4 research outputs found

    Decidability Results on the Existence of Lookahead Delegators for NFA

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    In this paper, we study lookahead delegators for nondeterministic finite automata (NFA), which are functions that deterministically choose transitions by additionally using a bounded lookahead on the input word. Of course, the delegator has to lead to an accepting state for each word that is accepted by the NFA. In the special case where no lookahead is allowed, a delegator coincides with a deterministic transition function that preserves the language. Typical decision problems are to decide whether a delegator with a given fixed lookahead exists, or whether a delegator with some bounded lookahead exists for a given NFA. In a paper of Ravikumar and Santean from 2007, the complexity and decidability of these questions have been tackled, mainly for the case of unambiguous NFA. In this paper, we revisit the subject and provide results for the case of general NFA. First, we correct a complexity result from the above paper by showing that the existence of delegators with fixed lookahead can be decided in time polynomial in the number of states. We use two player games on graphs as a tool to obtain the result. As second contribution, we show that the problem becomes PSPACE-complete if the bound on the lookahead is a part of the input. The third result provides a bound on the maximal required amount of lookahead. We use this to show that the (previously open) problem of deciding the existence of a bounded lookahead delegator is also PSPACE-complete

    Games on interval and permutation graph representations

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    We describe combinatorial games on graphs in which two players antagonistically build a representation of a subgraph of a given graph. We show that for a large class of these games, determining whether a given instance is a winning position for the next player is PSPACE-hard. In contrast, we give polynomial time algorithms for solving some versions of the games on trees

    Two-person games on graphs

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