6 research outputs found

    Gait recognition using normalized shadows

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    WOS:000426986000189 (Nº de Acesso Web of Science)Surveillance of public spaces is often conducted with the help of cameras placed at elevated positions. Recently, drones with high resolution cameras have made it possible to perform overhead surveillance of critical spaces. However, images obtained in these conditions may not contain enough body features to allow conventional biometric recognition. This paper introduces a novel gait recognition system which uses the shadows cast by users, when available. It includes two main contributions: (i) a method for shadow segmentation, which analyzes the orientation of the silhouette contour to identify the feet position along time, in order to separate the body and shadow silhouettes connected at such positions; (ii) a method that normalizes the segmented shadow silhouettes, by applying a transformation derived from optimizing the low rank textures of a gait texture image, to compensate for changes in view and shadow orientation. The normalized shadow silhouettes can then undergo a gait recognition algorithm, which in this paper relies on the computation of a gait energy image, combined with linear discriminant analysis for user recognition. The proposed system outperforms the available state-of-the-art, being robust to changes in acquisition viewpoints.info:eu-repo/semantics/acceptedVersio

    View-invariant gait recognition exploiting spatio-temporal information and a dissimilarity metric

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    In gait recognition, when subjects do not follow a known walking trajectory, the comparison against a database may be rendered impossible. Some proposed solutions rely on learning and mapping the appearance of silhouettes along various views, with some limitations caused for instance by appearance changes (e.g. coats or bags). The present paper discusses this problem and proposes a novel solution for automatic viewing angle identification, using minimal information computed from the walking person silhouettes, while being robust against appearance changes. The proposed method is more efficient and provides improved results when compared to the available alternatives. Moreover, unlike most state-of-the- art methods, it does not require a training stage. The paper also discusses the use of a dissimilarity metric for the recognition stage. Dissimilarity metrics have shown interesting results in several recognition systems. This paper also attests the strength of a dissimilarity-based approach for gait recognition.info:eu-repo/semantics/acceptedVersio

    Investigation of robust gait recognition for different appearances and camera view angles

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    A gait recognition framework is proposed to tackle the challenge of unknown camera view angles as well as appearance changes in gait recognition. In the framework, camera view angles are firstly identified before gait recognition. Two compact images, gait energy image (GEI) and gait modified Gaussian image (GMGI), are used as the base gait feature images. Histogram of oriented gradients (HOG) is applied to the base gait feature images to generate feature descriptors, and then a final feature map after principal component analysis (PCA) operations on the descriptors are used to train support vector machine (SVM) models for individuals. A set of experiments are conducted on CASIA gait database B to investigate how appearance changes and unknown view angles affect the gait recognition accuracy under the proposed framework. The experimental results have shown that the framework is robust in dealing with unknown camera view angles, as well as appearance changes in gait recognition. In the unknown view angle testing, the recognition accuracy matches that of identical view angle testing in gait recognition. The proposed framework is specifically applicable in personal identification by gait in a small company/organization, where unintrusive personal identification is needed

    View-invariant gait recognition system using a gait energy image decomposition method

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    Gait recognition systems can capture biometrical information from a distance and without the user's active cooperation, making them suitable for surveillance environments. However, there are two challenges for gait recognition that need to be solved, namely when: (i) the walking direction is unknown and/or (ii) the subject's appearance changes significantly due to different clothes being worn or items being carried. This study discusses the problem of gait recognition in unconstrained environments and proposes a new system to tackle recognition when facing the two listed challenges. The system automatically identifies the walking direction using a perceptual hash (PHash) computed over the leg region of the gait energy image (GEI) and then compares it against the PHash values of different walking directions stored in the database. Robustness against appearance changes are obtained by decomposing the GEI into sections and selecting those sections unaltered by appearance changes for comparison against a database containing GEI sections for the identified walking direction. The proposed recognition method then recognises the user using a majority decision voting. The proposed view-invariant gait recognition system is computationally inexpensive and outperforms the state-of-the-art in terms of recognition performance.info:eu-repo/semantics/acceptedVersio

    Gait recognition in the wild using shadow silhouettes

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    Gait recognition systems allow identification of users relying on features acquired from their body movement while walking. This paper discusses the main factors affecting the gait features that can be acquired from a 2D video sequence, proposing a taxonomy to classify them across four dimensions. It also explores the possibility of obtaining users’ gait features from the shadow silhouettes by proposing a novel gait recognition system. The system includes novel methods for: (i) shadow segmentation, (ii) walking direction identification, and (iii) shadow silhouette rectification. The shadow segmentation is performed by fitting a line through the feet positions of the user obtained from the gait texture image (GTI). The direction of the fitted line is then used to identify the walking direction of the user. Finally, the shadow silhouettes thus obtained are rectified to compensate for the distortions and deformations resulting from the acquisition setup, using the proposed four-point correspondence method. The paper additionally presents a new database, consisting of 21 users moving along two walking directions, to test the proposed gait recognition system. Results show that the performance of the proposed system is equivalent to that of the state-of-the-art in a constrained setting, but performing equivalently well in the wild, where most state-of-the-art methods fail. The results also highlight the advantages of using rectified shadow silhouettes over body silhouettes under certain conditions.info:eu-repo/semantics/acceptedVersio
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