340 research outputs found
The level set method for the two-sided eigenproblem
We consider the max-plus analogue of the eigenproblem for matrix pencils
Ax=lambda Bx. We show that the spectrum of (A,B) (i.e., the set of possible
values of lambda), which is a finite union of intervals, can be computed in
pseudo-polynomial number of operations, by a (pseudo-polynomial) number of
calls to an oracle that computes the value of a mean payoff game. The proof
relies on the introduction of a spectral function, which we interpret in terms
of the least Chebyshev distance between Ax and lambda Bx. The spectrum is
obtained as the zero level set of this function.Comment: 34 pages, 4 figures. Changes with respect to the previous version: we
explain relation to mean-payoff games and discrete event systems, and show
that the reconstruction of spectrum is pseudopolynomia
Tropical Fourier-Motzkin elimination, with an application to real-time verification
We introduce a generalization of tropical polyhedra able to express both
strict and non-strict inequalities. Such inequalities are handled by means of a
semiring of germs (encoding infinitesimal perturbations). We develop a tropical
analogue of Fourier-Motzkin elimination from which we derive geometrical
properties of these polyhedra. In particular, we show that they coincide with
the tropically convex union of (non-necessarily closed) cells that are convex
both classically and tropically. We also prove that the redundant inequalities
produced when performing successive elimination steps can be dynamically
deleted by reduction to mean payoff game problems. As a complement, we provide
a coarser (polynomial time) deletion procedure which is enough to arrive at a
simply exponential bound for the total execution time. These algorithms are
illustrated by an application to real-time systems (reachability analysis of
timed automata).Comment: 29 pages, 8 figure
Tropical polyhedra are equivalent to mean payoff games
We show that several decision problems originating from max-plus or tropical
convexity are equivalent to zero-sum two player game problems. In particular,
we set up an equivalence between the external representation of tropical convex
sets and zero-sum stochastic games, in which tropical polyhedra correspond to
deterministic games with finite action spaces. Then, we show that the winning
initial positions can be determined from the associated tropical polyhedron. We
obtain as a corollary a game theoretical proof of the fact that the tropical
rank of a matrix, defined as the maximal size of a submatrix for which the
optimal assignment problem has a unique solution, coincides with the maximal
number of rows (or columns) of the matrix which are linearly independent in the
tropical sense. Our proofs rely on techniques from non-linear Perron-Frobenius
theory.Comment: 28 pages, 5 figures; v2: updated references, added background
materials and illustrations; v3: minor improvements, references update
The tropical shadow-vertex algorithm solves mean payoff games in polynomial time on average
We introduce an algorithm which solves mean payoff games in polynomial time
on average, assuming the distribution of the games satisfies a flip invariance
property on the set of actions associated with every state. The algorithm is a
tropical analogue of the shadow-vertex simplex algorithm, which solves mean
payoff games via linear feasibility problems over the tropical semiring
. The key ingredient in our approach is
that the shadow-vertex pivoting rule can be transferred to tropical polyhedra,
and that its computation reduces to optimal assignment problems through
Pl\"ucker relations.Comment: 17 pages, 7 figures, appears in 41st International Colloquium, ICALP
2014, Copenhagen, Denmark, July 8-11, 2014, Proceedings, Part
Combinatorial simplex algorithms can solve mean payoff games
A combinatorial simplex algorithm is an instance of the simplex method in
which the pivoting depends on combinatorial data only. We show that any
algorithm of this kind admits a tropical analogue which can be used to solve
mean payoff games. Moreover, any combinatorial simplex algorithm with a
strongly polynomial complexity (the existence of such an algorithm is open)
would provide in this way a strongly polynomial algorithm solving mean payoff
games. Mean payoff games are known to be in NP and co-NP; whether they can be
solved in polynomial time is an open problem. Our algorithm relies on a
tropical implementation of the simplex method over a real closed field of Hahn
series. One of the key ingredients is a new scheme for symbolic perturbation
which allows us to lift an arbitrary mean payoff game instance into a
non-degenerate linear program over Hahn series.Comment: v1: 15 pages, 3 figures; v2: improved presentation, introduction
expanded, 18 pages, 3 figure
Solving generic nonarchimedean semidefinite programs using stochastic game algorithms
A general issue in computational optimization is to develop combinatorial
algorithms for semidefinite programming. We address this issue when the base
field is nonarchimedean. We provide a solution for a class of semidefinite
feasibility problems given by generic matrices. Our approach is based on
tropical geometry. It relies on tropical spectrahedra, which are defined as the
images by the valuation of nonarchimedean spectrahedra. We establish a
correspondence between generic tropical spectrahedra and zero-sum stochastic
games with perfect information. The latter have been well studied in
algorithmic game theory. This allows us to solve nonarchimedean semidefinite
feasibility problems using algorithms for stochastic games. These algorithms
are of a combinatorial nature and work for large instances.Comment: v1: 25 pages, 4 figures; v2: 27 pages, 4 figures, minor revisions +
benchmarks added; v3: 30 pages, 6 figures, generalization to non-Metzler sign
patterns + some results have been replaced by references to the companion
work arXiv:1610.0674
Tropical polar cones, hypergraph transversals, and mean payoff games
We discuss the tropical analogues of several basic questions of convex
duality. In particular, the polar of a tropical polyhedral cone represents the
set of linear inequalities that its elements satisfy. We characterize the
extreme rays of the polar in terms of certain minimal set covers which may be
thought of as weighted generalizations of minimal transversals in hypergraphs.
We also give a tropical analogue of Farkas lemma, which allows one to check
whether a linear inequality is implied by a finite family of linear
inequalities. Here, the certificate is a strategy of a mean payoff game. We
discuss examples, showing that the number of extreme rays of the polar of the
tropical cyclic polyhedral cone is polynomially bounded, and that there is no
unique minimal system of inequalities defining a given tropical polyhedral
cone.Comment: 27 pages, 6 figures, revised versio
Tropical pseudolinear and pseudoquadratic optimization as parametric mean-payoff games
We apply an approach based on parametric mean-payoff games to develop
bisection and Newton schemes for solving problems of tropical pseudolinear and
pseudoquadratic optimisation with general two-sided constraints.Comment: 30 pages (with appendices), 9 figure
Tropicalizing the simplex algorithm
We develop a tropical analog of the simplex algorithm for linear programming.
In particular, we obtain a combinatorial algorithm to perform one tropical
pivoting step, including the computation of reduced costs, in O(n(m+n)) time,
where m is the number of constraints and n is the dimension.Comment: v1: 35 pages, 7 figures, 4 algorithms; v2: improved presentation, 39
pages, 9 figures, 4 algorithm
Tropically convex constraint satisfaction
A semilinear relation S is max-closed if it is preserved by taking the
componentwise maximum. The constraint satisfaction problem for max-closed
semilinear constraints is at least as hard as determining the winner in Mean
Payoff Games, a notorious problem of open computational complexity. Mean Payoff
Games are known to be in the intersection of NP and co-NP, which is not known
for max-closed semilinear constraints. Semilinear relations that are max-closed
and additionally closed under translations have been called tropically convex
in the literature. One of our main results is a new duality for open tropically
convex relations, which puts the CSP for tropically convex semilinaer
constraints in general into NP intersected co-NP. This extends the
corresponding complexity result for scheduling under and-or precedence
constraints, or equivalently the max-atoms problem. To this end, we present a
characterization of max-closed semilinear relations in terms of syntactically
restricted first-order logic, and another characterization in terms of a finite
set of relations L that allow primitive positive definitions of all other
relations in the class. We also present a subclass of max-closed constraints
where the CSP is in P; this class generalizes the class of max-closed
constraints over finite domains, and the feasibility problem for max-closed
linear inequalities. Finally, we show that the class of max-closed semilinear
constraints is maximal in the sense that as soon as a single relation that is
not max-closed is added to L, the CSP becomes NP-hard.Comment: 29 pages, 2 figure
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