35,963 research outputs found

    An Agent-Based Simulation to Explore Communication in a System to Control Urban Traffic with Smart Traffic Lights

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    Populational growth increases the number of cars and makes the transport infrastructure increasingly saturated. The control of traffic lights by intelligent software is a promising way to solve the problem caused by this situation. This article addresses this problem that occurs in urban traffic. An agent-based simulation of an urban traffic control system is proposed. The solution is offered as intelligent traffic lights as agents to alleviate traffic congestion at a given location. Each agent controls a crossing and maintains communication with agents from other corners. Thus, they can have greater control of a larger area and identify patterns that can help them to solve congestion problems. The results of our simulated experiments point to the improvement of the urban traffic when using the proposed Multiagent System, in comparison with an approach that uses crossing agents without communication and other that implements static traffic lights

    Traffic3D:A new traffic simulation paradigm

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    The field of Deep Reinforcement Learning has evolved significantly over the last few years. However, an important and not yet fully-attained goal is to produce intelligent agents which can be successfully taken out of the laboratory and employed in the real-world. Intelligent agents that are successfully deployable in real-world settings require substantial prior exposure to their intended environments. When this is not practical or possible, the agents benefit from being trained and tested on powerful test-beds, effectively replicating the real-world. To achieve traffic management at an unprecedented level of efficiency, in this work, we demonstrate a significantly richer new traffic simulation environment; Traffic3D, a platform to effectively simulate and evaluate a variety of 3D road traffic scenarios, closely mimicking real-world traffic characteristics, including faithful simulation of individual vehicle behavior, precise physics of movement and photo-realism. In addition to deep reinforcement learning, Traffic3D also facilitates research in several other domains such as imitation learning, learning by interaction, visual question answering, object detection and segmentation, unsupervised representation learning and procedural generation

    Traffic3d:A rich 3D-traffic environment to train intelligent agents

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    The last few years marked a substantial development in the domain of Deep Reinforcement Learning. However, a crucial and not yet fully achieved objective is to devise intelligent agents which can be successfully taken out of the laboratory and employed in the real world. Intelligent agents that are successfully deployable in true physical settings, require substantial prior exposure to their intended environments. When this is not practical or possible, the agents benefit from being trained and tested on powerful test-beds, effectively replicating the real world. To achieve traffic management at an unprecedented level of efficiency, in this paper, we introduce a significantly richer new traffic simulation environment; Traffic3D. Traffic3D is a unique platform built to effectively simulate and evaluate a variety of 3D-road traffic scenarios, closely mimicking real-world traffic characteristics including faithful simulation of individual vehicle behavior, precise physics of movement and photo-realism. We discuss the merits of Traffic3D in comparison to state-of-the-art traffic-based simulators. Along with deep reinforcement learning, Traffic3D facilitates research across various domains such as object detection and segmentation, unsupervised representation learning, visual question answering, procedural generation, imitation learning and learning by interaction

    The urban real-time traffic control (URTC) system : a study of designing the controller and its simulation

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    The growth of the number of automobiles on the roads in China has put higher demands on the traffic control system that needs to efficiently reduce the level of congestion occurrence, which increases travel delay, fuel consumption, and air pollution. The traffic control system, urban real-time traffic control system based on multi-agent (MA-URTC) is presented in this thesis. According to the present situation and the traffic's future development in China, the researches on intelligent traffic control strategy and simulation based on agent lays a foundation for the realization of the system. The thesis is organized as follows: The first part focuses on the intersection' real-time signal control strategy. It contains the limitations of current traffic control systems, application of artificial intelligence in the research, how to bring the dynamic traffic flow forecast into effect by combining the neural network with the genetic arithmetic, and traffic signal real-time control strategy based on fuzzy control. The author uses sorne simple simulation results to testify its superiority. We adopt the latest agent technology in designing the logical structure of the MA-URTC system. By exchanging traffic flows information among the relative agents, MA-URTC provides a new concept in urban traffic control. With a global coordination and cooperation on autonomy-based view of the traffic in cities, MA-URTC anticipates the congestion and control traffic flows. It is designed to support the real-time dynamic selection of intelligent traffic control strategy and the real-time communication requirements, together with a sufficient level of fault-tolerance. Due to the complexity and levity of urban traffic, none strategy can be universally applicable. The agent can independently choose the best scheme according to the real-time situation. To develop an advanced traffic simulation system it can be helpful for us to find the best scheme and the best switch-point of different schemes. Thus we can better deal with the different real-time traffic situations. The second part discusses the architecture and function of the intelligent traffic control simulation based on agent. Meanwhile the author discusses the design model of the vehicle-agent, road agent in traffic network and the intersection-agent so that we can better simulate the real-time environment. The vehicle-agent carries out the intelligent simulation based on the characteristics of the drivers in the actual traffic condition to avoid the disadvantage of the traditional traffic simulation system, simple-functioned algorithm of the vehicles model and unfeasible forecasting hypothesis. It improves the practicability of the whole simulation system greatly. The road agent's significance lies in its guidance of the traffic participants. It avoids the urban traffic control that depends on only the traffic signal control at intersection. It gives the traffic participants the most comfortable and direct guidance in traveling. It can also make a real-time and dynamic adjustment on the urban traffic flow, thus greatly lighten the pressure of signal control in intersection area. To sorne extent, the road agent is equal to the pre-caution mechanism. In the future, the construction of urban roads tends to be more intelligent. Therefore, the research on road agent is very important. All kinds of agents in MA-URTC are interconnected through a computer network. In the end, the author discusses the direction of future research. As the whole system is a multi-agent system, the intersection, the road and the vehicle belongs to multi-agent system respectively. So the emphasis should be put on the structure design and communication of all kinds of traffic agents in the system. Meanwhile, as an open and flexible real-time traffic control system, it is also concerned with how to collaborate with other related systems effectively, how to conform the resources and how to make the traffic participants anywhere throughout the city be in the best traffic guidance at all times and places. To actualize the genuine ITS will be our final goal. \ud ______________________________________________________________________________ \ud MOTS-CLÉS DE L’AUTEUR : Artificial Intelligence, Computer simulation, Fuzzy control, Genetic Algorithm, Intelligent traffic control, ITS, Multi-agent, Neural Network, Real-time

    CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario

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    Traffic signal control is an emerging application scenario for reinforcement learning. Besides being as an important problem that affects people's daily life in commuting, traffic signal control poses its unique challenges for reinforcement learning in terms of adapting to dynamic traffic environment and coordinating thousands of agents including vehicles and pedestrians. A key factor in the success of modern reinforcement learning relies on a good simulator to generate a large number of data samples for learning. The most commonly used open-source traffic simulator SUMO is, however, not scalable to large road network and large traffic flow, which hinders the study of reinforcement learning on traffic scenarios. This motivates us to create a new traffic simulator CityFlow with fundamentally optimized data structures and efficient algorithms. CityFlow can support flexible definitions for road network and traffic flow based on synthetic and real-world data. It also provides user-friendly interface for reinforcement learning. Most importantly, CityFlow is more than twenty times faster than SUMO and is capable of supporting city-wide traffic simulation with an interactive render for monitoring. Besides traffic signal control, CityFlow could serve as the base for other transportation studies and can create new possibilities to test machine learning methods in the intelligent transportation domain.Comment: WWW 2019 Demo Pape

    A State-of-the-art Integrated Transportation Simulation Platform

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    Nowadays, universities and companies have a huge need for simulation and modelling methodologies. In the particular case of traffic and transportation, making physical modifications to the real traffic networks could be highly expensive, dependent on political decisions and could be highly disruptive to the environment. However, while studying a specific domain or problem, analysing a problem through simulation may not be trivial and may need several simulation tools, hence raising interoperability issues. To overcome these problems, we propose an agent-directed transportation simulation platform, through the cloud, by means of services. We intend to use the IEEE standard HLA (High Level Architecture) for simulators interoperability and agents for controlling and coordination. Our motivations are to allow multiresolution analysis of complex domains, to allow experts to collaborate on the analysis of a common problem and to allow co-simulation and synergy of different application domains. This paper will start by presenting some preliminary background concepts to help better understand the scope of this work. After that, the results of a literature review is shown. Finally, the general architecture of a transportation simulation platform is proposed
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