45,094 research outputs found

    Translating a Regular Grid over a Point Set

    Get PDF
    We consider the problem of translating a (finite or infinite) square grid G over a set S of n points in the plane in order to maximize some objective function. We say that a grid cell is k-occupied if it contains k or more points of 5. The main set of problems we study have to do with translating an infinite grid so that the number of fe-occupied cells is maximized or minimized. For these problems we obtain running times of the form O(kn polylog n). We also consider the problem of translating a finite size grid, with m cells, in order to maximize the number of fe-occupied cells. Here we obtain a running time of the form O(knm polylog nm)

    Unextendible mutually unbiased bases (after Mandayam, Bandyopadhyay, Grassl and Wootters)

    Get PDF
    We consider questions posed in a recent paper of Mandayam et al. (2014) on the nature of unextendible mutually unbiased bases. We describe a conceptual framework to study these questions, using a connection proved by the author in Thas (2009) between the set of nonidentity generalized Pauli operators on the Hilbert space of N d-level quantum systems, d a prime, and the geometry of non-degenerate alternating bilinear forms of rank N over finite fields F d We then supply alternative and short proofs of results obtained in Mandayam et al. (2014), as well as new general bounds for the problems considered in loc. cit. In this setting, we also solve Conjecture 1 of Mandayam et al. (2014) and speculate on variations of this conjecture

    A moving control volume approach to computing hydrodynamic forces and torques on immersed bodies

    Full text link
    We present a moving control volume (CV) approach to computing hydrodynamic forces and torques on complex geometries. The method requires surface and volumetric integrals over a simple and regular Cartesian box that moves with an arbitrary velocity to enclose the body at all times. The moving box is aligned with Cartesian grid faces, which makes the integral evaluation straightforward in an immersed boundary (IB) framework. Discontinuous and noisy derivatives of velocity and pressure at the fluid-structure interface are avoided and far-field (smooth) velocity and pressure information is used. We re-visit the approach to compute hydrodynamic forces and torques through force/torque balance equation in a Lagrangian frame that some of us took in a prior work (Bhalla et al., J Comp Phys, 2013). We prove the equivalence of the two approaches for IB methods, thanks to the use of Peskin's delta functions. Both approaches are able to suppress spurious force oscillations and are in excellent agreement, as expected theoretically. Test cases ranging from Stokes to high Reynolds number regimes are considered. We discuss regridding issues for the moving CV method in an adaptive mesh refinement (AMR) context. The proposed moving CV method is not limited to a specific IB method and can also be used, for example, with embedded boundary methods

    Sequential Design with Mutual Information for Computer Experiments (MICE): Emulation of a Tsunami Model

    Get PDF
    Computer simulators can be computationally intensive to run over a large number of input values, as required for optimization and various uncertainty quantification tasks. The standard paradigm for the design and analysis of computer experiments is to employ Gaussian random fields to model computer simulators. Gaussian process models are trained on input-output data obtained from simulation runs at various input values. Following this approach, we propose a sequential design algorithm, MICE (Mutual Information for Computer Experiments), that adaptively selects the input values at which to run the computer simulator, in order to maximize the expected information gain (mutual information) over the input space. The superior computational efficiency of the MICE algorithm compared to other algorithms is demonstrated by test functions, and a tsunami simulator with overall gains of up to 20% in that case
    • …
    corecore