18,153 research outputs found

    Worst Improvement based Iterated Local Search

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    To solve combinatorial optimization problems, many metaheuristics use first or best improvement hill-climbing as intensification mechanism in order to find local optima. In particular, first improvement offers a good tradeoff between computation cost and quality of reached local optima. In this paper, we investigate a worst improvement-based moving strategy, never considered in the literature. Such a strategy is able to reach good local optima despite requiring a significant additional computation cost. Here, we investigate if such a pivoting rule can be efficient when considered within metaheuristics, and especially within iterated local search (ILS). In our experiments, we compare an ILS using a first improvement pivoting rule to an ILS using an approximated version of worst improvement pivoting rule. Both methods are launched with the same number of evaluations on bit-string based fitness landscapes. Results are analyzed using some landscapes’ features in order to determine if the worst improvement principle should be considered as a moving strategy in some cases

    Iterated-greedy-based algorithms with beam search initialization for the permutation flowshop to minimize total tardiness

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    The permutation flow shop scheduling problem is one of the most studied operations research related problems. Literally, hundreds of exact and approximate algorithms have been proposed to optimise several objective functions. In this paper we address the total tardiness criterion, which is aimed towards the satisfaction of customers in a make-to-order scenario. Although several approximate algorithms have been proposed for this problem in the literature, recent contributions for related problems suggest that there is room for improving the current available algorithms. Thus, our contribution is twofold: First, we propose a fast beam-search-based constructive heuristic that estimates the quality of partial sequences without a complete evaluation of their objective function. Second, using this constructive heuristic as initial solution, eight variations of an iterated-greedy-based algorithm are proposed. A comprehensive computational evaluation is performed to establish the efficiency of our proposals against the existing heuristics and metaheuristics for the problem.Ministerio de Ciencia e Innovación DPI2013-44461-PMinisterio de Ciencia e Innovación DPI2016-80750-

    Partitioning networks into cliques: a randomized heuristic approach

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    In the context of community detection in social networks, the term community can be grounded in the strict way that simply everybody should know each other within the community. We consider the corresponding community detection problem. We search for a partitioning of a network into the minimum number of non-overlapping cliques, such that the cliques cover all vertices. This problem is called the clique covering problem (CCP) and is one of the classical NP-hard problems. For CCP, we propose a randomized heuristic approach. To construct a high quality solution to CCP, we present an iterated greedy (IG) algorithm. IG can also be combined with a heuristic used to determine how far the algorithm is from the optimum in the worst case. Randomized local search (RLS) for maximum independent set was proposed to find such a bound. The experimental results of IG and the bounds obtained by RLS indicate that IG is a very suitable technique for solving CCP in real-world graphs. In addition, we summarize our basic rigorous results, which were developed for analysis of IG and understanding of its behavior on several relevant graph classes

    The robust single machine scheduling problem with uncertain release and processing times

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    In this work, we study the single machine scheduling problem with uncertain release times and processing times of jobs. We adopt a robust scheduling approach, in which the measure of robustness to be minimized for a given sequence of jobs is the worst-case objective function value from the set of all possible realizations of release and processing times. The objective function value is the total flow time of all jobs. We discuss some important properties of robust schedules for zero and non-zero release times, and illustrate the added complexity in robust scheduling given non-zero release times. We propose heuristics based on variable neighborhood search and iterated local search to solve the problem and generate robust schedules. The algorithms are tested and their solution performance is compared with optimal solutions or lower bounds through numerical experiments based on synthetic data

    A bounded-search iterated greedy algorithm for the distributed permutation flowshop scheduling problem

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    As the interest of practitioners and researchers in scheduling in a multi-factory environment is growing, there is an increasing need to provide efficient algorithms for this type of decision problems, characterised by simultaneously addressing the assignment of jobs to different factories/workshops and their subsequent scheduling. Here we address the so-called distributed permutation flowshop scheduling problem, in which a set of jobs has to be scheduled over a number of identical factories, each one with its machines arranged as a flowshop. Several heuristics have been designed for this problem, although there is no direct comparison among them. In this paper, we propose a new heuristic which exploits the specific structure of the problem. The computational experience carried out on a well-known testbed shows that the proposed heuristic outperforms existing state-of-the-art heuristics, being able to obtain better upper bounds for more than one quarter of the problems in the testbed.Ministerio de Ciencia e Innovación DPI2010-15573/DP

    Metaheuristics for the Order Batching Problem in Manual Order Picking Systems

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    In manual order picking systems, order pickers walk or drive through a distribution warehouse in order to collect items which are requested by (internal or external) customers. In order to perform these operations effciently, it is usually required that customer orders are combined into (more substantial) picking orders of limited size. The Order Batching Problem considered in this paper deals with the question of how a given set of customer orders should be combined such that the total length of all tours is minimized which are necessary to collect all items. The authors introduce two metaheuristic approaches for the solution of this problem; the rst one is based on Iterated Local Search, the second one on Ant Colony Optimization. In a series of extensive numerical experiments, the newly developed approaches are benchmarked against classic solution methods. It is demonstrated that the proposed methods are not only superior to existing methods, but provide solutions which may allow for operating distribution warehouses signicantly more effcient.Warehouse Management, Order Picking, Order Batching, Iterated Local Search, Ant Colony Optimization
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