3,021 research outputs found

    A software development environment utilizing PAMELA

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    Hardware capability and efficiency has increased dramatically since the invention of the computer, while software programmer productivity and efficiency has remained at a relatively low level. A user-friendly, adaptable, integrated software development environment is needed to alleviate this problem. The environment should be designed around the Ada language and a design methodology which takes advantage of the features of the Ada language as the Process Abstraction Method for Embedded Large Applications (PAMELA)

    Towards automated support for extraction of reusable components

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    A cost effective introduction of software reuse techniques requires the reuse of existing software developed in many cases without aiming at reusability. This paper discusses the problems related to the analysis and reengineering of existing software in order to reuse it. We introduce a process model for component extraction and focus on the problem of analyzing and qualifying software components which are candidates for reuse. A prototype tool for supporting the extraction of reusable components is presented. One of the components of this tool aids in understanding programs and is based on the functional model of correctness. It can assist software engineers in the process of finding correct formal specifications for programs. A detailed description of this component and an example to demonstrate a possible operational scenario are given

    FoCaLiZe: Inside an F-IDE

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    For years, Integrated Development Environments have demonstrated their usefulness in order to ease the development of software. High-level security or safety systems require proofs of compliance to standards, based on analyses such as code review and, increasingly nowadays, formal proofs of conformance to specifications. This implies mixing computational and logical aspects all along the development, which naturally raises the need for a notion of Formal IDE. This paper examines the FoCaLiZe environment and explores the implementation issues raised by the decision to provide a single language to express specification properties, source code and machine-checked proofs while allowing incremental development and code reusability. Such features create strong dependencies between functions, properties and proofs, and impose an particular compilation scheme, which is described here. The compilation results are runnable OCaml code and a checkable Coq term. All these points are illustrated through a running example.Comment: In Proceedings F-IDE 2014, arXiv:1404.578

    Rational's experience using Ada for very large systems

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    The experience using the Rational Environment has confirmed the advantages forseen when the project was started. Interactive syntatic and semantic information makes a tremendous difference in the ease of constructing programs and making changes to them. The ability to follow semantic references makes it easier to understand exisiting programs and the impact of changes. The integrated debugger makes it much easier to find bugs and test fixes quickly. Taken together, these facilites have helped greatly in reducing the impact of ongoing maintenance of the ability to produce a new code. Similar improvements are anticipated as the same level of integration and interactivity are achieved for configuration management and version control. The environment has also proven useful in introducing personnel to the project and existing personnel to new parts of the system. Personnel benefit from the assistance with syntax and semantics; everyone benefits from the ability to traverse and understand the structure of unfamiliar software. It is often possible for someone completely unfamiliar with a body of code to use these facilities, to understand it well enough to successfully with a body of code to use these facilities to understand it well enough to successfully diagnose and fix bugs in a matter of minutes

    The C++0x "Concepts" Effort

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    C++0x is the working title for the revision of the ISO standard of the C++ programming language that was originally planned for release in 2009 but that was delayed to 2011. The largest language extension in C++0x was "concepts", that is, a collection of features for constraining template parameters. In September of 2008, the C++ standards committee voted the concepts extension into C++0x, but then in July of 2009, the committee voted the concepts extension back out of C++0x. This article is my account of the technical challenges and debates within the "concepts" effort in the years 2003 to 2009. To provide some background, the article also describes the design space for constrained parametric polymorphism, or what is colloquially know as constrained generics. While this article is meant to be generally accessible, the writing is aimed toward readers with background in functional programming and programming language theory. This article grew out of a lecture at the Spring School on Generic and Indexed Programming at the University of Oxford, March 2010

    Anchoring Modularity in HTML

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    AbstractModularity is a key feature at design, programming, proving, testing, and maintenance time, as well as a must for reusability. Most languages and systems provide built-in facilities for encapsulation, importation or parameterization. Nevertheless, there exists also languages, like HTML, with poor support for modularization. A natural idea is therefore to provide generic modularization primitives.To extend an existing language with additional and possibly formal capabilities, the notion of anchorage and Formal Island has been introduced recently. TOM for example, provides generic matching, rewriting and strategy extensions to JAVA and C.In this paper, we show on the HTML example, how to add modular features by anchoring modularization primitives in HTML. This allows one to write modular HTML descriptions, therefore facilitating their design, reusability, and maintenance, as well as providing an important step towards HTML validity checking

    CAN Fieldbus Communication in the CSP-based CT Library

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    In closed-loop control systems several realworld entities are simultaneously communicated to through a multitude of spatially distributed sensors and actuators. This intrinsic parallelism and complexity motivates implementing control software in the form of concurrent processes deployed on distributed hardware architectures. A CSP based occam-like architecture seems to be the most convenient for such a purpose. Many, often conflicting, requirements make design and implementation of distributed real-time control systems an extremely difficult task. The scope of this paper is limited to achieving safe and real-time communication over a CAN fieldbus for an\ud existing CSP-based framework
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