6 research outputs found

    Frequency-based Non-rigid Motion Analysis: Application to Four Dimensional Medical Images

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    International audienceWe present a method for nonrigid motion analysis in time sequences of volume images (4D data). In this method, nonrigid motion of the deforming object contour is dynamically approximated by a physically-based deformable surface. In order to reduce the number of parameters describing the deformation, we make use of a modal analysis which provides a spatial smoothing of the surface. The deformation spectrum, which outlines the main excited modes, can be efficiently used for deformation comparison. Fourier analysis on time signals of the main deformation spectrum components provides a ternporal smoothing of the data. Thus a complex nonrigid deformation is described by only a few parameters: the main excited modes and the main Fourier harmonics. Therefore, 4D data can be analyzed in a very concise manner. The power and robustness of the approach is illustrated by various results on medical data. We believe that our method has important applications in automatic diagnosis of heart diseases and in motion compression

    Resolving Ambiguities in Monocular 3D Reconstruction of Deformable Surfaces

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    In this thesis, we focus on the problem of recovering 3D shapes of deformable surfaces from a single camera. This problem is known to be ill-posed as for a given 2D input image there exist many 3D shapes that give visually identical projections. We present three methods which make headway towards resolving these ambiguities. We believe that our work represents a significant step towards making surface reconstruction methods of practical use. First, we propose a surface reconstruction method that overcomes the limitations of the state-of-the-art template-based and non-rigid structure from motion methods. We neither track points over many frames, nor require a sophisticated deformation model, or depend on a reference image. In our method, we establish correspondences between pairs of frames in which the shape is different and unknown. We then estimate homographies between corresponding local planar patches in both images. These yield approximate 3D reconstructions of points within each patch up to a scale factor. Since we consider overlapping patches, we can enforce them to be consistent over the whole surface. Finally, a local deformation model is used to fit a triangulated mesh to the 3D point cloud, which makes the reconstruction robust to both noise and outliers in the image data. Second, we propose a novel approach to recovering the 3D shape of a deformable surface from a monocular input by taking advantage of shading information in more generic contexts than conventional Shape-from-Shading (SfS) methods. This includes surfaces that may be fully or partially textured and lit by arbitrarily many light sources. To this end, given a lighting model, we learn the relationship between a shading pattern and the corresponding local surface shape. At run time, we first use this knowledge to recover the shape of surface patches and then enforce spatial consistency between the patches to produce a global 3D shape. Instead of treating texture as noise as in many SfS approaches, we exploit it as an additional source of information. We validate our approach quantitatively and qualitatively using both synthetic and real data. Third, we introduce a constrained latent variable model that inherently accounts for geometric constraints such as inextensibility defined on the mesh model. To this end, we learn a non-linear mapping from the latent space to the output space, which corresponds to vertex positions of a mesh model, such that the generated outputs comply with equality and inequality constraints expressed in terms of the problem variables. Since its output is encouraged to satisfy such constraints inherently, using our model removes the need for computationally expensive methods that enforce these constraints at run time. In addition, our approach is completely generic and could be used in many other different contexts as well, such as image classification to impose separation of the classes, and articulated tracking to constrain the space of possible poses

    Contribuciones al reconocimiento de objetos desde primitivas de elementos de contorno

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    En esta tesis se proponen nuevos modelos de deformación de contornos en espacios de veov para la resolución de problemas de emparejamiento de objetos en visión artificial así mismo. Estos modelos se generalizan para modelar su evolución temporal y realizar aplicaciones de seguimiento de objetos en secuencias de imágenes. Los resultados presentados incluyen la aplicación de diferentes tipos de filtros dinámicos tanto lineales como no lineales lo que permite su aplicación en un amplio rango de problemas

    Vibration Modes for Nonrigid Motion Analysis in 3D Images

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    We concentrate on nonrigid motion analysis in 3D images using modal dynamics. Borrowing the solid state physics formulation, we develop the equations of motion and the analytical expression of vibration modes of a multidimensional elastically-deformable model. Thus, nonrigid motion of a 3D deformable object can be recovered in closedform in real time. The power of the approach is demonstrated by a set of experimental results on 3D medical data

    Learning and recovering 3D surface deformations

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    Recovering the 3D deformations of a non-rigid surface from a single viewpoint has applications in many domains such as sports, entertainment, and medical imaging. Unfortunately, without any knowledge of the possible deformations that the object of interest can undergo, it is severely under-constrained, and extremely different shapes can have very similar appearances when reprojected onto an image plane. In this thesis, we first exhibit the ambiguities of the reconstruction problem when relying on correspondences between a reference image for which we know the shape and an input image. We then propose several approaches to overcoming these ambiguities. The core idea is that some a priori knowledge about how a surface can deform must be introduced to solve them. We therefore present different ways to formulate that knowledge that range from very generic constraints to models specifically designed for a particular object or material. First, we propose generally applicable constraints formulated as motion models. Such models simply link the deformations of the surface from one image to the next in a video sequence. The obvious advantage is that they can be used independently of the physical properties of the object of interest. However, to be effective, they require the presence of texture over the whole surface, and, additionally, do not prevent error accumulation from frame to frame. To overcome these weaknesses, we propose to introduce statistical learning techniques that let us build a model from a large set of training examples, that is, in our case, known 3D deformations. The resulting model then essentially performs linear or non-linear interpolation between the training examples. Following this approach, we first propose a linear global representation that models the behavior of the whole surface. As is the case with all statistical learning techniques, the applicability of this representation is limited by the fact that acquiring training data is far from trivial. A large surface can undergo many subtle deformations, and thus a large amount of training data must be available to build an accurate model. We therefore propose an automatic way of generating such training examples in the case of inextensible surfaces. Furthermore, we show that the resulting linear global models can be incorporated into a closed-form solution to the shape recovery problem. This lets us not only track deformations from frame to frame, but also reconstruct surfaces from individual images. The major drawback of global representations is that they can only model the behavior of a specific surface, which forces us to re-train a new model for every new shape, even though it is made of a material observed before. To overcome this issue, and simultaneously reduce the amount of required training data, we propose local deformation models. Such models describe the behavior of small portions of a surface, and can be combined to form arbitrary global shapes. For this purpose, we study both linear and non-linear statistical learning methods, and show that, whereas the latter are better suited for traking deformations from frame to frame, the former can also be used for reconstruction from a single image

    Vibration modes for nonrigid motion analysis in 3D images

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