132,307 research outputs found
Agile Processes in Software Engineering and Extreme Programming – Workshops
This open access book constitutes papers from the 5 research workshops, the poster presentations, as well as two panel discussions which were presented at XP 2021, the 22nd International Conference on Agile Software Development, which was held online during June 14-18, 2021. XP is the premier agile software development conference combining research and practice. It is a unique forum where agile researchers, practitioners, thought leaders, coaches, and trainers get together to present and discuss their most recent innovations, research results, experiences, concerns, challenges, and trends. XP conferences provide an informal environment to learn and trigger discussions and welcome both people new to agile and seasoned agile practitioners. The 18 papers included in this volume were carefully reviewed and selected from overall 37 submissions. They stem from the following workshops: 3rd International Workshop on Agile Transformation 9th International Workshop on Large-Scale Agile Development 1st International Workshop on Agile Sustainability 4th International Workshop on Software-Intensive Business 2nd International Workshop on Agility with Microservices Programmin
Capabilities needed in Information management for a digital built Britain
Network FOuNTAIN is the Network For ONTologies And Information
maNagement in Digital Built Britain, a project funded by the Centre for Digital
Built Britain. The vision of the Network
is for all stakeholders in Digital Built Britain (DBB) to be able to meet their
information needs. With the establishment of concepts such as Building
Information Modelling and Common Data Environments, built environment design,
construction and operation are becoming increasingly information-intensive. The
Network undertook five workshop activities between July and December 2018. This paper summarises the proceedings of
these workshops, and in particular establishes future capabilities needed to
realise the vision of DBB. The first
workshop sought to establish the scope of “Information Management”. It was concluded that the capability to gauge
Information Management Maturity was needed.
The second and third workshops focused on ontologies and reviewed the
variety of standards currently available.
It was concluded that the capability was needed to establish the
appropriate scope of standardisation, and to design or extend existing
ontologies in general. The capability
was also needed to develop current classification systems, schema and
frameworks, Uniclass 2015 in particular, to maximise the potential to share
data. The fourth workshop explored
system requirements; it identified three modes of consuming information and the
corresponding software requirements for each mode. The three modes identified are: Search & Retrieval, Browsing & Expiration and Information Delivery. The fifth and final workshop focused on
business models and concluded that the capability was needed to identify and
derive business value from Information Management. The paper closes with a research agenda
required to deliver those capabilities.
Fundamental research is needed to formulate a process of establishing
the appropriate scope of standardisation for Information Management at project, organisation and industry
levels. This research needs to unfold in
the context of emerging related international standards. <br
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UK Research Information Shared Service (UKRISS) Final Report, July 2014
The reporting of research information is a complex and expensive activity for research organisations (ROs). There is little alignment between funders of the reporting requests made to institutions and requests made to individual researchers about their research outputs and outcomes. This inevitably results in duplication and increased costs across the sector, whilst limiting the potential sharing and reuse of the information. The UK Research Information Shared Service (UKRISS) project conducted a feasibility and scoping study for the reporting of research information at a national level based on CERIF (Common European Research Information Format), with the objective of increasing efficiency, productivity and quality across the sector. The aim was to define and prototype solutions which are compelling, easy to use, have a low entry barrier, and support innovative information sharing and benchmarking. CERIF has emerged as the preferred format for expressing research information across Europe. To date, CERIF has been piloted for specific applications, but not as a format for reporting requirements across all UK ROs. The final report presents the work carried out by the UKRISS project, including requirements gathering, modelling and prototyping, as well as recommendation for sustainability. UKRISS was divided into two phases. Phase 1, mapping the reporting landscape, ran from March 2012 to December 2012. Phase 2, exploring delivery of potential solutions, began in February 2013 and ended in December 2013
HPC Cloud for Scientific and Business Applications: Taxonomy, Vision, and Research Challenges
High Performance Computing (HPC) clouds are becoming an alternative to
on-premise clusters for executing scientific applications and business
analytics services. Most research efforts in HPC cloud aim to understand the
cost-benefit of moving resource-intensive applications from on-premise
environments to public cloud platforms. Industry trends show hybrid
environments are the natural path to get the best of the on-premise and cloud
resources---steady (and sensitive) workloads can run on on-premise resources
and peak demand can leverage remote resources in a pay-as-you-go manner.
Nevertheless, there are plenty of questions to be answered in HPC cloud, which
range from how to extract the best performance of an unknown underlying
platform to what services are essential to make its usage easier. Moreover, the
discussion on the right pricing and contractual models to fit small and large
users is relevant for the sustainability of HPC clouds. This paper brings a
survey and taxonomy of efforts in HPC cloud and a vision on what we believe is
ahead of us, including a set of research challenges that, once tackled, can
help advance businesses and scientific discoveries. This becomes particularly
relevant due to the fast increasing wave of new HPC applications coming from
big data and artificial intelligence.Comment: 29 pages, 5 figures, Published in ACM Computing Surveys (CSUR
Collaborative pedagogy and digital scholarship: a case study of 'Media Culture 2020'
This paper presents an educational case study of ‘Media Culture 2020’, an EU Erasmus
Intensive Programme that utilised a range social media platforms and computer software
to create open, virtual spaces where students from different countries and fields could
explore and learn together. The multi-disciplinary project featured five universities from
across Europe and was designed to develop new pedagogical frameworks to encourage
collaborative approaches to teaching and learning in the arts. The main objective of
the project was to break down classroom and campus walls by creating digital learning
environments that facilitated new forms of production, transmission and representation of
knowledge. Media Culture 2020 was designed to pilot a novel mode of ‘blended learning’,
demonstrating a number of ways in which ‘Web 2.0’ networked technologies might be
adopted by academics to encourage open and collaborative modes of practice. The project
utilised a number of social media platforms (including Facebook, Twitter, Google+, Google
Hangout, Google Docs and Blogger) to enhance the learning experiences of a diverse set
of students from different cultural and international contexts. In doing so, Media Culture
2020 enabled participants with a diverse range skills and cultural experiences to develop
new working practices that respond to the convergence of digital media and art, as well
as the internationalisation of media production and business, through the use of open,
interactive software
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Reusability in software engineering
This paper surveys recent work concerning reusability in software engineering. The current directions in software reusability are discussed, and the two major approaches of reusable building blocks and reusable patterns studied. An extensive bibliography, parts of which are annotated, is included
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