35 research outputs found

    A Mechanism Design Approach to Bandwidth Allocation in Tactical Data Networks

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    The defense sector is undergoing a phase of rapid technological advancement, in the pursuit of its goal of information superiority. This goal depends on a large network of complex interconnected systems - sensors, weapons, soldiers - linked through a maze of heterogeneous networks. The sheer scale and size of these networks prompt behaviors that go beyond conglomerations of systems or `system-of-systems\u27. The lack of a central locus and disjointed, competing interests among large clusters of systems makes this characteristic of an Ultra Large Scale (ULS) system. These traits of ULS systems challenge and undermine the fundamental assumptions of today\u27s software and system engineering approaches. In the absence of a centralized controller it is likely that system users may behave opportunistically to meet their local mission requirements, rather than the objectives of the system as a whole. In these settings, methods and tools based on economics and game theory (like Mechanism Design) are likely to play an important role in achieving globally optimal behavior, when the participants behave selfishly. Against this background, this thesis explores the potential of using computational mechanisms to govern the behavior of ultra-large-scale systems and achieve an optimal allocation of constrained computational resources Our research focusses on improving the quality and accuracy of the common operating picture through the efficient allocation of bandwidth in tactical data networks among self-interested actors, who may resort to strategic behavior dictated by self-interest. This research problem presents the kind of challenges we anticipate when we have to deal with ULS systems and, by addressing this problem, we hope to develop a methodology which will be applicable for ULS system of the future. We build upon the previous works which investigate the application of auction-based mechanism design to dynamic, performance-critical and resource-constrained systems of interest to the defense community. In this thesis, we consider a scenario where a number of military platforms have been tasked with the goal of detecting and tracking targets. The sensors onboard a military platform have a partial and inaccurate view of the operating picture and need to make use of data transmitted from neighboring sensors in order to improve the accuracy of their own measurements. The communication takes place over tactical data networks with scarce bandwidth. The problem is compounded by the possibility that the local goals of military platforms might not be aligned with the global system goal. Such a scenario might occur in multi-flag, multi-platform military exercises, where the military commanders of each platform are more concerned with the well-being of their own platform over others. Therefore there is a need to design a mechanism that efficiently allocates the flow of data within the network to ensure that the resulting global performance maximizes the information gain of the entire system, despite the self-interested actions of the individual actors. We propose a two-stage mechanism based on modified strictly-proper scoring rules, with unknown costs, whereby multiple sensor platforms can provide estimates of limited precisions and the center does not have to rely on knowledge of the actual outcome when calculating payments. In particular, our work emphasizes the importance of applying robust optimization techniques to deal with the uncertainty in the operating environment. We apply our robust optimization - based scoring rules algorithm to an agent-based model framework of the combat tactical data network, and analyze the results obtained. Through the work we hope to demonstrate how mechanism design, perched at the intersection of game theory and microeconomics, is aptly suited to address one set of challenges of the ULS system paradigm - challenges not amenable to traditional system engineering approaches

    Generalized Second Price Auctions with Hierarchical Bidding

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    The sale of text advertisements on search engines using an auction format called Generalized Second Price (GSP) has become increasingly common. GSP is unique in that it allows bidders to revise their bid if they are unhappy with the result of the auction, and because the auction sells multiple units of a related good simultaneously. We model this sale as a hierarchical game with complete information, allowing one potential bidder to bid in each stage. The hierarchical game has an entirely different set of equilibria from the simultaneous bid game studied in earlier research on this auction. Under hierarchical bidding, Vickrey-Clarke-Groves guarantees higher auctioneer revenue than any equilibrium in GSP

    Automated Markets and Trading Agents

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    Computer automation has the potential, just starting to be realized, of transforming the design and operation of markets, and the behaviors of agents trading in them. We discuss the possibilities for automating markets, presenting a broad conceptual framework covering resource allocation as well as enabling marketplace services such as search and transaction execution. One of the most intriguing opportunities is provided by markets implementing computationally sophisticated negotiation mechanisms, for example combinatorial auctions. An important theme that emerges from the literature is the centrality of design decisions about matching the domain of goods over which a mechanism operates to the domain over which agents have preferences. When the match is imperfect (as is almost inevitable), the market game induced by the mechanism is analytically intractable, and the literature provides an incomplete characterization of rational bidding policies. A review of the literature suggests that much of our existing knowledge comes from computational simulations, including controlled studies of abstract market designs (e.g., simultaneous ascending auctions), and research tournaments comparing agent strategies in a variety of market scenarios. An empirical game-theoretic methodology combines the advantages of simulation, agent-based modeling, and statistical and game-theoretic analysis.http://deepblue.lib.umich.edu/bitstream/2027.42/49510/1/ace_galleys.pd

    Digitization and the Content Industries

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    Market-based coordination for domestic demand response in low-carbon electricity grids

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    Efforts towards a low carbon economy are challenging the electricity industry. On the supply-side, centralised carbon-intensive power plants are set to gradually decrease their contribution to the generation mix, whilst distributed renewable generation is to successively increase its share. On the demand-side, electricity use is expected to increase in the future due to the electrification of heating and transport. Moreover, the demand-side is to become more active allowing end-users to invest in generation and storage technologies, such as solar photovoltaics (PV) and home batteries. As a result, some network reinforcements might be needed and instrumentation at the users’ end is to be required, such as controllers and home energy management systems (HEMS). The electricity grid must balance supply and demand at all times in order to maintain technical constraints of frequency, voltage, and current; and this will become more challenging as a result of this transition. Failure to meet these constraints compromises the service and could damage the power grid assets and end-users’ appliances. Balancing generation, although responsive, is carbon-intensive and associated with inefficient asset utilisation, as these generators are mostly used during peak hours and sit idle the rest of the time. Furthermore, energy storage is a potential solution to assist the balancing problem in the presence of non-dispatchable low-carbon generators; however, it is substantially expensive to store energy in large amounts. Therefore, demand response (DR) has been envisioned as a complementary solution to increase the system’s resilience to weather-dependent, stochastic, and intermittent generation along with variable and temperature-correlated electric load. In the domestic setting, operational flexibility of some appliances, such as heaters and electric cars, can be coordinated amongst several households so as to help balance supply and demand, and reduce the need of balancing generators. Against this background, the electricity supply system requires new organisational paradigms that integrate DR effectively. Although some dynamic pricing schemes have been proposed to guide DR, such as time of use (ToU) and real-time pricing (RTP), it is still unclear how to control oscillatory massive responses (e.g., large fleet of electric cars simultaneously responding to a favourable price). Hence, this thesis proposes an alternative approach in which households proactively submit DR offers that express their preferences to their respective retailer in exchange for a discount. This research develops a computational model of domestic electricity use, and simulates appliances with operational flexibility in order to evaluate the effects and benefits of DR for both retailers and households. It provides a representation for this flexibility so that it can be integrated into specific DR offers. Retailers and households are modelled as computational agents. Furthermore, two market-based mechanisms are proposed to determine the allocation of DR offers. More specifically, a one-sided Vickrey-Clarke-Groves (VCG)-based mechanism and penalty schemes were designed for electricity retailers to coordinate their customers’ DR efforts so as to ameliorate the imbalance of their trading schedules. Similarly, a two-sided McAfee-based mechanism was designed to integrate DR offers into a multi-retailer setting in order to reduce zonal imbalances. A suitable method was developed to construct DR block offers that could be traded amongst retailers. Both mechanisms are dominant-strategy incentive-compatible and trade off a small amount of economic efficiency in order to maintain individual rationality, truthful reporting, weak budget balance and tractable computation. Moreover, privacy preserving is achieved by including computational agents from the independent system operator (ISO) as intermediaries between each retailer and its domestic customers, and amongst retailers. The theoretical properties of these mechanisms were proved using worst-case analysis, and their economic effects were evaluated in simulations based on data from a survey of UK household electricity use. In addition, forecasting methods were assessed on the end-users’ side in order to make better DR offers and avoid penalties. The results show that, under reasonable assumptions, the proposed coordination mechanisms achieve significant savings for both end-users and retailers, as they reduce the required amount of expensive balancing generation

    The value of data

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    Thesis: S.M., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018.Cataloged from PDF version of thesis.Includes bibliographical references (pages 71-73).Data and information are integral to the modern economic system. Advances in technology have allowed companies to both collect and utilize vast amounts of data. At times this data can be very private and collected surreptitiously. Smartphones and other devices that keep us in constant contact with the internet provide companies like Google and Facebook with a wealth of information to sell. Despite all this, there currently does not exist a systematic way to value data. In the absence of such valuations, gross economic inefficiencies are inevitable. In this thesis, we seek to model ways in which data can be bought, sold, and used fairly in an economic environment. We also develop a theory to value data in different settings. Our models and results are applied to a variety of different domains to demonstrate their efficacy. Results from game theory and mathematical programming allow us to provide fair and efficient allocations of data. This research shows that there exists an efficient and fair method with which to determine the value of information and data and to trade it fairly.by Dalton James Jones.S.M

    A Dynamic Allocation Mechanism for Network Slicing as-a-Service

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    In my thesis, I explore the design of a market mechanism to socially efficiently allocate resources for network slicing as-a-Service. Network slicing is a novel usage concept for the upcoming 5G network standard, allowing for isolated and customized virtual networks to operate upon a larger, physical 5G network. By providing network slices as-a-Service, where the users of the network slice do not own any of the underlying resources, a larger range of use cases can be catered to. My market mechanism is a novel amalgamation of existing mechanism design solutions from economics, and the nascent computer science literature into the technical aspects of network slicing and underlying network virtualization concepts. The existing literature in computer science is focused on the operative aspects of network slicing, while economics literature is incompatible with the unique problems network slicing poses as a market. In this thesis, I bring these two strands of literature together to create a functional allocation mechanism for the network slice market. I successfully create this market mechanism in my thesis, which is split into three phases. The first phase allows for bidder input into the network slices they bid for, overcoming a trade-off between market efficiency and tractability, making truthful valuation Bayes-Nash optimal. The second phase allocates resources to bidders based on a modified VCG mechanism that forms the multiple, non-identical resources of the market into packages that are based on bidder Quality of Service demands. Allocation is optimized to be socially efficient. The third phase re-allocates vacant resources of entitled network slices according to a Generalized Second-Price auction, while allowing for the return of resources to these entitled network slices without service interruption. As a whole, the mechanism is designed to optimize the allocation of resources as much as possible to those users that create the greatest value out of them, and successfully does so
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