139 research outputs found
Evaluation of background push content download services to mobile devices over DVB networks
© 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.This paper proposes a multicast content download service based on the use of residual network capacity to push multimedia content to available local storage in personal multimedia devices. The service under study is based on the FLUTE protocol. Specifically, FLUTE packets fill the spare capacity in the IP tunnels reserved for the primary streaming service (opportunistic insertion). The paper also evaluates the use of AL-FEC parity to overcome transmission errors,object multiplexing to send the most popular multimedia contents more frequently and cache management policies that consider user preferences in order to keep in storage the most useful items. The service has been evaluated through simulations and measurements performed with an application prototype based on the DVB-H standards. The results show that AL-FEC enables the use of residual capacity for background content download services. In turn, AL-FEC, as well as object multiplexing, improves the relation between the number of content items and the overall access time. Moreover, results show that high percentages of requests can be served from the local cache of the service, provided that it is possible to estimate the popularity of content items and the user preferences.This work was supported by the PAID-05-12 program of the UniversitatPolitecnica de Valencia.Fraile Gil, F.; De Fez Lava, I.; Guerri Cebollada, JC. (2014). Evaluation of background push content download services to mobile devices over DVB networks. IEEE Transactions on Broadcasting. 60(1):1-15. https://doi.org/10.1109/TBC.2013.2289639S11560
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Interoperability of wireless communication technologies in hybrid networks: Evaluation of end-to-end interoperability issues and quality of service requirements
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Hybrid Networks employing wireless communication technologies have nowadays brought closer the vision of communication “anywhere, any time with anyone”. Such communication technologies consist of various standards, protocols, architectures, characteristics, models, devices, modulation and coding techniques. All these different technologies naturally may share some common characteristics, but there are also many important differences. New advances in these technologies are emerging very rapidly, with the advent of new models, characteristics, protocols and architectures. This rapid evolution imposes many challenges and issues to be addressed, and of particular importance are the interoperability issues of the following wireless technologies: Wireless Fidelity (Wi-Fi) IEEE802.11, Worldwide Interoperability for Microwave Access (WiMAX) IEEE 802.16, Single Channel per Carrier (SCPC), Digital Video Broadcasting of Satellite (DVB-S/DVB-S2), and Digital Video Broadcasting Return Channel through Satellite (DVB-RCS). Due to the differences amongst wireless technologies, these technologies do not generally interoperate easily with each other because of various interoperability and Quality of Service (QoS) issues.
The aim of this study is to assess and investigate end-to-end interoperability issues and QoS requirements, such as bandwidth, delays, jitter, latency, packet loss, throughput, TCP performance, UDP performance, unicast and multicast services and availability, on hybrid wireless communication networks (employing both satellite broadband and terrestrial wireless technologies).
The thesis provides an introduction to wireless communication technologies followed by a review of previous research studies on Hybrid Networks (both satellite and terrestrial wireless technologies, particularly Wi-Fi, WiMAX, DVB-RCS, and SCPC). Previous studies have discussed Wi-Fi, WiMAX, DVB-RCS, SCPC and 3G technologies and their standards as well as their properties and characteristics, such as operating frequency, bandwidth, data rate, basic configuration, coverage, power, interference, social issues, security problems, physical and MAC layer design and development issues. Although some previous studies provide valuable contributions to this area of research, they are limited to link layer characteristics, TCP performance, delay, bandwidth, capacity, data rate, and throughput. None of the studies cover all aspects of end-to-end interoperability issues and QoS requirements; such as bandwidth, delay, jitter, latency, packet loss, link performance, TCP and UDP performance, unicast and multicast performance, at end-to-end level, on Hybrid wireless networks.
Interoperability issues are discussed in detail and a comparison of the different technologies and protocols was done using appropriate testing tools, assessing various performance measures including: bandwidth, delay, jitter, latency, packet loss, throughput and availability testing. The standards, protocol suite/ models and architectures for Wi-Fi, WiMAX, DVB-RCS, SCPC, alongside with different platforms and applications, are discussed and compared. Using a robust approach, which includes a new testing methodology and a generic test plan, the testing was conducted using various realistic test scenarios on real networks, comprising variable numbers and types of nodes. The data, traces, packets, and files were captured from various live scenarios and sites. The test results were analysed in order to measure and compare the characteristics of wireless technologies, devices, protocols and applications.
The motivation of this research is to study all the end-to-end interoperability issues and Quality of Service requirements for rapidly growing Hybrid Networks in a comprehensive and systematic way.
The significance of this research is that it is based on a comprehensive and systematic investigation of issues and facts, instead of hypothetical ideas/scenarios or simulations, which informed the design of a test methodology for empirical data gathering by real network testing, suitable for the measurement of hybrid network single-link or end-to-end issues using proven test tools.
This systematic investigation of the issues encompasses an extensive series of tests measuring delay, jitter, packet loss, bandwidth, throughput, availability, performance of audio and video session, multicast and unicast performance, and stress testing. This testing covers most common test scenarios in hybrid networks and gives recommendations in achieving good end-to-end interoperability and QoS in hybrid networks.
Contributions of study include the identification of gaps in the research, a description of interoperability issues, a comparison of most common test tools, the development of a generic test plan, a new testing process and methodology, analysis and network design recommendations for end-to-end interoperability issues and QoS requirements. This covers the complete cycle of this research.
It is found that UDP is more suitable for hybrid wireless network as compared to TCP, particularly for the demanding applications considered, since TCP presents significant problems for multimedia and live traffic which requires strict QoS requirements on delay, jitter, packet loss and bandwidth. The main bottleneck for satellite communication is the delay of approximately 600 to 680 ms due to the long distance factor (and the finite speed of light) when communicating over geostationary satellites.
The delay and packet loss can be controlled using various methods, such as traffic classification, traffic prioritization, congestion control, buffer management, using delay compensator, protocol compensator, developing automatic request technique, flow scheduling, and bandwidth allocation
Enlace de retorno satelital DVB-RCS2 : modelagem de fila e otimização de alocação de recursos baseada em teoria dos jogos
Tese (doutorado) — Universidade de Brasília, Faculdade de Tecnologia, Departamento de Engenharia Elétrica, 2022.É esperado que satélites tenham um papel fundamental no futuro dos sistemas de comunicação, integrando-se às infraestruturas terrestres. Esta dissertação de mestrado
propõe três contribuições principais: primeiramente, se apresenta um arcabouço de
simulação capaz de prover detalhes da performance de redes de comunicação satelital
em cenários realistas. Este arcabouço aplica uma metodologia orientada a eventos,
modelando a rede de comunicação como um sistema baseado em eventos discretos
(DES), focando no enlace de retorno do protocolo DVB-RCS2. Três diferentes cenários simulados demonstram os possíveis usos das saídas do simulador para entender o
comportamento dinâmico da rede e alcançar um ponto ótimo de operação do sistema.
Cada cenário explora uma característica diferente do simulador, enquanto cobre um
grande território de usuários, que em nosso caso estudo o país de escolha foi o Brasil.
Em um segundo tópico, este trabalho introduz um novo algoritmo modificado do
método de alocação de timeslots baseado em teoria dos jogos, aplicando-se no protocolo DVB-RCS2. Este procedimento considera a eficiência espectral do terminal
como um parâmetro de peso para o problema de otimização convexa resultante da
solução da barganha de Nash. Este novo método garante o cumprimento dos requisitos de Qualidade de Serviço (QoS) enquanto provê uma medida de justiça maior;
os resultados mostram uma melhoria de 5% na medida de justiça, com uma diminuição de 75% no desvio padrão de justiça entre os quadros, também alcançando
um aumento de 12% na satisfação individual média pela alocação de capacidade aos
terminais. Por final, apresentamos uma modelagem alternativa para o enlace de retorno do DVB-RCS2 usando cadeias de Markov, predizendo parâmetros tradicionais
de fila como a intensidade de tráfego, tempo médio de espera, dentre outros. Utilizamos dados coletados de uma série de simulações usando o arcabouço orientado
a eventos para validar o modelo de filas como uma aproximação numérica útil para
o cenário real de aplicação. Nós apresentamos o algoritmo de alocação de controle
do parâmetro alfa (GTAC) que consegue controlar o tempo médio de espera de um
RCST na fila, respeitando um limiar de tempo enquanto otimiza a taxa média média
de transmissão de dados dos terminais.Satellite networks are expected to play a vital role in future communication systems,
with complex features and seamless integration with ground-based infrastructure.
This dissertation proposes three main contributions: firstly, it presents a novel simulation framework capable of providing a detailed assessment of a satellite communication’s network performance in realistic scenarios, employing an event-driven
methodology and modeling the communications network as a DES (discrete event
system). This work focuses on the return link of the Digital Video Broadcast Return
Channel via Satellite (DVB-RCS2) standard. Three different scenarios demonstrate
possible uses of the simulator’s output to understand the network’s dynamic behavior
and achievable optimal system operation. Each scenario explores a different feature
of the simulator. The simulated range covers a large territory with thousands of users,
which in our case study was the country of Brazil. In the second theme, this work
introduces a novel algorithm modification for the conventional game theory-based
time slot assignment method, applying it to the DVB-RCS system. This procedure
considers the spectral efficiency as a weighting parameter. We use it as an input for
the resulting convex optimization problem of the Nash Bargaining Solution. This
approach guarantees the fulfillment of Quality of Service (QoS) constraints while
maintaining a higher fairness measure; results show a 5% improvement in fairness,
with a 73% decrease in the standard deviation of fairness between frames, while
also managing to reach a 12.5% increase in average normalized terminal BTU allocation satisfaction. Lastly, we present an alternative queuing model analysis for
the DVB-RCS2 return link using Markov chains, developed to predict traditional
queue parameters such as traffic intensity, average queue size, average waiting time,
among others. We used data gathered from a series of simulations using the DES
framework to validate this queuing model as a useful numerical approximation to
the real application scenario, and, by the end of the scope, we present the alpha allocation algorithm (GTAC) that can maintain the average waiting time of a terminal
in the queue to a threshold while optimizing the average terminal throughput
Evaluation of unidirectional background push content download services for the delivery of television programs
Este trabajo de tesis presenta los servicios de descarga de contenido en modo push como un
mecanismo eficiente para el envío de contenido de televisión pre-producido sobre redes de
difusión. Hoy en día, los operadores de red dedican una cantidad considerable de recursos
de red a la entrega en vivo de contenido televisivo, tanto sobre redes de difusión como
sobre conexiones unidireccionales. Esta oferta de servicios responde únicamente a
requisitos comerciales: disponer de los contenidos televisivos en cualquier momento y
lugar. Sin embargo, desde un punto de vista estrictamente académico, el envío en vivo es
únicamente un requerimiento para el contenido en vivo, no para contenidos que ya han sido
producidos con anterioridad a su emisión. Más aún, la difusión es solo eficiente cuando el
contenido es suficientemente popular.
Los servicios bajo estudio en esta tesis utilizan capacidad residual en redes de difusión para
enviar contenido pre-producido para que se almacene en los equipos de usuario. La
propuesta se justifica únicamente por su eficiencia. Por un lado, genera valor de recursos de
red que no se aprovecharían de otra manera. Por otro lado, realiza la entrega de contenidos
pre-producidos y populares de la manera más eficiente: sobre servicios de descarga de
contenidos en difusión.
Los resultados incluyen modelos para la popularidad y la duración de contenidos, valiosos
para cualquier trabajo de investigación basados en la entrega de contenidos televisivos.
Además, la tesis evalúa la capacidad residual disponible en redes de difusión, por medio de
estudios empíricos. Después, estos resultados son utilizados en simulaciones que evalúan
las prestaciones de los servicios propuestos en escenarios diferentes y para aplicaciones
diferentes. La evaluación demuestra que este tipo de servicios son un recurso muy útil para
la entrega de contenido televisivo.This thesis dissertation presents background push Content Download Services as an
efficient mechanism to deliver pre-produced television content through existing broadcast
networks. Nowadays, network operators dedicate a considerable amount of network
resources to live streaming live, through both broadcast and unicast connections. This
service offering responds solely to commercial requirements: Content must be available
anytime and anywhere. However, from a strictly academic point of view, live streaming is
only a requirement for live content and not for pre-produced content. Moreover,
broadcasting is only efficient when the content is sufficiently popular.
The services under study in this thesis use residual capacity in broadcast networks to push
popular, pre-produced content to storage capacity in customer premises equipment. The
proposal responds only to efficiency requirements. On one hand, it creates value from
network resources otherwise unused. On the other hand, it delivers popular pre-produced
content in the most efficient way: through broadcast download services.
The results include models for the popularity and the duration of television content,
valuable for any research work dealing with file-based delivery of television content. Later,
the thesis evaluates the residual capacity available in broadcast networks through empirical
studies. These results are used in simulations to evaluate the performance of background
push content download services in different scenarios and for different applications. The
evaluation proves that this kind of services can become a great asset for the delivery of
television contentFraile Gil, F. (2013). Evaluation of unidirectional background push content download services for the delivery of television programs [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/31656TESI
Call admission control for interactive multimedia satellite networks.
Master of Science in Engineering (Electronic). University of KwaZulu-Natal, Durban 2015.Satellite communication has become an integral component of global access communication network due mainly to its ubiquitous coverage, large bandwidth and ability to support for large numbers of users over fixed and mobile devices. However, the multiplicity of multimedia applications with diverse requirements in terms of quality of service (QoS) poses new challenges in managing the limited and expensive resources. Furthermore, the time-varying nature of the propagation channel due to atmospheric and environmental effects also poses great challenges to effective utilization of resources and the satisfaction of users’ QoS requirements. Efficient radio resource management (RRM) techniques such as call admission control (CAC) and adaptive modulation and coding (AMC) are required in order to guarantee QoS satisfaction for user established connections and realize maximum and efficient utilization of network resources.
In this work, we propose two CAC policies for interactive satellite multimedia networks. The two policies are based on efficient adaptation of transmission parameters to the dynamic link characteristics. In the first policy which we refer to as Gaussian Call Admission Control with Link Adaptation (GCAC-LA), we invoke the central limit theorem to statistically multiplex rate based dynamic capacity (RBDC) connections and obtain an aggregate bandwidth and required capacity for the multiplex. Adaptive Modulation and Coding (AMC) is employed for transmission over the time-varying wireless channel of the return link of an interactive satellite network. By associating users’ channel states to particular transmission parameters, the amount of resources required to satisfy user connection requirements in each state is determined. Thus the admission control policy considers in its decision, the channel states of all existing and new connections. The performance of the system is investigated by simulation and the results show that AMC significantly improves the utilization and call blocking performance by more than twice that of a system without link adaptation. In the second policy, a Game Theory based CAC policy with link adaptation (GTCAC-LA) is proposed. The admission of a new user connection under the GTCAC-LA policy is based on a non-cooperative game that is played between the network (existing user connections) and the new connection. A channel prediction scheme that predicts the rain attenuation on the link in successive intervals of time is also proposed. This determines the current resource allocation for every source at any point in time. The proposed game is played each time a new connection arrives and the strategies adopted by players are based on utility function, which is estimated based on the required capacity and the actual resources allocated. The performance of the CAC policy is investigated for different prediction intervals and the results show that multiple interval prediction scheme shows better performance than the single interval scheme. Performance of the proposed CAC policies indicates their suitability for QoS provisioning for traffic of multimedia connections in future 5G networks
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