16,762 research outputs found
Mobile Formation Coordination and Tracking Control for Multiple Non-holonomic Vehicles
This paper addresses forward motion control for trajectory tracking and
mobile formation coordination for a group of non-holonomic vehicles on SE(2).
Firstly, by constructing an intermediate attitude variable which involves
vehicles' position information and desired attitude, the translational and
rotational control inputs are designed in two stages to solve the trajectory
tracking problem. Secondly, the coordination relationships of relative
positions and headings are explored thoroughly for a group of non-holonomic
vehicles to maintain a mobile formation with rigid body motion constraints. We
prove that, except for the cases of parallel formation and translational
straight line formation, a mobile formation with strict rigid-body motion can
be achieved if and only if the ratios of linear speed to angular speed for each
individual vehicle are constants. Motion properties for mobile formation with
weak rigid-body motion are also demonstrated. Thereafter, based on the proposed
trajectory tracking approach, a distributed mobile formation control law is
designed under a directed tree graph. The performance of the proposed
controllers is validated by both numerical simulations and experiments
Egocentric Hand Detection Via Dynamic Region Growing
Egocentric videos, which mainly record the activities carried out by the
users of the wearable cameras, have drawn much research attentions in recent
years. Due to its lengthy content, a large number of ego-related applications
have been developed to abstract the captured videos. As the users are
accustomed to interacting with the target objects using their own hands while
their hands usually appear within their visual fields during the interaction,
an egocentric hand detection step is involved in tasks like gesture
recognition, action recognition and social interaction understanding. In this
work, we propose a dynamic region growing approach for hand region detection in
egocentric videos, by jointly considering hand-related motion and egocentric
cues. We first determine seed regions that most likely belong to the hand, by
analyzing the motion patterns across successive frames. The hand regions can
then be located by extending from the seed regions, according to the scores
computed for the adjacent superpixels. These scores are derived from four
egocentric cues: contrast, location, position consistency and appearance
continuity. We discuss how to apply the proposed method in real-life scenarios,
where multiple hands irregularly appear and disappear from the videos.
Experimental results on public datasets show that the proposed method achieves
superior performance compared with the state-of-the-art methods, especially in
complicated scenarios
A Wireless System for Sport Assessment
In the context of sport assessment, the evaluation
and monitoring of the referees decisions is of interest for several
sports in order to avoid disputes and assist the referees in their
activity. Some current solutions are based on video recording,
third referee, etc. In this paper, a new wireless wearable system,
result of the Italian research project REC-VISIO, is described
suitable to assess the referees actions when they are on the move.
The system is able to collect the referee staff visual perspective
of a sport match, whose subjective is recorded, preprocessed
and sent by a wireless network to a sideline workstation for final
stabilization. The system architecture design and implementation
are described along with the experimentation on the field,
considering as use case a football match. The experimentation
has shown the successful integration of all the different system
components, where the cooperation of sensor-based subsystem,
processing unit, and communication subsystem allows to collect
and stabilize the video streaming reducing the effects of the
movement of the referee, and send in real-time the video content
to the sideline workstation without video quality degradation
HIL real-time simulation of a digital fractional order PI controller for time delay processes
Fractional order control has been used extensively in the last decade for controlling various types of processes. Several design approaches have been proposed so far, the closed loop performance results obtained being tested using different simulation conditions. The hardware-in-the-loop (HIL) real-time simulation offers a more reliable method for evaluating the closed loop performance of such controllers prior to their actual implementation on the real processes, such HIL simulation being highly suitable especially for complex, hazardous processes in which human and equipment errors should be avoided. The present paper proposes a hardware-in-the-loop real-time simulation setting for a digital fractional order PI controller in a Smith Predictor structure. The designed control strategy and fractional order controller is then tested under nominal and uncertain conditions, considering a time delay process
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