4,340 research outputs found
Toward autonomous exploration in confined underwater environments
Author Posting. © The Author(s), 2015. This is the author's version of the work. It is posted here by permission of John Wiley & Sons for personal use, not for redistribution. The definitive version was published in Journal of Field Robotics 33 (2016): 994-1012, doi:10.1002/rob.21640.In this field note we detail the operations and discuss the results of an experiment conducted
in the unstructured environment of an underwater cave complex, using an autonomous underwater vehicle (AUV). For this experiment the AUV was equipped with two acoustic
sonar to simultaneously map the caves’ horizontal and vertical surfaces. Although the
caves’ spatial complexity required AUV guidance by a diver, this field deployment successfully demonstrates a scan matching algorithm in a simultaneous localization and mapping (SLAM) framework that significantly reduces and bounds the localization error for fully
autonomous navigation. These methods are generalizable for AUV exploration in confined
underwater environments where surfacing or pre-deployment of localization equipment are
not feasible and may provide a useful step toward AUV utilization as a response tool in
confined underwater disaster areas.This research work was partially sponsored by the EU FP7-Projects: Tecniospring-
Marie Curie (TECSPR13-1-0052), MORPH (FP7-ICT-2011-7-288704), Eurofleets2 (FP7-INF-2012-312762),
and the National Science Foundation (OCE-0955674)
An Overview of AUV Algorithms Research and Testbed at the University of Michigan
This paper provides a general overview of the autonomous underwater vehicle (AUV) research projects being pursued within the Perceptual Robotics Laboratory (PeRL) at the University of Michigan. Founded in 2007, PeRL's research thrust is centered around improving AUV autonomy via algorithmic advancements in sensor-driven perceptual feedback for environmentally-based real-time mapping, navigation, and control. In this paper we discuss our three major research areas of: (1) real-time visual simultaneous localization and mapping (SLAM); (2) cooperative multi-vehicle navigation; and (3) perception-driven control. Pursuant to these research objectives, PeRL has acquired and significantly modified two commercial off-the-shelf (COTS) Ocean-Server Technology, Inc. Iver2 AUV platforms to serve as a real-world engineering testbed for algorithm development and validation. Details of the design modification, and related research enabled by this integration effort, are discussed herein.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/86058/1/reustice-15.pd
Streaming Scene Maps for Co-Robotic Exploration in Bandwidth Limited Environments
This paper proposes a bandwidth tunable technique for real-time probabilistic
scene modeling and mapping to enable co-robotic exploration in communication
constrained environments such as the deep sea. The parameters of the system
enable the user to characterize the scene complexity represented by the map,
which in turn determines the bandwidth requirements. The approach is
demonstrated using an underwater robot that learns an unsupervised scene model
of the environment and then uses this scene model to communicate the spatial
distribution of various high-level semantic scene constructs to a human
operator. Preliminary experiments in an artificially constructed tank
environment as well as simulated missions over a 10m10m coral reef
using real data show the tunability of the maps to different bandwidth
constraints and science interests. To our knowledge this is the first paper to
quantify how the free parameters of the unsupervised scene model impact both
the scientific utility of and bandwidth required to communicate the resulting
scene model.Comment: 8 pages, 6 figures, accepted for presentation in IEEE Int. Conf. on
Robotics and Automation, ICRA '19, Montreal, Canada, May 201
3D virtualization of an underground semi-submerged cave system
Underwater caves represent the most challenging scenario for exploration, mapping and 3D modelling. In such complex environment, unsuitable to humans, highly specialized skills and expensive equipment are normally required. Technological progress and scientific innovation attempt, nowadays, to develop safer and more automatic approaches for the virtualization of these complex and not easily accessible environments, which constitute a unique natural, biological and cultural heritage. This paper presents a pilot study realised for the virtualization of 'Grotta Giusti' (Fig. 1), an underground semi-submerged cave system in central Italy. After an introduction on the virtualization process in the cultural heritage domain and a review of techniques and experiences for the virtualization of underground and submerged environments, the paper will focus on the employed virtualization techniques. In particular, the developed approach to
simultaneously survey the semi-submersed areas of the cave relying on a stereo camera system and the virtualization of the virtual cave will be discussed
CaveSeg: Deep Semantic Segmentation and Scene Parsing for Autonomous Underwater Cave Exploration
In this paper, we present CaveSeg - the first visual learning pipeline for
semantic segmentation and scene parsing for AUV navigation inside underwater
caves. We address the problem of scarce annotated training data by preparing a
comprehensive dataset for semantic segmentation of underwater cave scenes. It
contains pixel annotations for important navigation markers (e.g. caveline,
arrows), obstacles (e.g. ground plain and overhead layers), scuba divers, and
open areas for servoing. Through comprehensive benchmark analyses on cave
systems in USA, Mexico, and Spain locations, we demonstrate that robust deep
visual models can be developed based on CaveSeg for fast semantic scene parsing
of underwater cave environments. In particular, we formulate a novel
transformer-based model that is computationally light and offers near real-time
execution in addition to achieving state-of-the-art performance. Finally, we
explore the design choices and implications of semantic segmentation for visual
servoing by AUVs inside underwater caves. The proposed model and benchmark
dataset open up promising opportunities for future research in autonomous
underwater cave exploration and mapping.Comment: submitted for review in ICRA 2024. 10 pages, 9 figure
Underwater intervention robotics: An outline of the Italian national project Maris
The Italian national project MARIS (Marine Robotics for Interventions) pursues the strategic objective of studying, developing, and integrating technologies and methodologies to enable the development of autonomous underwater robotic systems employable for intervention activities. These activities are becoming progressively more typical for the underwater offshore industry, for search-and-rescue operations, and for underwater scientific missions. Within such an ambitious objective, the project consortium also intends to demonstrate the achievable operational capabilities at a proof-of-concept level by integrating the results with prototype experimental systems
Soft Robots for Ocean Exploration and Offshore Operations: A Perspective
The ocean and human activities related to the sea are under increasing pressure due to climate change, widespread pollution, and growth of the offshore energy sector. Data, in under-sampled regions of the ocean and in the offshore patches where the industrial expansion is taking place, are fundamental to manage successfully a sustainable development and to mitigate climate change. Existing technology cannot cope with the vast and harsh environments that need monitoring and sampling the most. The limiting factors are, among others, the spatial scales of the physical domain, the high pressure, and the strong hydrodynamic perturbations, which require vehicles with a combination of persistent autonomy, augmented efficiency, extreme robustness, and advanced control. In light of the most recent developments in soft robotics technologies, we propose that the use of soft robots may aid in addressing the challenges posed by abyssal and wave-dominated environments. Nevertheless, soft robots also allow for fast and low-cost manufacturing, presenting a new potential problem: marine pollution from ubiquitous soft sampling devices. In this study, the technological and scientific gaps are widely discussed, as they represent the driving factors for the development of soft robotics. Offshore industry supports increasing energy demand and the employment of robots on marine assets is growing. Such expansion needs to be sustained by the knowledge of the oceanic environment, where large remote areas are yet to be explored and adequately sampled. We offer our perspective on the development of sustainable soft systems, indicating the characteristics of the existing soft robots that promote underwater maneuverability, locomotion, and sampling. This perspective encourages an interdisciplinary approach to the design of aquatic soft robots and invites a discussion about the industrial and oceanographic needs that call for their application
Underwater robots equipped with artificial electric sense for the exploration of unconventional aquatic niches
International audienceThis article presents different use of the electric field perception in the context of underwater robot navigation. To illustrate the developed navigation behaviours we will introduce a recently launched european project named subCULTron and will show some simulation and experimentation results. The project sub- CULTron aims at achieving long-term collective robot exploration and monitoring of underwater environments. The demonstration will take place in the lagoon of Venice, a large shallow embayment composed of salt turbib water that represents a challenging environment for underwater robots as common sensor like vision or acoustic are difficult to handle. To overcome turbidity and confinement problems our robots will be equipped with artificial electric sensors that will be used as the main sensorial modality for navigation. Electric sense is a bio-inspired sense that has been developed by several species of fish living in turbib and confined underwater environment. In this paper, many different robotic behaviours based on the electric field perception will be presented, in particular we will address reactive navigation, object/robots detection, and object localization and estimation
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