14,705 research outputs found

    The Transformation of Accounting Information Systems Curriculum in the Last Decade

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    Accounting information systems (AIS) are an extremely important component of accounting and accounting education. The purpose of the current study is to examine the transformation of accounting information systems (AIS) curriculum in the last decade. The motivation for this research comes from the vast advances made in the world of information technology (IT) and information systems (IS). The specific research questions addressed in the current study are: (1) how has AIS curriculum changed in the 18 years since SOX? (2) How has AIS curriculum adjusted in recent years with the emergence of the new hot-button topic big data/data analytics? Overall, this study finds that the core of AIS curriculum has not significantly changed over the last decade. However, more emphasis is being placed on topics such as enterprise wide systems/ERP, IT audits, computer fraud, and transaction-processing. Related, several new topical coverages have been introduced such as business analysts and big data/data analytics. The key contribution of this paper is to provide accounting students and accounting educators with useful information regarding the most significant shifts in AIS over the last decade and insight into the most valuable current AIS topics

    Evaluating Digital Libraries: A Longitudinal and Multifaceted View

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    published or submitted for publicatio

    Infusing Free, Hands-On, Interactive Information Technology Into The MIS Curriculum

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    This paper provides practical suggestions for incorporating free, hands-on interactive information technology (IT) into a business Management Information Systems (MIS) course.  This paper focuses on interactive multimedia technologies (such as programs, audio, video, animation, etc.) that can be accessed and used for free (subject to any software license terms).  This paper provides specific details about where to access the technology, how it fits into the curriculum and any issues related to installing or using the technology

    Improving the Quality of Technology-Enhanced Learning for Computer Programming Courses

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    Teaching computing courses is a major challenge for the majority of lecturers in Libyan higher learning institutions. These courses contain numerous abstract concepts that cannot be easily explained using traditional educational methods. This paper describes the rationale, design, development and implementation stages of an e-learning package (including multimedia resources such as simulations, animations, and videos) using the ASSURE model. This training package can be used by students before they attend practical computer lab sessions, preparing them by developing technical skills and applying concepts and theories presented in lecture through supplementary study and exercises

    Language history : A tale of two countries

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    This paper looks at the relationships between industry computer languages and those taught in universities. By considering the differences between two of the first countries to embrace programmable computers (USA and Australia) we find patterns that seem culturally independent. History shows a set of recurring problems for academics in choosing languages. This study shows that academics should be informed by history when making those decisions.2nd IFIP Conference on the History of Computing and EducationRed de Universidades con Carreras en Informática (RedUNCI

    An Assessment Comparing Community College Students’ Computer Self-Efficacy and Task Based Computer Knowledge

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    This quantitative research study explored the relationship between students perceived computer self-efficacy and actual knowledge of computer related skills in computer hardware/technology, windows, Word, Excel, and PowerPoint and whether gender, race, and education level affected the research findings. The participants in this study were students enrolled in an introductory computer concepts course at a community college located in the southeastern region of the United States. The computer course was a required for all students to receive an Associate of Arts and Associate of Applied Science degree. Data was collected in traditional face-to-face class sections and consisted of a pre- and post-computer self-efficacy survey and a pre- and post-test skills assessment on three different campuses. The scores in the area of computer hardware/technology, windows, Word, Excel, and Power Point were compared to determine whether a relationship exists between Computer self-efficacy and actual knowledge in the area of computers. In addition to a series of a one-way Analysis of Variance, a Repeated Measures Analysis of Variance and a Bivariate Correlation, the study also utilized descriptive analysis of demographic data and responses to a questionnaire regarding participant’s prior technology experience and usage. Findings of the study indicated that students’ computer self-efficacy was much greater than actual knowledge in the area of computers. Findings of the study did show no significant difference in computer self-efficacy concerning gender, race, and education. No significant differences were found in the education level and skill level of the participants at the beginning of the CSC 1113 course. A significant difference was found in skill level among the different races at the beginning of the CSC 1113 course with the exception of Power Point. The study did show that there was no significant difference in skill level for gender except in the area of technology. The study found a positive correlation in the numbers of computer courses students completed in high school to computer self-efficacy at the beginning of the semester in the course CSC 1113. At the completion of the course CSC 1113, Computer Concepts, computer self-efficacy scores were significantly higher. Findings also showed a significant increase in the skill levels, Windows, Word, Excel, and Power Point at the completion of the CSC 1113 course. The study had not shown significant difference in hardware/technology skills at the completion of the CSC 1113 course

    Computer Literacy: Implications for Teaching a College-Level Course

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    The purpose of this study was to investigate students’ perceptions of computer literacy skills they had obtained prior to enrolling in a university and to develop implications and recommendations for teaching a college-level computer course. One hundred twenty-five students who were currently enrolled in a required university computer literacy course completed a questionnaire. Students were asked to identify their skill level in various types of software and their exposure to computer concepts and issues. Results showed that students perceived themselves to be better prepared in word processing than they did in spreadsheet and database applications and that they had not received extensive coverage of ethical, social, legal and global issues. In determining the content of a university computer literacy course, consideration needs to be given to nontraditional students who have not been exposed to computers as well as those students who enter the university with a variety of skill levels. Additionally, an improved and extended coverage of database and spreadsheets might be warranted in a college level computer course. Since required computer literacy competencies are continually changing for high school graduates, it is imperative that universities monitor design and content of the curriculum to provide an adequate computer literacy background for university students

    A Systems Analysis Role-Play Exercise and Assignment

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    Systems analysis and design, System development life cycle (SDLC), Collaboration, User requirements, Requirements analysis & specification, Active learning, Role-play, Cost benefit analysi

    Defining the Competencies, Programming Languages, and Assessments for an Introductory Computer Science Course

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    The purpose of this study was to define the competencies, programming languages, and assessments for an introductory computer science course at a small private liberal arts university. Three research questions were addressed that involved identifying the competencies, programming languages, and assessments that academic and industry experts in California’s Central Valley felt most important and appropriate for an introduction to computer science course. The Delphi methodology was used to collect data from the two groups of experts with various backgrounds related to computing. The goal was to find consensus among the individual groups to best define aspects that would best comprise an introductory CS0 course for majors and non-majors. The output would be valuable information to be considered by curriculum designers who are developing a new program in software engineering at the institution. The process outlined would also be useful to curriculum designers in other fields and geographic regions who attempt to address their local education needs. Four rounds of surveys were conducted. The groups of experts were combined in the first round to rate the items in the straw models determined from the literature and add additional components when necessary. The academic and industry groupings were separated for the remainder of the study so that a curriculum designer could determine not only the items deemed most important, but also their relative importance among the two distinct groups. The experts selected items in each of the three categories in the second round to reduce the possibilities for subsequent rounds. The groups were then asked to rank the items in each of the three categories for the third round. A fourth round was held as consensus was not reached by either of the groups for any of the categories as determined by Kendall’s W. The academic experts reached consensus on a list of ranked competencies in the final round and showed a high degree of agreement on lists of ranked programming languages and assessments. Kendall’s W, values, however, were just short of the required 0.7 threshold for consensus on these final two items. The industry experts did not reach consensus and showed low agreement on their recommendations for competencies, programming languages, and assessments
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