52,660 research outputs found

    Homeschool parents\u27 perspective of the learning environment:a multiple-case study of homeschool partnerships

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    Homeschool families have the freedom to uniquely structure the learning environment to meet the needs of their children. Many homeschool parents increasingly rely on digital devices and the Internet to provide alternatives to traditional and private schools. Cooperatives (co-ops), charter school partnerships, virtual academies, online tutors, digitized instructional programs, and individualized curricula can be utilized to provide or supplement the learning environment. This research presents a multiple-case study exploring the variety of learning environments that homeschool parents utilize to teach their children. The participants in this research were homeschool parents who share teaching responsibilities with other homeschool parent educators, charter school organizations, or online instructional programs. In essence, the study examined the perceived effectiveness, efficiency, and efficacy of online, blended, and traditional face-to-face learning environments from the parentsā€™ perspective. Data collection involved the combined responses from an online survey and participant interviews with ten homeschool parents. Each of the parents shared teaching responsibilities with a homeschool cooperative, a charter school organization, or both. Profiles of each participant include demographic information, homeschooling style, and the rationale for homeschooling their children. Three main themes emerged from the analysis of the homeschool parentsā€™ perceptions: A Flexible Learning Environment Structure, Quality Time with Family, and Support from Like-Minded Others. The findings from this study can be utilized to advise future families of optimal practices for cultivating academic success and social development of the homeschooled child. The findings indicate homeschool parents perceive the academic and social learning environments as flexible and sufficient for their childrenā€™s education. From the study participantsā€™ perspective, integrating technology into the homeschool structure positively impacted their childrenā€™s mathematics and literacy development. While partnering with homeschool cooperatives and charter schools, study participants were encouraged to continue educating their children, establishing close familial bonds, and providing opportunities for their children to interact with many people of different age-groups

    Second Life as a Learning and Teaching Environment for Digital Games Education

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    Previous studies show that online virtual worlds can contribute to the social aspects of distance learning, improve student engagement, and enhance studentsā€™ experience as a whole [4]; [3]. This paper reviews previous research of using online virtual worlds in teaching and learning, compares Second Life with traditional classroom sessions and the Blackboard, and discusses the benefits and problems of using virtual environments in the post-sixteen education and how they affect studentsā€™ learning. It also reports a study of using Second Life as an educational environment for teaching games design at undergraduate level, and investigates the impacts and implications of online virtual environments on learning and teaching processes and their application to digital games education. The sample was 27 first year students of the Computer Games Modelling and Animation course. Studentsā€™ views on using Second Life for learning and teaching were collected through a feedback questionnaire. The results suggest that virtual learning environments like Second Life can be exploited as a motivational learning tool. However, problems such as identify issues and lacking of role markers may change student behaviour in virtual classroom. We discuss this phenomenon and suggest ways to avoid it in the preparation stage

    Effective use of communication and information technology: Bridging the skills gap

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    There is a revolutionary culture change taking place within higher education in the United Kingdom. Part of this change is the adoption of new communication and information technologies (C&IT), such as the World Wide Web (WWW), for teaching, learning and assessment. Many academics have limited experience of the WWW for teaching and learning and perceive that the use of new technologies involves transferring traditional teaching methods into an electronic format, with no regard for the underlying pedagogical implications. Our current research with teaching staff has given insight into essential skills and competencies required to empower the use of C&IT bearing in mind the importance of the underlying pedagogy. In this paper we present an analysis of research carried out with academic staff members to determine the nature of staff and student skills needs regarding the use of C&IT in teaching and learning. This analysis is followed by a case study of how these findings were incorporated into the development and implementation of a staff development programme aimed at encouraging innovative teaching at the University of Strathclyde

    Teaching Manuscripts in the Digital Age

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    This chapter reflects on the authorā€™s practical experience teaching palaeography in several different contexts at the start of the so-called ā€œdigital ageā€. Material for manuscript-studies is becoming available at an enormous rate: perhaps most obvious are the results of the large-scale digitisation programmes which are making high-quality colour facsimiles of manuscripts available online to wide audiences. At the same time, Virtual Learning Environments provide new possibilities for teaching and learning, and many tools for research on manuscripts can also be used for teaching. Perhaps more fundamentally, however, it has often been noted that scholarship is changing as a result of digital tools, resources, and methods. What, then, of teaching? Should the teaching of manuscript studies also change along with the scholarly discipline, bringing the Digital Humanities into our classes on palaeography and codicology? To begin answering this question, and to suggest some pedagogical possibilities brought about by technology, the authorā€™s own experiences are discussed. Some limitations of technology for teaching are then considered, and some general remarks are then provided on the relationship between palaeography and Digital Humanities, two fields which are both fighting for recognition as full academic disciplines and not ā€œmereā€ Hilfswissenschaften
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