36,194 research outputs found

    Combining Spatial and Temporal Logics: Expressiveness vs. Complexity

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    In this paper, we construct and investigate a hierarchy of spatio-temporal formalisms that result from various combinations of propositional spatial and temporal logics such as the propositional temporal logic PTL, the spatial logics RCC-8, BRCC-8, S4u and their fragments. The obtained results give a clear picture of the trade-off between expressiveness and computational realisability within the hierarchy. We demonstrate how different combining principles as well as spatial and temporal primitives can produce NP-, PSPACE-, EXPSPACE-, 2EXPSPACE-complete, and even undecidable spatio-temporal logics out of components that are at most NP- or PSPACE-complete

    Resource Bounded Unprovability of Computational Lower Bounds

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    This paper introduces new notions of asymptotic proofs, PT(polynomial-time)-extensions, PTM(polynomial-time Turing machine)-omega-consistency, etc. on formal theories of arithmetic including PA (Peano Arithmetic). This paper shows that P not= NP (more generally, any super-polynomial-time lower bound in PSPACE) is unprovable in a PTM-omega-consistent theory T, where T is a consistent PT-extension of PA. This result gives a unified view to the existing two major negative results on proving P not= NP, Natural Proofs and relativizable proofs, through the two manners of characterization of PTM-omega-consistency. We also show that the PTM-omega-consistency of T cannot be proven in any PTM-omega-consistent theory S, where S is a consistent PT-extension of T.Comment: 78 page

    Propositional computability logic I

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    In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a machine against the environment, their computability as existence of a machine that always wins the game, logical operators as operations on computational problems, and validity of a logical formula as being a scheme of "always computable" problems. The present contribution gives a detailed exposition of a soundness and completeness proof for an axiomatization of one of the most basic fragments of computability logic. The logical vocabulary of this fragment contains operators for the so called parallel and choice operations, and its atoms represent elementary problems, i.e. predicates in the standard sense. This article is self-contained as it explains all relevant concepts. While not technically necessary, however, familiarity with the foundational paper "Introduction to computability logic" [Annals of Pure and Applied Logic 123 (2003), pp.1-99] would greatly help the reader in understanding the philosophy, underlying motivations, potential and utility of computability logic, -- the context that determines the value of the present results. Online introduction to the subject is available at http://www.cis.upenn.edu/~giorgi/cl.html and http://www.csc.villanova.edu/~japaridz/CL/gsoll.html .Comment: To appear in ACM Transactions on Computational Logi

    Pseudorandomness and the Minimum Circuit Size Problem

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    From truth to computability I

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    The recently initiated approach called computability logic is a formal theory of interactive computation. See a comprehensive online source on the subject at http://www.cis.upenn.edu/~giorgi/cl.html . The present paper contains a soundness and completeness proof for the deductive system CL3 which axiomatizes the most basic first-order fragment of computability logic called the finite-depth, elementary-base fragment. Among the potential application areas for this result are the theory of interactive computation, constructive applied theories, knowledgebase systems, systems for resource-bound planning and action. This paper is self-contained as it reintroduces all relevant definitions as well as main motivations.Comment: To appear in Theoretical Computer Scienc

    Internal Diffusion-Limited Aggregation: Parallel Algorithms and Complexity

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    The computational complexity of internal diffusion-limited aggregation (DLA) is examined from both a theoretical and a practical point of view. We show that for two or more dimensions, the problem of predicting the cluster from a given set of paths is complete for the complexity class CC, the subset of P characterized by circuits composed of comparator gates. CC-completeness is believed to imply that, in the worst case, growing a cluster of size n requires polynomial time in n even on a parallel computer. A parallel relaxation algorithm is presented that uses the fact that clusters are nearly spherical to guess the cluster from a given set of paths, and then corrects defects in the guessed cluster through a non-local annihilation process. The parallel running time of the relaxation algorithm for two-dimensional internal DLA is studied by simulating it on a serial computer. The numerical results are compatible with a running time that is either polylogarithmic in n or a small power of n. Thus the computational resources needed to grow large clusters are significantly less on average than the worst-case analysis would suggest. For a parallel machine with k processors, we show that random clusters in d dimensions can be generated in O((n/k + log k) n^{2/d}) steps. This is a significant speedup over explicit sequential simulation, which takes O(n^{1+2/d}) time on average. Finally, we show that in one dimension internal DLA can be predicted in O(log n) parallel time, and so is in the complexity class NC
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