9 research outputs found

    Measuring Business Value of Learning Technology Implementation in Higher Education Setting

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    AbstractThis paper introduces the concept of Business Value of Learning Technology and presents an approach how to measure the Business Value of Learning Technology in Higher Education setting based on a case study in Computational Science and cognate areas. Computational Science subject area is used as a pilot for the studies described in this paper since it is a multidisciplinary area, attracting students from diverse backgrounds and Computational Science is both the natural environment to promote collaborative teaching methods and collaborative provision of courses and as such requires more streamlined management processes. The paper, based on the above case study, presents the motivators and hygiene factors for Learning Technology Implementation in Higher Education setting. Finally, the Intersecting Influences Model presents the influences of pedagogy, technology and management over the motivation and hygiene factors, together with the corresponding generalization for PG level HE setting

    The Role of Computational Science and Emerging Technologies in the Natural Sciences Education at University Level

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    AbstractThis paper is focused on the role of Computational Science and emerging technologies in the natural sciences education at university level. We outline our Integrated Metacognitive Process Model (IMPM) and our Collaborative Learning approach based on Collaborative Creative Cross-Pollination activity model at postgraduate level. We present our multidisciplinary approach based on the following three components: the existence of multidisciplinary research environment (non-silos departmental culture), computational science research methods as core part of the curricula and collaborative teaching activities facilitated by novel collaborative tools using Collaborative Creative Cross-Pollination. Some results showing the advantages of such an environment and approach are presented. The initial results have shown overall average improvement of the average marks with around 5% plus clear satisfaction of the students as evident from their responses to the course evaluation

    Education 2.0: Student Generated Learning Materials through Collaborative Work

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    AbstractThe Inside-Outside strategy pushes students to be more involved in their learning. As shown by the Integrated Learning Processes model this improves learning. A course on operating systems was redesigned in such a way that students would generate most of their learning materials as well a significant part of their evaluation exams. This new approach resulted in a statistical significant improvement of student's grade as measured by a standardized exam compared with a previous student intake
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