216 research outputs found
Comparing view-based and map-based semantic labelling in real-time SLAM
Generally capable Spatial AI systems must build persistent scene representations where geometric models are combined with meaningful semantic labels. The many approaches to labelling scenes can be divided into two clear groups: view-based which estimate labels from the input view-wise data and then incrementally fuse them into the scene model as it is built; and map-based which label the generated scene model. However, there has so far been no attempt to quantitatively compare view-based and map-based labelling. Here, we present an experimental framework and comparison which uses real-time height map fusion as an accessible platform for a fair comparison, opening up the route to further systematic research in this area
Learning meshes for dense visual SLAM
Estimating motion and surrounding geometry of a moving camera remains a challenging inference problem. From an information theoretic point of view, estimates should get better as more information is included, such as is done in dense SLAM, but this is strongly dependent on the validity of the underlying models. In the present paper, we use triangular meshes as both compact and dense geometry representation. To allow for simple and fast usage, we propose a view-based formulation for which we predict the in-plane vertex coordinates directly from images and then employ the remaining vertex depth components as free variables. Flexible and continuous integration of information is achieved through the use of a residual based inference technique. This so-called factor graph encodes all information as mapping from free variables to residuals, the squared sum of which is minimised during inference. We propose the use of different types of learnable residuals, which are trained end-to-end to increase their suitability as information bearing models and to enable accurate and reliable estimation. Detailed evaluation of all components is provided on both synthetic and real data which confirms the practicability of the presented approach
Pretreatment with Ibuprofen Augments Circulating Tumor Necrosis Factor-α, Interleukin-6, and Elastase during Acute Endotoxinemia
Plasma levels of tumor necrosis factor-α (TNFα), interleukin-1 (IL-1),and interleukin-6 (IL-6) were monitored after intravenous administration of Escherichia coli endotoxin with or without ibuprofen pretreatment to healthy volunteers. Intravenous endotoxin (n = 7) resulted in elevated plasma TNFα concentrations with maximal levelsat 90 min (369 ± 44 pg/ml, P < .001 vs. saline controls, n = 7). The rise in TNF-α was followed by a rise in plasma IL-6 (27 ± 12.8 ng/ml), peaking 30-90 min thereafter. Pretreatment with ibuprofen (n = 6) caused a significant augmentation and temporal shift in cytokine elaboration with maximal TNFα levels(627 ± 136 pg/ml) at 120 min and IL-6 peaks (113 ± 66 ng/ml) at 180 min. In ibuprofen-treated volunteers, the additional increase in TNFα was paralleled by increased levels of circulating elastase. In vitro experiments suggest a causal relationship between these events. Thus, the cyclooxygenaseinhibitor ibuprofen blunts the clinical response to endotoxin but augments circulating cytokine levels and leukocyte degranulatio
Unsupervised Identification and Prediction of Foothold Robustness
This paper addresses the problem of evaluating and estimating the mechanical robustness of footholds for legged robots in unstructured terrain. In contrast to approaches that rely on human expert knowledge or human defined criteria to identify appropriate footholds, our method uses the robot itself to assess whether a certain foothold is adequate or not. To this end, one of the robot’s legs is employed to haptically explore an unknown foothold. The robustness of the foothold is defined by a simple metric as a function of the achievable ground reaction forces. This haptic feedback is associated with the foothold shape to estimate the robustness of untouched footholds. The underlying shape clustering principles are tested on synthetic data and in hardware experiments using a single-leg testbed
Kinematic Batch Calibration for Legged Robots
This paper introduces a novel batch optimization based calibration framework for legged robots. Given a nondegenerate calibration dataset and considering the stochastic models of the sensors, the task is formulated as a maximum likelihood problem. In order to facilitate the derivation of consistent measurement equations, the trajectory of the robot and other auxiliary variables are included into the optimization problem. This formulation can be transformed into a nonlinear least squares problem which can be readily solved. Applied to our legged robot StarlETH, the framework estimates kinematic parameters (segment lengths, body dimensions, angular offsets), accelerometer and gyroscope biases, as well as full inter-sensor calibrations. The generic structure easily allows the inclusion of additional sensor modalities. Based on datasets obtained on the real robot the consistency and performance of the presented approach are successfully evaluated
Reinforcement Learning of Single Legged Locomotion
This paper presents the application of reinforcement learning to improve the performance of highly dynamic single legged locomotion with compliant series elastic actuators. The goal is to optimally exploit the capabilities of the hardware in terms of maximum jump height, jump distance, and energy efficiency of periodic hopping. These challenges are tackled with the reinforcement learning method Policy Improvement with Path Integrals (PI2) in a model-free approach to learn parameterized motor velocity trajectories as well as highlevel control parameters. The combination of simulation and hardware-based optimization allows to efficiently obtain optimal control policies in an up to 10-dimensional parameter space. The robotic leg learns to temporarily store energy in the elastic elements of the joints in order to improve the jump height and distance. In addition, we present a method to learn time-independent control policies and apply it to improve the energetic efficiency of periodic hopping
Control of Dynamic Gaits for a Quadrupedal Robot
Quadrupedal animals move through their environments with unmatched agility and grace. An important part of this is the ability to choose between different gaits in order to travel optimally at a certain speed or to robustly deal with unanticipated perturbations. In this paper, we present a control framework for a quadrupedal robot that is capable of locomoting using several gaits. We demonstrate the flexibility of the algorithm by performing experiments on StarlETH, a recently-developed quadrupedal robot. We implement controllers for a static walk, a walking trot, and a running trot, and show that smooth transitions between them can be performed. Using this control strategy, StarlETH is able to trot unassisted in 3D space with speeds of up to 0.7m/s, it can dynamically navigate over unperceived 5-cm high obstacles and it can recover from significant external pushes
Towards Automatic Discovery of Agile Gaits for Quadrupedal Robots
Developing control methods that allow legged robots to move with skill and agility remains one of the grand challenges in robotics. In order to achieve this ambitious goal, legged robots must possess a wide repertoire of motor skills. A scalable control architecture that can represent a variety of gaits in a unified manner is therefore desirable. Inspired by the motor learning principles observed in nature, we use an optimization approach to automatically discover and fine-tune parameters for agile gaits. The success of our approach is due to the controller parameterization we employ, which is compact yet flexible, therefore lending itself well to learning through repetition. We use our method to implement a flying trot, a bound and a pronking gait for StarlETH, a fully autonomous quadrupedal robot
State Estimation for Legged Robots - Consistent Fusion of Leg Kinematics and IMU
This paper introduces a state estimation framework for legged robots that allows estimating the full pose of the robot without making any assumptions about the geometrical structure of its environment. This is achieved by means of an Observability Constrained Extended Kalman Filter that fuses kinematic encoder data with on-board IMU measurements. By including the absolute position of all footholds into the filter state, simple model equations can be formulated which accurately capture the uncertainties associated with the intermittent ground contacts. The resulting filter simultaneously estimates the position of all footholds and the pose of the main body. In the algorithmic formulation, special attention is paid to the consistency of the linearized filter: it maintains the same observability properties as the nonlinear system, which is a prerequisite for accurate state estimation. The presented approach is implemented in simulation and validated experimentally on an actual quadrupedal robot
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