2,273 research outputs found

    Low-rank and Sparse Soft Targets to Learn Better DNN Acoustic Models

    Full text link
    Conventional deep neural networks (DNN) for speech acoustic modeling rely on Gaussian mixture models (GMM) and hidden Markov model (HMM) to obtain binary class labels as the targets for DNN training. Subword classes in speech recognition systems correspond to context-dependent tied states or senones. The present work addresses some limitations of GMM-HMM senone alignments for DNN training. We hypothesize that the senone probabilities obtained from a DNN trained with binary labels can provide more accurate targets to learn better acoustic models. However, DNN outputs bear inaccuracies which are exhibited as high dimensional unstructured noise, whereas the informative components are structured and low-dimensional. We exploit principle component analysis (PCA) and sparse coding to characterize the senone subspaces. Enhanced probabilities obtained from low-rank and sparse reconstructions are used as soft-targets for DNN acoustic modeling, that also enables training with untranscribed data. Experiments conducted on AMI corpus shows 4.6% relative reduction in word error rate

    On adaptive decision rules and decision parameter adaptation for automatic speech recognition

    Get PDF
    Recent advances in automatic speech recognition are accomplished by designing a plug-in maximum a posteriori decision rule such that the forms of the acoustic and language model distributions are specified and the parameters of the assumed distributions are estimated from a collection of speech and language training corpora. Maximum-likelihood point estimation is by far the most prevailing training method. However, due to the problems of unknown speech distributions, sparse training data, high spectral and temporal variabilities in speech, and possible mismatch between training and testing conditions, a dynamic training strategy is needed. To cope with the changing speakers and speaking conditions in real operational conditions for high-performance speech recognition, such paradigms incorporate a small amount of speaker and environment specific adaptation data into the training process. Bayesian adaptive learning is an optimal way to combine prior knowledge in an existing collection of general models with a new set of condition-specific adaptation data. In this paper, the mathematical framework for Bayesian adaptation of acoustic and language model parameters is first described. Maximum a posteriori point estimation is then developed for hidden Markov models and a number of useful parameters densities commonly used in automatic speech recognition and natural language processing.published_or_final_versio

    Machine learning methods for sign language recognition: a critical review and analysis.

    Get PDF
    Sign language is an essential tool to bridge the communication gap between normal and hearing-impaired people. However, the diversity of over 7000 present-day sign languages with variability in motion position, hand shape, and position of body parts making automatic sign language recognition (ASLR) a complex system. In order to overcome such complexity, researchers are investigating better ways of developing ASLR systems to seek intelligent solutions and have demonstrated remarkable success. This paper aims to analyse the research published on intelligent systems in sign language recognition over the past two decades. A total of 649 publications related to decision support and intelligent systems on sign language recognition (SLR) are extracted from the Scopus database and analysed. The extracted publications are analysed using bibliometric VOSViewer software to (1) obtain the publications temporal and regional distributions, (2) create the cooperation networks between affiliations and authors and identify productive institutions in this context. Moreover, reviews of techniques for vision-based sign language recognition are presented. Various features extraction and classification techniques used in SLR to achieve good results are discussed. The literature review presented in this paper shows the importance of incorporating intelligent solutions into the sign language recognition systems and reveals that perfect intelligent systems for sign language recognition are still an open problem. Overall, it is expected that this study will facilitate knowledge accumulation and creation of intelligent-based SLR and provide readers, researchers, and practitioners a roadmap to guide future direction

    GCTW Alignment for isolated gesture recognition

    Get PDF
    In recent years, there has been increasing interest in developing automatic Sign Language Recognition (SLR) systems because Sign Language (SL) is the main mode of communication between deaf people all over the world. However, most people outside the deaf community do not understand SL, generating a communication problem, between both communities. Recognizing signs is a challenging problem because manual signing (not taking into account facial gestures) has four components that have to be recognized, namely, handshape, movement, location and palm orientation. Even though the appearance and meaning of basic signs are well-defined in sign language dictionaries, in practice, many variations arise due to different factors like gender, age, education or regional, social and ethnic factors which can lead to significant variations making hard to develop a robust SL recognition system. This project attempts to introduce the alignment of videos into isolated SLR, given that this approach has not been studied deeply, even though it presents a great potential for correctly recognize isolated gestures. We also aim for a user-independent recognition, which means that the system should give have a good recognition accuracy for the signers that were not represented in the data set. The main features used for the alignment are the wrists coordinates that we extracted from the videos by using OpenPose. These features will be aligned by using Generalized Canonical Time Warping. The resultant videos will be classified by making use of a 3D CNN. Our experimental results show that the proposed method has obtained a 65.02% accuracy, which places us 5th in the 2017 Chalearn LAP isolated gesture recognition challenge, only 2.69% away from the first place.Trabajo de investigació

    Robust South African sign language gesture recognition using hand motion and shape

    Get PDF
    Magister Scientiae - MScResearch has shown that five fundamental parameters are required to recognize any sign language gesture: hand shape, hand motion, hand location, hand orientation and facial expressions. The South African Sign Language (SASL) research group at the University of the Western Cape (UWC) has created several systems to recognize sign language gestures using single parameters. These systems are, however, limited to a vocabulary size of 20 – 23 signs, beyond which the recognition accuracy is expected to decrease. The first aim of this research is to investigate the use of two parameters – hand motion and hand shape – to recognise a larger vocabulary of SASL gestures at a high accuracy. Also, the majority of related work in the field of sign language gesture recognition using these two parameters makes use of Hidden Markov Models (HMMs) to classify gestures. Hidden Markov Support Vector Machines (HM-SVMs) are a relatively new technique that make use of Support Vector Machines (SVMs) to simulate the functions of HMMs. Research indicates that HM-SVMs may perform better than HMMs in some applications. To our knowledge, they have not been applied to the field of sign language gesture recognition. This research compares the use of these two techniques in the context of SASL gesture recognition. The results indicate that, using two parameters results in a 15% increase in accuracy over the use of a single parameter. Also, it is shown that HM-SVMs are a more accurate technique than HMMs, generally performing better or at least as good as HMMs

    A Study on Deep Learning: Training, Models and Applications

    Get PDF
    In the past few years, deep learning has become a very important research field that has attracted a lot of research interests, attributing to the development of the computational hardware like high performance GPUs, training deep models, such as fully-connected deep neural networks (DNNs) and convolutional neural networks (CNNs), from scratch becomes practical, and using well-trained deep models to deal with real-world large scale problems also becomes possible. This dissertation mainly focuses on three important problems in deep learning, i.e., training algorithm, computational models and applications, and provides several methods to improve the performances of different deep learning methods. The first method is a DNN training algorithm called Annealed Gradient Descent (AGD). This dissertation presents a theoretical analysis on the convergence properties and learning speed of AGD to show its benefits. Experimental results have shown that AGD yields comparable performance as SGD but it can significantly expedite training of DNNs in big data sets. Secondly, this dissertation proposes to apply a novel model, namely Hybrid Orthogonal Projection and Estimation (HOPE), to CNNs. HOPE can be viewed as a hybrid model to combine feature extraction with mixture models. The experimental results have shown that HOPE layers can significantly improve the performance of CNNs in the image classification tasks. The third proposed method is to apply CNNs to image saliency detection. In this approach, a gradient descent method is used to iteratively modify the input images based on pixel-wise gradients to reduce a pre-defined cost function. Moreover, SLIC superpixels and low level saliency features are applied to smooth and refine the saliency maps. Experimental results have shown that the proposed methods can generate high-quality salience maps. The last method is also for image saliency detection. However, this method is based on Generative Adversarial Network (GAN). Different from GAN, the proposed method uses fully supervised learning to learn G-Network and D-Network. Therefore, it is called Supervised Adversarial Network (SAN). Moreover, SAN introduces a different G-Network and conv-comparison layers to further improve the saliency performance. Experimental results show that the SAN model can also generate state-of-the-art saliency maps for complicate images

    Speech Recognition

    Get PDF
    Chapters in the first part of the book cover all the essential speech processing techniques for building robust, automatic speech recognition systems: the representation for speech signals and the methods for speech-features extraction, acoustic and language modeling, efficient algorithms for searching the hypothesis space, and multimodal approaches to speech recognition. The last part of the book is devoted to other speech processing applications that can use the information from automatic speech recognition for speaker identification and tracking, for prosody modeling in emotion-detection systems and in other speech processing applications that are able to operate in real-world environments, like mobile communication services and smart homes

    Reactive Statistical Mapping: Towards the Sketching of Performative Control with Data

    Get PDF
    Part 1: Fundamental IssuesInternational audienceThis paper presents the results of our participation to the ninth eNTERFACE workshop on multimodal user interfaces. Our target for this workshop was to bring some technologies currently used in speech recognition and synthesis to a new level, i.e. being the core of a new HMM-based mapping system. The idea of statistical mapping has been investigated, more precisely how to use Gaussian Mixture Models and Hidden Markov Models for realtime and reactive generation of new trajectories from inputted labels and for realtime regression in a continuous-to-continuous use case. As a result, we have developed several proofs of concept, including an incremental speech synthesiser, a software for exploring stylistic spaces for gait and facial motion in realtime, a reactive audiovisual laughter and a prototype demonstrating the realtime reconstruction of lower body gait motion strictly from upper body motion, with conservation of the stylistic properties. This project has been the opportunity to formalise HMM-based mapping, integrate various of these innovations into the Mage library and explore the development of a realtime gesture recognition tool
    • …
    corecore