32 research outputs found

    Light-stimulated adaptive artificial synapse based on nanocrystalline metal-oxide film

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    Artificial synapses utilizing spike signals are essential elements of new generation brain-inspired computers. In this paper, we realize light-stimulated adaptive artificial synapse based on nanocrystalline zinc oxide film. The artificial synapse photoconductivity shows spike-type signal response, long and short-term memory (LTM and STM), STM-to-LTM transition and paired-pulse facilitation. It is also retaining the memory of previous exposures and demonstrates spike-frequency adaptation properties. A way to implement neurons with synaptic depression, tonic excitation, and delayed accelerating types of response under the influence of repetitive light signals is discussed. The developed artificial synapse is able to become a key element of neuromorphic chips and neuromorphic sensorics systems

    Assessment of fatigue damage to aircraft glass using digital holography methods

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    The purpose of this work is to test the digital holography method for determining the depth of fatigue surface defects of the "silver" type of aviation organic glass caused by cyclic mechanical overloads, as well as the impact of aggressive substances. To study the fatigue defects of aviation organic glass, a digital holographic camera was used, the configuration of which is an axial scheme for recording digital Gabor holograms. During the experiment, the possibility of using the digital holography method to determine the characteristic transverse dimensions of surface defects in aircraft glazing parts and longitudinal dimensions was shown. The work carried out and the created model of the digital holographic camera show the potential possibility of creating a method for checking with a given accuracy the elements of the aircraft glazing for the presence of surface damage and assessing their impact on flight safety

    A mid-Cretaceous land snail Euthema truncatellina sp. nov. (Caenogastropoda Cyclophoroidea, Diplommatinidae) from Burmese amber

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    Balashov, Igor A., Perkovsky, Evgeny E., Vasilenko, Dmitry V. (2020): A mid-Cretaceous land snail Euthema truncatellina sp. nov. (Caenogastropoda Cyclophoroidea, Diplommatinidae) from Burmese amber. Zootaxa 4858 (2): 295-300, DOI: https://doi.org/10.11646/zootaxa.4858.2.1

    SIMPLE HEURISTIC ALGORITHM FOR DYNAMIC VM REALLOCATION IN IAAS CLOUDS

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    The rapid development of cloud technologies and its high prevalence in both commercial and academic areas have stimulated active research in the domain of optimal cloud resource management. One of the most active research directions is dynamic virtual machine (VM) placement optimization in clouds build on Infrastructure-as-a-Service model. This kind of research may pursue different goals with energy-aware optimization being the most common goal as it aims at a urgent problem of green cloud computing - reducing energy consumption by data centers. In this paper we present a new heuristic algorithm of dynamic reallocation of VMs based on an approach presented in one of our previous works. In the algorithm we apply a 2-rank strategy to classify VMs and servers corresponding to the highly and lowly active VMs and solve four tasks: VM classification, host classification, forming a VM migration map and VMs migration. Dividing all of the VMs and servers into two classes we attempt to implement the possibility of risk reduction in case of hardware overloads under overcommitment conditions and to reduce the influence of the occurring overloads on the performance of the cloud VMs. Presented algorithm was developed based on the workload profile of the JINR cloud (a scientific private cloud) with the goal of maximizing its usage, but it can also be applied in both public and private commercial clouds to organize the simultaneous use of different SLA and QoS levels in the same cloud environment by giving each VM rank its own level of overcommitment

    Assessment of fatigue damage of fluoroorganic aircraft glass using digital holography methods

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    A digital holography method is proposed for determination of the depth and characteristic size of fatigue damage of fluoroorganic aircraft windows. The ability of this method to determine the characteristic lateral size of surface defects of the aircraft cabin window components with a measurement error of ±15 µm and the longitudinal size (depth of the surface defect) with a measurement error of up to ±100 µm (for defects with characteristic lateral sizes less than 60 µm) is demonstrated. The investigation and developed model of the digital holographic camera indicate the possibility of developing the method for testing the aircraft cabin window components for surface damage with the required accuracy and estimation of its effects on flight safet

    DUNE Offline Computing Conceptual Design Report

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    International audienceThis document describes Offline Software and Computing for the Deep Underground Neutrino Experiment (DUNE) experiment, in particular, the conceptual design of the offline computing needed to accomplish its physics goals. Our emphasis in this document is the development of the computing infrastructure needed to acquire, catalog, reconstruct, simulate and analyze the data from the DUNE experiment and its prototypes. In this effort, we concentrate on developing the tools and systems thatfacilitate the development and deployment of advanced algorithms. Rather than prescribing particular algorithms, our goal is to provide resources that are flexible and accessible enough to support creative software solutions as HEP computing evolves and to provide computing that achieves the physics goals of the DUNE experiment

    DUNE Offline Computing Conceptual Design Report

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    This document describes Offline Software and Computing for the Deep Underground Neutrino Experiment (DUNE) experiment, in particular, the conceptual design of the offline computing needed to accomplish its physics goals. Our emphasis in this document is the development of the computing infrastructure needed to acquire, catalog, reconstruct, simulate and analyze the data from the DUNE experiment and its prototypes. In this effort, we concentrate on developing the tools and systems thatfacilitate the development and deployment of advanced algorithms. Rather than prescribing particular algorithms, our goal is to provide resources that are flexible and accessible enough to support creative software solutions as HEP computing evolves and to provide computing that achieves the physics goals of the DUNE experiment

    DUNE Offline Computing Conceptual Design Report

    No full text
    This document describes Offline Software and Computing for the Deep Underground Neutrino Experiment (DUNE) experiment, in particular, the conceptual design of the offline computing needed to accomplish its physics goals. Our emphasis in this document is the development of the computing infrastructure needed to acquire, catalog, reconstruct, simulate and analyze the data from the DUNE experiment and its prototypes. In this effort, we concentrate on developing the tools and systems thatfacilitate the development and deployment of advanced algorithms. Rather than prescribing particular algorithms, our goal is to provide resources that are flexible and accessible enough to support creative software solutions as HEP computing evolves and to provide computing that achieves the physics goals of the DUNE experiment

    DUNE Offline Computing Conceptual Design Report

    No full text
    This document describes Offline Software and Computing for the Deep Underground Neutrino Experiment (DUNE) experiment, in particular, the conceptual design of the offline computing needed to accomplish its physics goals. Our emphasis in this document is the development of the computing infrastructure needed to acquire, catalog, reconstruct, simulate and analyze the data from the DUNE experiment and its prototypes. In this effort, we concentrate on developing the tools and systems thatfacilitate the development and deployment of advanced algorithms. Rather than prescribing particular algorithms, our goal is to provide resources that are flexible and accessible enough to support creative software solutions as HEP computing evolves and to provide computing that achieves the physics goals of the DUNE experiment

    DUNE Offline Computing Conceptual Design Report

    No full text
    This document describes Offline Software and Computing for the Deep Underground Neutrino Experiment (DUNE) experiment, in particular, the conceptual design of the offline computing needed to accomplish its physics goals. Our emphasis in this document is the development of the computing infrastructure needed to acquire, catalog, reconstruct, simulate and analyze the data from the DUNE experiment and its prototypes. In this effort, we concentrate on developing the tools and systems thatfacilitate the development and deployment of advanced algorithms. Rather than prescribing particular algorithms, our goal is to provide resources that are flexible and accessible enough to support creative software solutions as HEP computing evolves and to provide computing that achieves the physics goals of the DUNE experiment
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