promotes the loss of quality in the estimation of the agents in the other
communities.Comment: 10 pages, 7 figures. A working manuscrip
From Affect Theoretical Foundations to Computational Models of Intelligent Affective Agents
[EN] The links between emotions and rationality have been extensively studied and discussed. Several computational approaches have also been proposed to model these links. However, is it possible to build generic computational approaches and languages so that they can be "adapted " when a specific affective phenomenon is being modeled? Would these approaches be sufficiently and properly grounded? In this work, we want to provide the means for the development of these generic approaches and languages by making a horizontal analysis inspired by philosophical and psychological theories of the main affective phenomena that are traditionally studied. Unfortunately, not all the affective theories can be adapted to be used in computational models; therefore, it is necessary to perform an analysis of the most suitable theories. In this analysis, we identify and classify the main processes and concepts which can be used in a generic affective computational model, and we propose a theoretical framework that includes all these processes and concepts that a model of an affective agent with practical reasoning could use. Our generic theoretical framework supports incremental research whereby future proposals can improve previous ones. This framework also supports the evaluation of the coverage of current computational approaches according to the processes that are modeled and according to the integration of practical reasoning and affect-related issues. This framework is being used in the development of the GenIA(3) architecture.This work is partially supported by the Spanish Government projects PID2020-113416RB-I00, GVA-CEICE project PROMETEO/2018/002, and TAILOR, a project funded by EU Horizon 2020 research and innovation programme under GA No 952215.Alfonso, B.; Taverner-Aparicio, JJ.; Vivancos, E.; Botti, V. (2021). From Affect Theoretical Foundations to Computational Models of Intelligent Affective Agents. Applied Sciences. 11(22):1-29. https://doi.org/10.3390/app112210874S129112
An Ontological-based Knowledge-Representation Formalism for Case-Based Argumentation
The final publication is available at Springer via http://dx.doi.org/10.1007/s10796-014-9524-3[EN] In open multi-agent systems, agents can enter or
leave the system, interact, form societies, and have dependency
relations with each other. In these systems, when
agents have to collaborate or coordinate their activities to
achieve their objectives, their different interests and preferences
can come into conflict. Argumentation is a powerful
technique to harmonise these conflicts. However, in many
situations the social context of agents determines the way in
which agents can argue to reach agreements. In this paper,
we advance research in the computational representation of
argumentation frameworks by proposing a new ontologicalbased,
knowledge-representation formalism for the design
of open MAS in which the participating software agents are
able to manage and exchange arguments with each other
taking into account the agents’ social context. This formalism
is the core of a case-based argumentation framework
for agent societies. In addition, we present an example of
the performance of the formalism in a real domain that
manages the requests received by the technicians of a call
centre.This work is supported by the Spanish government grants [CONSOLIDER-INGENIO 2010 CSD2007-00022, TIN2011-27652-C03-01, and TIN2012-36586-C03-01] and by the GVA project [PROMETEO II/2013/019].Heras Barberá, SM.; Botti, V.; Julian Inglada, VJ. (2014). An Ontological-based Knowledge-Representation Formalism for Case-Based Argumentation. Information Systems Frontiers. 1-20. https://doi.org/10.1007/s10796-014-9524-3S120Amgoud, L. (2005). An argumentation-based model for reasoning about coalition structures. In 2nd international workshop on argumentation in multi-agent systems, argmas-05(pp. 1–12). Springer.Amgoud, L., Dimopolous, Y., Moraitis, P. (2007). A unified and general framework for argumentation-based negotiation. In 6th international joint conference on autonomous agents and multiagent systems, AAMAS-07. IFAAMAS.Atkinson, K., & Bench-Capon, T. (2008). Abstract argumentation scheme frameworks. 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ACM Press.Chesñevar, C., McGinnis, J., Modgil, S., Rahwan, I., Reed, C., Simari, G., South, M., Vreeswijk, G., Willmott, S. (2006). Towards an argument interchange format. The Knowledge Engineering Review, 21(4), 293–316.Diaz-Agudo, B., & Gonzalez-Calero, P.A. (2007). Ontologies: A handbook of principles, concepts and applications in information systems, integrated series in information systems, chap. an ontological approach to develop knowledge intensive cbr systems (Vol. 14, pp. 173–214). Springer.Dung, P.M. (1995). On the acceptability of arguments and its fundamental role in nonmonotonic reasoning, logic programming, and N -person games. Artificial Intelligence, 77, 321–357.Ferber, J., Gutknecht, O., Michel, F. (2004). From agents to organizations: An organizational view of multi-agent systems. In Agent-oriented software engineering VI, LNCS (Vol. 2935, pp. 214–230.) Springer-Verlag.Hadidi, N., Dimopolous, Y., Moraitis, P. (2010). Argumentative alternating offers. In 9th international conference on autonomous agents and multiagent systems, AAMAS-10 (pp. 441–448). IFAAMAS.Heras, S., Atkinson, K., Botti, V., Grasso, F., Julián, V., McBurney, P. (2010). How argumentation can enhance dialogues in social networks. In Proceedings of the 3rd international conference on computational models of argument, COMMA-10, frontiers in artificial intelligence and applications (Vol. 216, pp. 267–274). IOS Press.Heras, S., Botti, V., Julián, V. (2011). On a computational argumentation framework for agent societies. In Argumentation in multi-agent systems (pp. 123–140). Springer.Heras, S., Botti, V., Julián, V. (2012). Argument-based agreements in agent societies. Neurocomputing, 75(1), 156–162.Heras, S., Jordán, J., Botti, V., Julián, V. (2013). Argue to agree: A case-based argumentation approach. International Journal of Approximate Reasoning, 54(1), 82–108.Jordán, J., Heras, S., Julián, V. (2011). A customer support application using argumentation in multi-agent systems. In 14th international conference on information fusion (FUSION-11) (pp. 772– 778).Karunatillake, N.C. (2006). Argumentation-based negotiation in a social context. Ph.D. thesis, School of Electronics and Computer Science, University of Southampton, UK.Karunatillake, N.C., Jennings, N.R., Rahwan, I., McBurney, P. (2009). Dialogue games that agents play within a society. Artificial Intelligence, 173(9-10), 935–981.Kraus, S., Sycara, K., Evenchik, A. (1998). Reaching agreements through argumentation: a logical model and implementation. Artificial Intelligence, 104, 1–69.López de Mántaras, R., McSherry, D., Bridge, D., Leake, D., Smyth, B., Craw, S., Faltings, B., Maher, M.L., Cox, M., Forbus, K., Keane, M., Watson, I. (2006). Retrieval, reuse, revision, and retention in CBR. The Knowledge Engineering Review, 20(3), 215–240.Luck, M., & McBurney, P. (2008). Computing as interaction: Agent and agreement technologies. In IEEE international conference on distributed human-machine systems. IEEE Press.Oliva, E., McBurney, P., Omicini, A. (2008). Co-argumentation artifact for agent societies. In 5th international workshop on argumentation in multi-agent systems, Argmas-08 (pp. 31–46). Springer.Ontañón, S., & Plaza, E. (2007). Learning and joint deliberation through argumentation in multi-agent systems. In 7th international conference on agents and multi-agent systems, AAMAS-07. ACM Press.Ontañón, S., & Plaza, E. (2009). Argumentation-based information exchange in prediction markets. In Argumentation in multi-agent systems, LNAI (vol. 5384, pp. 181–196). Springer.Parsons, S., Sierra, C., Jennings, N.R. (1998). Agents that reason and negotiate by arguing. Journal of Logic and Computation, 8(3), 261–292.Prakken, H. (2010). An abstract framework for argumentation with structured arguments. Argument and Computation, 1, 93–124.Prakken, H., Reed, C., Walton, D. (2005). Dialogues about the burden of proof. In Proceedings of the 10th international conference on artificial intelligence and law, ICAIL-05 (pp. 115–124). ACM Press.Sierra, C., Botti, V., Ossowski, S. (2011). Agreement computing. KI - Künstliche Intelligenz 10.1007/s13218-010-0070-y .Soh, L.K., & Tsatsoulis, C. (2005). A real-time negotiation model and a multi-agent sensor network implementation. Autonomous Agents and Multi-Agent Systems, 11(3), 215–271.Walton, D., Reed, C., Macagno, F. (2008). Argumentation schemes. Cambridge University Press.Wardeh, M., Bench-Capon, T., Coenen, F.P. (2008). PISA - pooling information from several agents: Multiplayer argumentation from experience. In Proceedings of the 28th SGAI international conference on artificial intelligence, AI-2008 (pp. 133–146). Springer.Wardeh, M., Bench-Capon, T., Coenen, F.P. (2009). PADUA: A protocol for argumentation dialogue using association rules. AI and Law, 17(3), 183–215.Wardeh, M., Coenen, F., Bench-Capon, T. (2010). Arguing in groups. In 3rd international conference on computational models of argument, COMMA-10 (pp. 475–486). IOS Press.Willmott, S., Vreeswijk, G., Chesñevar, C., South, M., McGinnis, J., Modgil, S., Rahwan, I., Reed, C., Simari, G. (2006). Towards an argument interchange format for multi-agent systems. In 3rd international workshop on argumentation in multi-agent systems, ArgMAS-06 (pp. 17–34). Springer.Wyner, A., & Schneider, J. (2012). Arguing from a point of view. In Proceedings of the first international conference on agreement technologies
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