338,882 research outputs found
Discovering learning processes using inductive miner: A case study with learning management systems (LMSs)
Resumen tomado de la publicaciónDescubriendo procesos de aprendizaje aplicando Inductive Miner: un estudio de caso en Learning Management Systems (LMSs). Antecedentes: en la minería de procesos con datos educativos se utilizan diferentes algoritmos para descubrir modelos, sobremanera el Alpha Miner, el Heuristic Miner y el Evolutionary Tree Miner. En este trabajo proponemos la implementación de un nuevo algoritmo en datos educativos, el denominado Inductive Miner. Método: hemos utilizado datos de interacción de 101 estudiantes universitarios en una asignatura de grado desarrollada en la plataforma Moodle 2.0. Una vez prepocesados se ha realizado la minería de procesos sobre 21.629 eventos para descubrir los modelos que generan los diferentes algoritmos y comparar sus medidas de ajuste, precisión, simplicidad y generalización. Resultados: en las pruebas realizadas en nuestro conjunto de datos el algoritmo Inductive Miner es el que obtiene mejores resultados, especialmente para el valor de ajuste, criterio de mayor relevancia en lo que respecta al descubrimiento de modelos. Además, cuando ponderamos con pesos las diferentes métricas seguimos obteniendo la mejor medida general con el Inductive Miner. Conclusiones: la implementación de Inductive Miner en datos educativos es una nueva aplicación que, además de obtener mejores resultados que otros algoritmos con nuestro conjunto de datos, proporciona modelos válidos e interpretables en términos educativos.Universidad de Oviedo. Biblioteca de Psicología; Plaza Feijoo, s/n.; 33003 Oviedo; Tel. +34985104146; Fax +34985104126; [email protected]
Knowledge Discovery in Documents by Extracting Frequent Word Sequences
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Data mining technology for the evaluation of learning content interaction
Interactivity is central for the success of learning. In e-learning and other educational multimedia environments, the evaluation of interaction and behaviour is particularly crucial. Data mining – a non-intrusive, objective analysis technology – shall be proposed as the central evaluation technology for the analysis of the usage of computer-based educational environments and in particular of the interaction with educational content. Basic mining techniques are reviewed and their application in a Web-based third-level course environment is illustrated. Analytic models capturing interaction aspects from the application domain (learning) and the software infrastructure (interactive multimedia) are required for the meaningful interpretation of mining results
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On Birthing Dancing Stars: The Need for Bounded Chaos in Information Interaction
While computers causing chaos is acommon social trope, nearly the entirety of the history of computing is dedicated to generating order. Typical interactive information retrieval tasks ask computers to support the traversal and exploration of large, complex information spaces. The implicit assumption is that they are to support users in simplifying the complexity (i.e. in creating order from chaos). But for some types of task, particularly those that involve the creative application or synthesis of knowledge or the creation of new knowledge, this assumption may be incorrect. It is increasingly evident that perfect order—and the systems we create with it—support highly-structured information tasks well, but provide poor support for less-structured tasks.We need digital information environments that help create a little more chaos from order to spark creative thinking and knowledge creation. This paper argues for the need for information systems that offerwhat we term ‘bounded chaos’, and offers research directions that may support the creation of such interface
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