4,313 research outputs found

    Analysis of Human Hand Impedance Properties Depending on Driving Conditions

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    This paper examines the influence of driving conditions on human hand impedance properties by using an originally developed driving simulator. A set of driving tests combining driving speed and the existence of a road centerline was carried out with five subjects. The results statistically demonstrate that humans steer a vehicle with increasing hand stiffness by activating arm muscles, i.e., under some tension, on the straight load especially at a lower speed with a centerline. In addition, it was confirmed that there was a clear correlation between steering behaviors and human hand stiffness according to the driving conditions. Human impedance measurement in driving would be useful to ascertain not only steering behaviors but also driver's physical and mental conditions for driving conditions, which may be required to develop an intelligent driving support system

    Aerospace Medicine and Biology: A continuing bibliography with indexes, supplement 192

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    This bibliography lists 247 reports, articles, and other documents introduced into the NASA scientific and technical information system in March 1979

    Improving the skills of forest harvester operators

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    Forestry suffers from a shortage of trained machine operators, which jeopardises efficient and productive operations. Extensive training is required to skilfully master the complex tasks of operators of forest harvesters and forest forwarders. Therefore, the digitisation of the industry envisages training and support systems on machines that provide real-time support to operators, both on-site and remotely. The aim of this thesis was to improve training methods and pave the way for the development of future operator support systems, therefore a detailed analysis of harvester operators' work tasks, focussing on motor control skills and cognitive (work)load, was conducted. The work was guided by the following two general research questions, which were systematically answered throughout the studies presented in this thesis. (1) How can training methods for robotic arm operators be improved by analysing performance limiting factors in the bimanual control of the robotic cranes and (2) How can the machine operators be effectively supported with different sensorimotor support systems to ensure high level performance? To this end, a multi-pronged approach using qualitative and quantitative methods was adopted and five scientific studies were carried out. For three quantitative laboratory studies, a multi-joint robotic manipulator was designed and programmed as a simulation environment, which in its basic layout resembles the crane of real forestry machines. To identify the challenges in learning the motor control of such robotic cranes, this work focussed on the joystick control of the individual joints (joint control) or the movement of the tip (end-effector) of the robotic crane. Two experimental studies on the acquisition of operating skills with the two different control schemes, showed that in spite of a gain in mental workload reduction with end-effector control, movement accuracy remains difficult with both control schemes. This refers with joint control to the challenging use of the joints involved in the fine control of the robotic crane and with end-effector control to a general lack of accuracy. In a third study, visual and auditory (sonification) support systems were implemented in the simulation environment and compared for increasing accuracy. Auditory support systems showed higher effectiveness, which depends on initial operator performance level. In summary, this thesis has shown that behavioural analysis at the level of joystick movements and the analysis of crane movements can be very fruitful for studying the development of human control skills and deriving new performance indicators that can be used in operator training and the design of different operator support systems. The development of machines with increasing technical operator support will potentially lead to new challenges in real-world operation, where the management of cognitive workload and the detrimental effects, specifically of cognitive underload conditions, will require a rethinking and design of the operators’ work

    A virtual hand assessment system for efficient outcome measures of hand rehabilitation

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    Previously held under moratorium from 1st December 2016 until 1st December 2021.Hand rehabilitation is an extremely complex and critical process in the medical rehabilitation field. This is mainly due to the high articulation of the hand functionality. Recent research has focused on employing new technologies, such as robotics and system control, in order to improve the precision and efficiency of the standard clinical methods used in hand rehabilitation. However, the designs of these devices were either oriented toward a particular hand injury or heavily dependent on subjective assessment techniques to evaluate the progress. These limitations reduce the efficiency of the hand rehabilitation devices by providing less effective results for restoring the lost functionalities of the dysfunctional hands. In this project, a novel technological solution and efficient hand assessment system is produced that can objectively measure the restoration outcome and, dynamically, evaluate its performance. The proposed system uses a data glove sensorial device to measure the multiple ranges of motion for the hand joints, and a Virtual Reality system to return an illustrative and safe visual assistance environment that can self-adjust with the subject’s performance. The system application implements an original finger performance measurement method for analysing the various hand functionalities. This is achieved by extracting the multiple features of the hand digits’ motions; such as speed, consistency of finger movements and stability during the hold positions. Furthermore, an advanced data glove calibration method was developed and implemented in order to accurately manipulate the virtual hand model and calculate the hand kinematic movements in compliance with the biomechanical structure of the hand. The experimental studies were performed on a controlled group of 10 healthy subjects (25 to 42 years age). The results showed intra-subject reliability between the trials (average of crosscorrelation ρ = 0.7), inter-subject repeatability across the subject’s performance (p > 0.01 for the session with real objects and with few departures in some of the virtual reality sessions). In addition, the finger performance values were found to be very efficient in detecting the multiple elements of the fingers’ performance including the load effect on the forearm. Moreover, the electromyography measurements, in the virtual reality sessions, showed high sensitivity in detecting the tremor effect (the mean power frequency difference on the right Vextensor digitorum muscle is 176 Hz). Also, the finger performance values for the virtual reality sessions have the same average distance as the real life sessions (RSQ =0.07). The system, besides offering an efficient and quantitative evaluation of hand performance, it was proven compatible with different hand rehabilitation techniques where it can outline the primarily affected parts in the hand dysfunction. It also can be easily adjusted to comply with the subject’s specifications and clinical hand assessment procedures to autonomously detect the classification task events and analyse them with high reliability. The developed system is also adaptable with different disciplines’ involvements, other than the hand rehabilitation, such as ergonomic studies, hand robot control, brain-computer interface and various fields involving hand control.Hand rehabilitation is an extremely complex and critical process in the medical rehabilitation field. This is mainly due to the high articulation of the hand functionality. Recent research has focused on employing new technologies, such as robotics and system control, in order to improve the precision and efficiency of the standard clinical methods used in hand rehabilitation. However, the designs of these devices were either oriented toward a particular hand injury or heavily dependent on subjective assessment techniques to evaluate the progress. These limitations reduce the efficiency of the hand rehabilitation devices by providing less effective results for restoring the lost functionalities of the dysfunctional hands. In this project, a novel technological solution and efficient hand assessment system is produced that can objectively measure the restoration outcome and, dynamically, evaluate its performance. The proposed system uses a data glove sensorial device to measure the multiple ranges of motion for the hand joints, and a Virtual Reality system to return an illustrative and safe visual assistance environment that can self-adjust with the subject’s performance. The system application implements an original finger performance measurement method for analysing the various hand functionalities. This is achieved by extracting the multiple features of the hand digits’ motions; such as speed, consistency of finger movements and stability during the hold positions. Furthermore, an advanced data glove calibration method was developed and implemented in order to accurately manipulate the virtual hand model and calculate the hand kinematic movements in compliance with the biomechanical structure of the hand. The experimental studies were performed on a controlled group of 10 healthy subjects (25 to 42 years age). The results showed intra-subject reliability between the trials (average of crosscorrelation ρ = 0.7), inter-subject repeatability across the subject’s performance (p > 0.01 for the session with real objects and with few departures in some of the virtual reality sessions). In addition, the finger performance values were found to be very efficient in detecting the multiple elements of the fingers’ performance including the load effect on the forearm. Moreover, the electromyography measurements, in the virtual reality sessions, showed high sensitivity in detecting the tremor effect (the mean power frequency difference on the right Vextensor digitorum muscle is 176 Hz). Also, the finger performance values for the virtual reality sessions have the same average distance as the real life sessions (RSQ =0.07). The system, besides offering an efficient and quantitative evaluation of hand performance, it was proven compatible with different hand rehabilitation techniques where it can outline the primarily affected parts in the hand dysfunction. It also can be easily adjusted to comply with the subject’s specifications and clinical hand assessment procedures to autonomously detect the classification task events and analyse them with high reliability. The developed system is also adaptable with different disciplines’ involvements, other than the hand rehabilitation, such as ergonomic studies, hand robot control, brain-computer interface and various fields involving hand control

    Aerospace Medicine and Biology. A continuing bibliography with indexes

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    This bibliography lists 244 reports, articles, and other documents introduced into the NASA scientific and technical information system in February 1981. Aerospace medicine and aerobiology topics are included. Listings for physiological factors, astronaut performance, control theory, artificial intelligence, and cybernetics are included

    Aerospace medicine and biology: A continuing bibliography with indexes (supplement 377)

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    This bibliography lists 223 reports, articles, and other documents recently introduced into the NASA Scientific and Technical Information System. Subject coverage includes: aerospace medicine and physiology, life support systems and man/system technology, protective clothing, exobiology and extraterrestrial life, planetary biology, and flight crew behavior and performance

    Combining virtual simulation and physical vehicle test data to optimize automotive durability testing.

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    This thesis describes a project to model a vehicle on a computer with a multibody dynamics simulation software package and to combine that work with physical laboratory tests for the purposes of optimizing durability testing. The intention was to mirror as closely as possible the behavior of a physical vehicle on a road test simulator to assist in determining its durability characteristics under varying road conditions. This modeling work is important because, if done with sufficient fidelity, it can be used to assess vehicle responses using different suspension configurations or payloads. Also, problems associated with changes to a vehicle\u27s payload, structure and suspension systems can be observed on a computer without performing physical tests. The process has the potential to improve greatly automobile quality and durability, while dramatically reducing product development time and costs. The virtual dynamic vehicle model was assembled using computer aided drafting (CAD) models and ADAMS (Automatic Dynamic Analysis of Mechanical Systems) software packages. Inputs to the virtual model were forces and displacements acquired from the responses of a physical vehicle and a road test simulator (RTS) during a durability testing cycle. (Abstract shortened by UMI.)Dept. of Mechanical, Automotive, and Materials Engineering. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2002 .F47. Source: Masters Abstracts International, Volume: 43-05, page: 1763. Adviser: Peter R. Frise. Thesis (M.A.Sc.)--University of Windsor (Canada), 2004
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