1,380 research outputs found

    Understanding Intelligence and Genius

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    This essay endeavors to explain the really important powers, ways of knowing, and characteristics of life that AI can never have. The author takes off his academic hat here and speaks from direct experience

    Environmental impact assesments and territory - Contributions from the perspective of territorial understanding, intelligence and development

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    International audienceIs it possible to incorporate territorial understanding, intelligence and development (TUID) in environmental and urban impact assessments (EIAs)? In this paper we intend to provide some answers to this compelling question. We present some theoretic-methodological criteria that emerged after jointly1 working on approximately forty EIAs, mainly on urban environments in Argentina

    DramaQA: Character-Centered Video Story Understanding with Hierarchical QA

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    Despite recent progress on computer vision and natural language processing, developing video understanding intelligence is still hard to achieve due to the intrinsic difficulty of story in video. Moreover, there is not a theoretical metric for evaluating the degree of video understanding. In this paper, we propose a novel video question answering (Video QA) task, DramaQA, for a comprehensive understanding of the video story. The DramaQA focused on two perspectives: 1) hierarchical QAs as an evaluation metric based on the cognitive developmental stages of human intelligence. 2) character-centered video annotations to model local coherence of the story. Our dataset is built upon the TV drama "Another Miss Oh" and it contains 16,191 QA pairs from 23,928 various length video clips, with each QA pair belonging to one of four difficulty levels. We provide 217,308 annotated images with rich character-centered annotations, including visual bounding boxes, behaviors, and emotions of main characters, and coreference resolved scripts. Additionally, we provide analyses of the dataset as well as Dual Matching Multistream model which effectively learns character-centered representations of video to answer questions about the video. We are planning to release our dataset and model publicly for research purposes and expect that our work will provide a new perspective on video story understanding research.Comment: 21 pages, 10 figures, submitted to ECCV 202

    The CHREST architecture of cognition : the role of perception in general intelligence

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    Original paper can be found at: http://www.atlantis-press.com/publications/aisr/AGI-10/ Copyright Atlantis Press. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits non-commercial use, distribution and reproduction in any medium, provided the original work is properly cited.This paper argues that the CHREST architecture of cognition can shed important light on developing artificial general intelligence. The key theme is that "cognition is perception." The description of the main components and mechanisms of the architecture is followed by a discussion of several domains where CHREST has already been successfully applied, such as the psychology of expert behaviour, the acquisition of language by children, and the learning of multiple representations in physics. The characteristics of CHREST that enable it to account for empirical data include: self-organisation, an emphasis on cognitive limitations, the presence of a perception-learning cycle, and the use of naturalistic data as input for learning. We argue that some of these characteristics can help shed light on the hard questions facing theorists developing artificial general intelligence, such as intuition, the acquisition and use of concepts and the role of embodiment

    A Case for Machine Ethics in Modeling Human-Level Intelligent Agents

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    This paper focuses on the research field of machine ethics and how it relates to a technological singularity—a hypothesized, futuristic event where artificial machines will have greater-than-human-level intelligence. One problem related to the singularity centers on the issue of whether human values and norms would survive such an event. To somehow ensure this, a number of artificial intelligence researchers have opted to focus on the development of artificial moral agents, which refers to machines capable of moral reasoning, judgment, and decision-making. To date, different frameworks on how to arrive at these agents have been put forward. However, there seems to be no hard consensus as to which framework would likely yield a positive result. With the body of work that they have contributed in the study of moral agency, philosophers may contribute to the growing literature on artificial moral agency. While doing so, they could also think about how the said concept could affect other important philosophical concepts

    Simulating development in a real robot: on the concurrent increase of sensory, motor, and neural complexity

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    We present a quantitative investigation on the effects of a discrete developmental progression on the acquisition of a foveation behavior by a robotic hand-arm-eyes system. Development is simulated by (a) increasing the resolution of visual and tactile systems, (b) freezing and freeing mechanical degrees of freedom, and (c) adding neuronal units to the neural control architecture. Our experimental results show that a system starting with a low-resolution sensory system, a low precision motor system, and a low complexity neural structure, learns faster that a system which is more complex at the beginning
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