58,698 research outputs found

    Hybrid Tractable Classes of Binary Quantified Constraint Satisfaction Problems

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    In this paper, we investigate the hybrid tractability of binary Quantified Constraint Satisfaction Problems (QCSPs). First, a basic tractable class of binary QCSPs is identified by using the broken-triangle property. In this class, the variable ordering for the broken-triangle property must be same as that in the prefix of the QCSP. Second, we break this restriction to allow that existentially quantified variables can be shifted within or out of their blocks, and thus identify some novel tractable classes by introducing the broken-angle property. Finally, we identify a more generalized tractable class, i.e., the min-of-max extendable class for QCSPs

    Coordination via Interaction Constraints I: Local Logic

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    Wegner describes coordination as constrained interaction. We take this approach literally and define a coordination model based on interaction constraints and partial, iterative and interactive constraint satisfaction. Our model captures behaviour described in terms of synchronisation and data flow constraints, plus various modes of interaction with the outside world provided by external constraint symbols, on-the-fly constraint generation, and coordination variables. Underlying our approach is an engine performing (partial) constraint satisfaction of the sets of constraints. Our model extends previous work on three counts: firstly, a more advanced notion of external interaction is offered; secondly, our approach enables local satisfaction of constraints with appropriate partial solutions, avoiding global synchronisation over the entire constraints set; and, as a consequence, constraint satisfaction can finally occur concurrently, and multiple parts of a set of constraints can be solved and interact with the outside world in an asynchronous manner, unless synchronisation is required by the constraints. This paper describes the underlying logic, which enables a notion of local solution, and relates this logic to the more global approach of our previous work based on classical logic

    Computing hypergraph width measures exactly

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    Hypergraph width measures are a class of hypergraph invariants important in studying the complexity of constraint satisfaction problems (CSPs). We present a general exact exponential algorithm for a large variety of these measures. A connection between these and tree decompositions is established. This enables us to almost seamlessly adapt the combinatorial and algorithmic results known for tree decompositions of graphs to the case of hypergraphs and obtain fast exact algorithms. As a consequence, we provide algorithms which, given a hypergraph H on n vertices and m hyperedges, compute the generalized hypertree-width of H in time O*(2^n) and compute the fractional hypertree-width of H in time O(m*1.734601^n).Comment: 12 pages, 1 figur

    Existentially Restricted Quantified Constraint Satisfaction

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    The quantified constraint satisfaction problem (QCSP) is a powerful framework for modelling computational problems. The general intractability of the QCSP has motivated the pursuit of restricted cases that avoid its maximal complexity. In this paper, we introduce and study a new model for investigating QCSP complexity in which the types of constraints given by the existentially quantified variables, is restricted. Our primary technical contribution is the development and application of a general technology for proving positive results on parameterizations of the model, of inclusion in the complexity class coNP

    Dealing with Fuzzy Information in Software Design Methods

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    Software design methods incorporate a large set of heuristic rules that should result in stable software architecture of high quality. In general, clearly defined inputs are required to deliver the desired results. Unfortunately, especially in the early phases of software development, it is very difficult or even impossible to provide precisely defined information. Since methods cannot deal with imprecision, the designers need to make approximations which are generally not justifiable. In this paper, we will advocate an approach where the inputs for software design methods are modeled by using fuzzy sets. This approach renders the need for introduction of extra information for removal of inexactness obsolete
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