380 research outputs found

    XCS Performance and Population STRUCTURE IN MULTI-STEP ENVIRONMENTS

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    SIGLEAvailable from British Library Document Supply Centre-DSC:DXN039134 / BLDSC - British Library Document Supply CentreGBUnited Kingdo

    Learning Mazes with Aliasing States: An LCS Algorithm with Associative Perception

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    Learning classifier systems (LCSs) belong to a class of algorithms based on the principle of self-organization and have frequently been applied to the task of solving mazes, an important type of reinforcement learning (RL) problem. Maze problems represent a simplified virtual model of real environments that can be used for developing core algorithms of many real-world applications related to the problem of navigation. However, the best achievements of LCSs in maze problems are still mostly bounded to non-aliasing environments, while LCS complexity seems to obstruct a proper analysis of the reasons of failure. We construct a new LCS agent that has a simpler and more transparent performance mechanism, but that can still solve mazes better than existing algorithms. We use the structure of a predictive LCS model, strip out the evolutionary mechanism, simplify the reinforcement learning procedure and equip the agent with the ability of associative perception, adopted from psychology. To improve our understanding of the nature and structure of maze environments, we analyze mazes used in research for the last two decades, introduce a set of maze complexity characteristics, and develop a set of new maze environments. We then run our new LCS with associative perception through the old and new aliasing mazes, which represent partially observable Markov decision problems (POMDP) and demonstrate that it performs at least as well as, and in some cases better than, other published systems

    Discrete and fuzzy dynamical genetic programming in the XCSF learning classifier system

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    A number of representation schemes have been presented for use within learning classifier systems, ranging from binary encodings to neural networks. This paper presents results from an investigation into using discrete and fuzzy dynamical system representations within the XCSF learning classifier system. In particular, asynchronous random Boolean networks are used to represent the traditional condition-action production system rules in the discrete case and asynchronous fuzzy logic networks in the continuous-valued case. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such dynamical systems within XCSF to solve a number of well-known test problems

    Controlled self-organisation using learning classifier systems

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    The complexity of technical systems increases, breakdowns occur quite often. The mission of organic computing is to tame these challenges by providing degrees of freedom for self-organised behaviour. To achieve these goals, new methods have to be developed. The proposed observer/controller architecture constitutes one way to achieve controlled self-organisation. To improve its design, multi-agent scenarios are investigated. Especially, learning using learning classifier systems is addressed

    XCS Classifier System with Experience Replay

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    XCS constitutes the most deeply investigated classifier system today. It bears strong potentials and comes with inherent capabilities for mastering a variety of different learning tasks. Besides outstanding successes in various classification and regression tasks, XCS also proved very effective in certain multi-step environments from the domain of reinforcement learning. Especially in the latter domain, recent advances have been mainly driven by algorithms which model their policies based on deep neural networks -- among which the Deep-Q-Network (DQN) is a prominent representative. Experience Replay (ER) constitutes one of the crucial factors for the DQN's successes, since it facilitates stabilized training of the neural network-based Q-function approximators. Surprisingly, XCS barely takes advantage of similar mechanisms that leverage stored raw experiences encountered so far. To bridge this gap, this paper investigates the benefits of extending XCS with ER. On the one hand, we demonstrate that for single-step tasks ER bears massive potential for improvements in terms of sample efficiency. On the shady side, however, we reveal that the use of ER might further aggravate well-studied issues not yet solved for XCS when applied to sequential decision problems demanding for long-action-chains

    Symbiogenesis in learning classifier systems

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    Abstract Symbiosis is the phenomenon in which organisms of different species live together in close association, resulting in a raised level of fitness for one or more of the organisms. Symbiogenesis is the name given to the process by which symbiotic partners combine and unify, that is, become genetically linked, giving rise to new morphologies and physiologies evolutionarily more advanced than their constituents. The importance of this process in the evolution of complexity is now well established. Learning classifier systems are a machine learning technique that uses both evolutionary computing techniques and reinforcement learning to develop a population of cooperative rules to solve a given task. In this article we examine the use of symbiogenesis within the classifier system rule base to improve their performance. Results show that incorporating simple rule linkage does not give any benefits. The concept of (temporal) encapsulation is then added to the symbiotic rules and shown to improve performance in ambiguous/non-Markov environments

    Distributed classifier migration in XCS for classification of electroencephalographic signals

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    This paper presents an investigation into combining migration strategies inspired by multi-deme Parallel Genetic Algorithms with the XCS Learning Classifier System to provide parallel and distributed classifier migration. Migrations occur between distributed XCS classifier sub-populations using classifiers ranked according to numerosity, fitness or randomly selected. The influence of the degree-of-connectivity introduced by Fully-Connected, Bi-directional Ring and Uni-directional Ring topologies is examined. Results indicate that classifier migration is an effective method for improving classification accuracy, improving learning speed and reducing final classifier population size, in the single-step classification of noisy, artefact-inclusive human electroencephalographic signals. The experimental results will be used as part of our larger research effort investigating the feasibility of using EEG signals as an interface to allow paralysed persons to control a powered wheelchair or other devices. © 2007 IEEE
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