480 research outputs found
A Hierarchical Emotion Regulated Sensorimotor Model: Case Studies
Inspired by the hierarchical cognitive architecture and the perception-action
model (PAM), we propose that the internal status acts as a kind of
common-coding representation which affects, mediates and even regulates the
sensorimotor behaviours. These regulation can be depicted in the Bayesian
framework, that is why cognitive agents are able to generate behaviours with
subtle differences according to their emotion or recognize the emotion by
perception. A novel recurrent neural network called recurrent neural network
with parametric bias units (RNNPB) runs in three modes, constructing a
two-level emotion regulated learning model, was further applied to testify this
theory in two different cases.Comment: Accepted at The 5th International Conference on Data-Driven Control
and Learning Systems. 201
Integration of Action and Language Knowledge: A Roadmap for Developmental Robotics
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Dynamic field theory (DFT): applications in Cognitive Science and Robotics
Review article about Dynamic Field theory and applications in cognitive science and roboticseuCognition : the European Network for Advancement of Artificial Cognitive System
Towards the Grounding of Abstract Words: A Neural Network Model for Cognitive Robots
In this paper, a model based on Artificial Neural Networks (ANNs) extends the symbol grounding mechanism toabstract words for cognitive robots. The aim of this work is to obtain a semantic representation of abstract concepts through the grounding in sensorimotor experiences for a humanoid robotic platform. Simulation experiments have been developed on a software environment for the iCub robot. Words that express general actions with a sensorimotor component are first taught to the simulated robot. During the training stage the robot first learns to perform a set of basic action primitives through the mechanism of direct grounding. Subsequently, the grounding of action primitives, acquired via direct sensorimotor experience, is transferred to higher-order words via linguistic descriptions. The idea is that by combining words grounded in sensorimotor experience the simulated robot can acquire more abstract concepts. The experiments aim to teach the robot the meaning of abstract words by making it experience sensorimotor actions. The iCub humanoid robot will be used for testing experiments on a real robotic architecture
TOWARDS THE GROUNDING OF ABSTRACT CATEGORIES IN COGNITIVE ROBOTS
The grounding of language in humanoid robots is a fundamental problem, especially
in social scenarios which involve the interaction of robots with human beings. Indeed,
natural language represents the most natural interface for humans to interact
and exchange information about concrete entities like KNIFE, HAMMER and abstract
concepts such as MAKE, USE. This research domain is very important not
only for the advances that it can produce in the design of human-robot communication
systems, but also for the implication that it can have on cognitive science.
Abstract words are used in daily conversations among people to describe events and
situations that occur in the environment. Many scholars have suggested that the
distinction between concrete and abstract words is a continuum according to which
all entities can be varied in their level of abstractness.
The work presented herein aimed to ground abstract concepts, similarly to concrete
ones, in perception and action systems. This permitted to investigate how different
behavioural and cognitive capabilities can be integrated in a humanoid robot in
order to bootstrap the development of higher-order skills such as the acquisition of
abstract words. To this end, three neuro-robotics models were implemented.
The first neuro-robotics experiment consisted in training a humanoid robot to perform
a set of motor primitives (e.g. PUSH, PULL, etc.) that hierarchically combined
led to the acquisition of higher-order words (e.g. ACCEPT, REJECT). The
implementation of this model, based on a feed-forward artificial neural networks,
permitted the assessment of the training methodology adopted for the grounding of
language in humanoid robots.
In the second experiment, the architecture used for carrying out the first study
was reimplemented employing recurrent artificial neural networks that enabled the
temporal specification of the action primitives to be executed by the robot. This
permitted to increase the combinations of actions that can be taught to the robot
for the generation of more complex movements.
For the third experiment, a model based on recurrent neural networks that integrated
multi-modal inputs (i.e. language, vision and proprioception) was implemented for
the grounding of abstract action words (e.g. USE, MAKE). Abstract representations
of actions ("one-hot" encoding) used in the other two experiments, were replaced
with the joints values recorded from the iCub robot sensors.
Experimental results showed that motor primitives have different activation patterns
according to the action's sequence in which they are embedded. Furthermore, the
performed simulations suggested that the acquisition of concepts related to abstract
action words requires the reactivation of similar internal representations activated
during the acquisition of the basic concepts, directly grounded in perceptual and
sensorimotor knowledge, contained in the hierarchical structure of the words used
to ground the abstract action words.This study was financed by the EU project RobotDoC (235065) from the Seventh
Framework Programme (FP7), Marie Curie Actions Initial Training Network
Intrinsic Motivation Systems for Autonomous Mental Development
Exploratory activities seem to be intrinsically rewarding
for children and crucial for their cognitive development.
Can a machine be endowed with such an intrinsic motivation
system? This is the question we study in this paper, presenting a number of computational systems that try to capture this drive towards novel or curious situations. After discussing related research coming from developmental psychology, neuroscience, developmental robotics, and active learning, this paper presents the mechanism of Intelligent Adaptive Curiosity, an intrinsic motivation system which pushes a robot towards situations in which it maximizes its learning progress. This drive makes the robot focus on situations which are neither too predictable nor too unpredictable, thus permitting autonomous mental development.The complexity of the robot’s activities autonomously increases and complex developmental sequences self-organize without being constructed in a supervised manner. Two experiments are presented illustrating the stage-like organization emerging with this mechanism. In one of them, a physical robot is placed on a baby play mat with objects that it can learn to manipulate. Experimental results show that the robot first spends time in situations
which are easy to learn, then shifts its attention progressively to situations of increasing difficulty, avoiding situations in which nothing can be learned. Finally, these various results are discussed in relation to more complex forms of behavioral organization and data coming from developmental psychology.
Key words: Active learning, autonomy, behavior, complexity,
curiosity, development, developmental trajectory, epigenetic
robotics, intrinsic motivation, learning, reinforcement learning,
values
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