3,491 research outputs found

    Video browsing interfaces and applications: a review

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    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other

    Using video objects and relevance feedback in video retrieval

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    Video retrieval is mostly based on using text from dialogue and this remains the most signiÂŻcant component, despite progress in other aspects. One problem with this is when a searcher wants to locate video based on what is appearing in the video rather than what is being spoken about. Alternatives such as automatically-detected features and image-based keyframe matching can be used, though these still need further improvement in quality. One other modality for video retrieval is based on segmenting objects from video and allowing end users to use these as part of querying. This uses similarity between query objects and objects from video, and in theory allows retrieval based on what is actually appearing on-screen. The main hurdles to greater use of this are the overhead of object segmentation on large amounts of video and the issue of whether we can actually achieve effective object-based retrieval. We describe a system to support object-based video retrieval where a user selects example video objects as part of the query. During a search a user builds up a set of these which are matched against objects previously segmented from a video library. This match is based on MPEG-7 Dominant Colour, Shape Compaction and Texture Browsing descriptors. We use a user-driven semi-automated segmentation process to segment the video archive which is very accurate and is faster than conventional video annotation

    Measuring concept similarities in multimedia ontologies: analysis and evaluations

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    The recent development of large-scale multimedia concept ontologies has provided a new momentum for research in the semantic analysis of multimedia repositories. Different methods for generic concept detection have been extensively studied, but the question of how to exploit the structure of a multimedia ontology and existing inter-concept relations has not received similar attention. In this paper, we present a clustering-based method for modeling semantic concepts on low-level feature spaces and study the evaluation of the quality of such models with entropy-based methods. We cover a variety of methods for assessing the similarity of different concepts in a multimedia ontology. We study three ontologies and apply the proposed techniques in experiments involving the visual and semantic similarities, manual annotation of video, and concept detection. The results show that modeling inter-concept relations can provide a promising resource for many different application areas in semantic multimedia processing

    Shot boundary detection in videos using Graph Cut Sets

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    The Shot Boundary Detection (SBD) is an early step for most of the video applications involving understanding, indexing, characterization, or categorization of video. The SBD is temporal video segmentation and it has been an active topic of research in the area of content based video analysis. The research efforts have resulted in a variety of algorithms. The major methods that have been used for shot boundary detection include pixel intensity based, histogram-based, edge-based, and motion vectors based, technique. Recently researchers have attempted use of graph theory based methods for shot boundary detection. The proposed algorithm is one such graph based model and employs graph partition mechanism for detection of shot boundaries. Graph partition model is one of the graph theoretic segmentation algorithms, which offers data clustering by using a graph model. Pair-wise similarities between all data objects are used to construct a weighted graph represented as an adjacency matrix (weighted similarity matrix) that contains all necessary information for clustering. Representing the data set in the form of an edge-weighted graph converts the data clustering problem into a graph partitioning problem. The algorithm is experimented on sports and movie videos and the results indicate the promising performance

    Video Data Visualization System: Semantic Classification And Personalization

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    We present in this paper an intelligent video data visualization tool, based on semantic classification, for retrieving and exploring a large scale corpus of videos. Our work is based on semantic classification resulting from semantic analysis of video. The obtained classes will be projected in the visualization space. The graph is represented by nodes and edges, the nodes are the keyframes of video documents and the edges are the relation between documents and the classes of documents. Finally, we construct the user's profile, based on the interaction with the system, to render the system more adequate to its references.Comment: graphic

    Face detection and clustering for video indexing applications

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    This paper describes a method for automatically detecting human faces in generic video sequences. We employ an iterative algorithm in order to give a confidence measure for the presence or absence of faces within video shots. Skin colour filtering is carried out on a selected number of frames per video shot, followed by the application of shape and size heuristics. Finally, the remaining candidate regions are normalized and projected into an eigenspace, the reconstruction error being the measure of confidence for presence/absence of face. Following this, the confidence score for the entire video shot is calculated. In order to cluster extracted faces into a set of face classes, we employ an incremental procedure using a PCA-based dissimilarity measure in con-junction with spatio-temporal correlation. Experiments were carried out on a representative broadcast news test corpus

    Audio-Visual VQ Shot Clustering for Video Programs

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    Many post-production video documents such as movies, sitcoms and cartoons present well structured story-lines organized in separated audio-visual scenes. Accurate grouping of shots into these logical video segments could lead to semantic indexing of scenes and events for interactive multimedia retrieval. In this paper we introduce a novel shot based analysis approach which aims to cluster together shots with similar audio-visual content. We demonstrate how the use of codebooks of audio and visual codewords (generated by a vector quantization process) results to be an effective method to represent clusters containing shots with similar long-term consistency of chromatic compositions and audio. The output clusters obtained by a simple single-link clustering algorithm, allow the further application of the well-known scene transition graph framework for scene change detection and shot-pattern investigation. In the end the merging of audio and visual results leads to a hierarchical description of the whole video document, useful for multimedia retrieval and summarization purposes
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