752 research outputs found

    Minimizing Visible Edges in Polyhedra

    Full text link
    We prove that, given a polyhedron P\mathcal P in R3\mathbb{R}^3, every point in R3\mathbb R^3 that does not see any vertex of P\mathcal P must see eight or more edges of P\mathcal P, and this bound is tight. More generally, this remains true if P\mathcal P is any finite arrangement of internally disjoint polygons in R3\mathbb{R}^3. We also prove that every point in R3\mathbb{R}^3 can see six or more edges of P\mathcal{P} (possibly only the endpoints of some these edges) and every point in the interior of P\mathcal{P} can see a positive portion of at least six edges of P\mathcal{P}. These bounds are also tight.Comment: 19 pages, 9 figure

    Studies in Efficient Discrete Algorithms

    Get PDF
    This thesis consists of five papers within the design and analysis of efficient algorithms.In the first paper, we consider the problem of computing all-pairs shortest paths in a directed graph with real weights assigned to vertices. We develop a combinatorial randomized algorithm that runs in subcubic time for a special class of graphs.In the second paper, we present a polynomial-time dynamic programming algorithm for optimal partitions of a complete edge-weighted graph, where the edges are weighted by the length of the unique shortest path connecting those vertices in the a priori given tree (shortest path metric induced by a tree). Our result resolves, in particular, the complexity status of the optimal partition problems in one-dimensional geometric (Euclidean) setting.In the third paper, we study the NP-hard problem of partitioning an orthogonal polyhedron P into a minimum number of 3D rectangles. We present an approximation algorithm with the approximation ratio 4 for the special case of the problem in which P is a so-called 3D histogram. We then apply it to compute the exact arithmetic matrix product of two matrices with non-negative integer entries. The computation is time-efficient if the 3D histograms induced by the input matrices can be partitioned into relatively few 3D rectangles.In the fourth paper, we present the first quasi-polynomial approximation schemes for the base of the number of triangulations of a planar point set and the base of the number of crossing-free spanning trees on a planar point set, respectively.In the fifth paper, we study the complexity of detecting monomials with special properties in the sum-product expansion of a polynomial represented by an arithmetic circuit of size polynomial in the number of input variables and using only multiplication and addition. We present a fixed-parameter tractable algorithms for the detection of monomial having at least k distinct variables, parametrized with respect to k. Furthermore, we derive several hardness results on the detection of monomials with such properties within exact, parametrized and approximation complexity

    Contact sensing--a sequential decision approach to sensing manipulation contact features

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 1995.Includes bibliographical references (p. 179-186).by Brian Scott Eberman.Ph.D

    Graph Embeddings Motivated by Greedy Routing

    Get PDF

    LIPIcs, Volume 258, SoCG 2023, Complete Volume

    Get PDF
    LIPIcs, Volume 258, SoCG 2023, Complete Volum

    Contact Sensing: A Sequential Decision Approach to Sensing Manipulation Contact

    Get PDF
    This paper describes a new statistical, model-based approach to building a contact state observer. The observer uses measurements of the contact force and position, and prior information about the task encoded in a graph, to determine the current location of the robot in the task configuration space. Each node represents what the measurements will look like in a small region of configuration space by storing a predictive, statistical, measurement model. This approach assumes that the measurements are statistically block independent conditioned on knowledge of the model, which is a fairly good model of the actual process. Arcs in the graph represent possible transitions between models. Beam Viterbi search is used to match measurement history against possible paths through the model graph in order to estimate the most likely path for the robot. The resulting approach provides a new decision process that can be use as an observer for event driven manipulation programming. The decision procedure is significantly more robust than simple threshold decisions because the measurement history is used to make decisions. The approach can be used to enhance the capabilities of autonomous assembly machines and in quality control applications
    • …
    corecore