2,274 research outputs found

    Heterogeneity in evolutionary games: an analysis of the risk perception

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    In this work, we analyse the relationship between heterogeneity and cooperation. Previous investigations suggest that this relation is nontrivial, as some authors found that heterogeneity sustains cooperation, while others obtained different results. Among the possible forms of heterogeneity, we focus on the individual perception of risks and rewards related to a generic event, that can show up in a number of social and biological systems. The modelling approach is based on the framework of Evolutionary Game Theory. To represent this kind of heterogeneity, we implement small and local perturbations on the payoff matrix of simple 2-strategy games, as the Prisoner's Dilemma. So, while usually the payoff is considered as a global and time-invariant structure, i.e. it is the same for all individuals of a population at any time, in our model its value is continuously affected by small variations, both in time and space (i.e. position on a lattice). We found that such perturbations can be beneficial or detrimental to cooperation, depending on their setting. Notably, cooperation is strongly supported when perturbations act on the main diagonal of the payoff matrix, whereas when they act on the off-diagonal the resulting effect is more difficult to quantify. To conclude, the proposed model shows a rich spectrum of possible equilibria, whose interpretation might offer insights and enrich the description of several systems.Comment: 7 pages, 5 figure

    Cooperation in public goods games: stay, but not for too long

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    Cooperation in repeated public goods game is hardly achieved, unless contingent behavior is present. Surely, if mechanisms promoting positive assortment between cooperators are present, then cooperators may beat defectors, because cooperators would collect greater payoffs. In the context of evolutionary game theory, individuals that always cooperate cannot win the competition against defectors in well-mixed populations. Here, we study the evolution of a population where fitness is obtained in repeated public goods games and players have a fixed probability of playing the next round. As a result, the group size decreases during the game. The population is well-mixed and there are only two available strategies: always cooperate (ALLC) or always defect (ALLD). Through numerical calculation and analytical approximations we show that cooperation can emerge if the players stay playing the game, but not for too long. The essential mechanism is the interaction between the transition from strong to weak altruism, as the group size decreases, and the existence of an upper limit to the number of rounds representing limited time availability

    Strategy equilibrium in dilemma games with off-diagonal payoff perturbations

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    We analyse the strategy equilibrium of dilemma games considering a payoff matrix affected by small and random perturbations on the off-diagonal. Notably, a recent work [1] reported that, while cooperation is sustained by perturbations acting on the main diagonal, a less clear scenario emerges when perturbations act on the off-diagonal. Thus, the second case represents the core of this investigation, aimed at completing the description of the effects that payoff perturbations have on the dynamics of evolutionary games. Our results, achieved by analysing the proposed model under a variety of configurations, as different update rules, suggest that off-diagonal perturbations actually constitute a non-trivial form of noise. In particular, the most interesting effects are detected near the phase transition, as perturbations tend to move the strategy distribution towards non-ordered states of equilibrium, supporting cooperation when defection is pervading the population, and supporting defection in the opposite case. To conclude, we identified a form of noise that, under controlled conditions, could be used to enhance cooperation, and greatly delay its extinction

    An epidemiological model with voluntary quarantine strategies governed by evolutionary game dynamics

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    During pandemic events, strategies such as social distancing can be fundamental to curb viral spreading. Such actions can reduce the number of simultaneous infections and mitigate the disease spreading, which is relevant to the risk of a healthcare system collapse. Although these strategies can be suggested, their actual implementation may depend on the population perception of the disease risk. The current COVID-19 crisis, for instance, is showing that some individuals are much more prone than others to remain isolated, avoiding unnecessary contacts. With this motivation, we propose an epidemiological SIR model that uses evolutionary game theory to take into account dynamic individual quarantine strategies, intending to combine in a single process social strategies, individual risk perception, and viral spreading. The disease spreads in a population whose agents can choose between self-isolation and a lifestyle careless of any epidemic risk. The strategy adoption is individual and depends on the perceived disease risk compared to the quarantine cost. The game payoff governs the strategy adoption, while the epidemic process governs the agent's health state. At the same time, the infection rate depends on the agent's strategy while the perceived disease risk depends on the fraction of infected agents. Results show recurrent infection waves, which were seen in previous epidemic scenarios with quarantine. Notably, the risk perception is found to be fundamental for controlling the magnitude of the infection peak, while the final infection size is mainly dictated by the infection rates. Low awareness leads to a single and strong infection peak, while a greater disease risk leads to shorter, although more frequent, peaks. The proposed model spontaneously captures relevant aspects of a pandemic event, highlighting the fundamental role of social strategies

    Heterogeneous update mechanisms in evolutionary games: mixing innovative and imitative dynamics

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    Innovation and evolution are two processes of paramount relevance for social and biological systems. In general, the former allows the introduction of elements of novelty, while the latter is responsible for the motion of a system in its phase space. Often, these processes are strongly related, since an innovation can trigger the evolution, and the latter can provide the optimal conditions for the emergence of innovations. Both processes can be studied by using the framework of Evolutionary Game Theory, where evolution constitutes an intrinsic mechanism. At the same time, the concept of innovation requires an opportune mathematical representation. Notably, innovation can be modeled as a strategy, or can constitute the underlying mechanism which allows agents to change strategy. Here, we analyze the second case, investigating the behavior of a heterogeneous population, composed of imitative and innovative agents. Imitative agents change strategy only by imitating that of their neighbors, whereas innovative ones change strategy without the need of a copying source. The proposed model is analyzed by means of analytical calculations and numerical simulations in different topologies. Remarkably, results indicate that the mixing of mechanisms can be detrimental to cooperation near phase transitions. In those regions, the spatial reciprocity from imitative mechanisms is destroyed by innovative agents, leading to the downfall of cooperation. Our investigation sheds some light on the complex dynamics emerging from the heterogeneity of strategy revision methods, highlighting the role of innovation in evolutionary games

    Symbiotic behaviour in the Public Goods game with altruistic punishment

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    Finding ways to overcome the temptation to exploit one another is still a challenge in behavioural sciences. In the framework of evolutionary game theory, punishing strategies are frequently used to promote cooperation in competitive environments. Here, we introduce altruistic punishers in the spatial public goods game. This strategy acts as a cooperator in the absence of defectors, otherwise it will punish all defectors in their vicinity while bearing a cost to do so. We observe three distinct behaviours in our model: i) in the absence of punishers, cooperators (who don't punish defectors) are driven to extinction by defectors for most parameter values; ii) clusters of punishers thrive by sharing the punishment costs when these are low iii) for higher punishment costs, punishers, when alone, are subject to exploitation but in the presence of cooperators can form a symbiotic spatial structure that benefits both. This last observation is our main finding since neither cooperation nor punishment alone can survive the defector strategy in this parameter region and the specificity of the symbiotic spatial configuration shows that lattice topology plays a central role in sustaining cooperation. Results were obtained by means of Monte Carlo simulations on a square lattice and subsequently confirmed by a pairwise comparison of different strategies' payoffs in diverse group compositions, leading to a phase diagram of the possible states

    Heterogeneous contributions can jeopardize cooperation in the Public Goods Game

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    When studying social dilemma games, a crucial question arises regarding the impact of general heterogeneity on cooperation, which has been shown to have positive effects in numerous studies. Here, we demonstrate that heterogeneity in the contribution value for the focal Public Goods Game can jeopardize cooperation. We show that there is an optimal contribution value in the homogeneous case that most benefits cooperation depending on the lattice. In a heterogeneous scenario, where strategy and contribution coevolve, cooperators making contributions higher than the optimal value end up harming those who contribute lower. This effect is notably detrimental to cooperation in the square lattice with von Neumann neighborhood, while it can have no impact in others lattices. Furthermore, in parameter regions where a higher-contributing cooperator cannot normally survive alone, the exploitation of lower value contribution cooperators allows their survival, resembling a parasitic behavior. To obtain these results, we employed various distributions for the contribution values in the initial condition and conducted Monte Carlo simulations
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