10,971 research outputs found
The Internet of Things Will Thrive by 2025
This report is the latest research report in a sustained effort throughout 2014 by the Pew Research Center Internet Project to mark the 25th anniversary of the creation of the World Wide Web by Sir Tim Berners-LeeThis current report is an analysis of opinions about the likely expansion of the Internet of Things (sometimes called the Cloud of Things), a catchall phrase for the array of devices, appliances, vehicles, wearable material, and sensor-laden parts of the environment that connect to each other and feed data back and forth. It covers the over 1,600 responses that were offered specifically about our question about where the Internet of Things would stand by the year 2025. The report is the next in a series of eight Pew Research and Elon University analyses to be issued this year in which experts will share their expectations about the future of such things as privacy, cybersecurity, and net neutrality. It includes some of the best and most provocative of the predictions survey respondents made when specifically asked to share their views about the evolution of embedded and wearable computing and the Internet of Things
Mobihealth: mobile health services based on body area networks
In this chapter we describe the concept of MobiHealth and the approach developed during the MobiHealth project (MobiHealth, 2002). The concept was to bring together the technologies of Body Area Networks (BANs), wireless broadband communications and wearable medical devices to provide mobile healthcare services for patients and health professionals. These technologies enable remote patient care services such as management of chronic conditions and detection of health emergencies. Because the patient is free to move anywhere whilst wearing the MobiHealth BAN, patient mobility is maximised. The vision is that patients can enjoy enhanced freedom and quality of life through avoidance or reduction of hospital stays. For the health services it means that pressure on overstretched hospital services can be alleviated
An Accurate EEGNet-based Motor-Imagery Brain-Computer Interface for Low-Power Edge Computing
This paper presents an accurate and robust embedded motor-imagery
brain-computer interface (MI-BCI). The proposed novel model, based on EEGNet,
matches the requirements of memory footprint and computational resources of
low-power microcontroller units (MCUs), such as the ARM Cortex-M family.
Furthermore, the paper presents a set of methods, including temporal
downsampling, channel selection, and narrowing of the classification window, to
further scale down the model to relax memory requirements with negligible
accuracy degradation. Experimental results on the Physionet EEG Motor
Movement/Imagery Dataset show that standard EEGNet achieves 82.43%, 75.07%, and
65.07% classification accuracy on 2-, 3-, and 4-class MI tasks in global
validation, outperforming the state-of-the-art (SoA) convolutional neural
network (CNN) by 2.05%, 5.25%, and 5.48%. Our novel method further scales down
the standard EEGNet at a negligible accuracy loss of 0.31% with 7.6x memory
footprint reduction and a small accuracy loss of 2.51% with 15x reduction. The
scaled models are deployed on a commercial Cortex-M4F MCU taking 101ms and
consuming 4.28mJ per inference for operating the smallest model, and on a
Cortex-M7 with 44ms and 18.1mJ per inference for the medium-sized model,
enabling a fully autonomous, wearable, and accurate low-power BCI
Communicating beyond the word - designing a wearable computing device for Generation Z
Humans have always communicated with each other. When the smartphone technology was launched on the market, it revolutionized the way people communicate. This smartphone technology is constantly evolving and during 2014 wearable computing seems to be in the focal point at most smartphone technology conferences. This master thesis aims to discover how a wearable computing device can further develop the communication between people with focus on communication beyond using words. Generation Z was chosen as a focus group. Their communication patterns, behavior and needs were the central parts for this thesis. A concept with a Low-Fidelity prototype was developed to visualize how a wearable computing device can be designed to take the communication beyond using only words. This concept and its design were developed using features of participatory design with help from possible end-users. Additionally, a usability evaluation on the final prototype was carried out. Three essential characteristics of the concept have been identified during the work process; beyond using words, predetermined message and spontaneous and easy. All three characteristics together make the concept well suitable for a wearable computing device since it takes the userâs interaction and communication behavior to a new level
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