69 research outputs found

    Visual communication in urban planning and urban design

    Get PDF
    This report documents the current status of visual communication in urban design and planning. Visual communication is examined through discussion of standalone and network media, specifically concentrating on visualisation on the World Wide Web(WWW).Firstly, we examine the use of Solid and Geometric Modelling for visualising urban planning and urban design. This report documents and compares examples of the use of Virtual Reality Modelling Language (VRML) and proprietary WWW based Virtual Reality modelling software. Examples include the modelling of Bath and Glasgow using both VRML 1.0 and 2.0. A review is carried out on the use of Virtual Worldsand their role in visualising urban form within multi-user environments. The use of Virtual Worlds is developed into a case study of the possibilities and limitations of Virtual Internet Design Arenas (ViDAs), an initiative undertaken at the Centre for Advanced Spatial Analysis, University College London. The use of Virtual Worlds and their development towards ViDAs is seen as one of the most important developments in visual communication for urban planning and urban design since the development plan.Secondly, photorealistic media in the process of communicating plans is examined.The process of creating photorealistic media is documented, examples of the Virtual Streetscape and Wired Whitehall Virtual Urban Interface System are provided. The conclusion is drawn that although the use of photo-realistic media on the WWW provides a way to visually communicate planning information, its use is limited. The merging of photorealistic media and solid geometric modelling is reviewed in the creation of Augmented Reality. Augmented Reality is seen to provide an important step forward in the ability to quickly and easily visualise urban planning and urban design information.Thirdly, the role of visual communication of planning data through GIS is examined interms of desktop, three dimensional and Internet based GIS systems. The evolution to Internet GIS is seen as a critical component in the development of virtual cities which will allow urban planners and urban designers to visualise and model the complexity of the built environment in networked virtual reality.Finally a viewpoint is put forward of the Virtual City, linking Internet GIS with photorealistic multi-user Virtual Worlds. At present there are constraints on how far virtual cities can be developed, but a view is provided on how these networked virtual worlds are developing to aid visual communication in urban planning and urban design

    Planning broadband infrastructure - a reference model

    Get PDF

    The Analysis of Open Source Software and Data for Establishment of GIS Services Throughout the Network in a Mapping Organization at National or International Level

    Get PDF
    Federal agencies and their partners collect and manage large amounts of geospatial data but it is often not easily found when needed, and sometimes data is collected or purchased multiple times. In short, the best government data is not always organized and managed efficiently to support decision making in a timely and cost effective manner. National mapping agencies, various Departments responsible for collection of different types of Geospatial data and their authorities cannot, for very long, continue to operate, as they did a few years ago like people living in an island. Leaders need to look at what is now possible that was not possible before, considering capabilities such as cloud computing, crowd sourced data collection, available Open source remotely sensed data and multi source information vital in decision-making as well as new Web-accessible services that provide, sometimes at no cost. Many of these services previously could be obtained only from local GIS experts. These authorities need to consider the available solution and gather information about new capabilities, reconsider agency missions and goals, review and revise policies, make budget and human resource for decisions, and evaluate new products, cloud services, and cloud service providers. To do so, we need, choosing the right tools to rich the above-mentioned goals. As we know, Data collection is the most cost effective part of the mapping and establishment of a Geographic Information system. However, it is not only because of the cost for the data collection task but also because of the damages caused by the delay and the time that takes to provide the user with proper information necessary for making decision from the field up to the user’s hand. In fact, the time consumption of a project for data collection, processing, and presentation of geospatial information has more effect on the cost of a bigger project such as disaster management, construction, city planning, environment, etc. Of course, with such a pre-assumption that we provide all the necessary information from the existing sources directed to user’s computer. The best description for a good GIS project optimization or improvement is finding a methodology to reduce the time and cost, and increase data and service quality (meaning; Accuracy, updateness, completeness, consistency, suitability, information content, integrity, integration capability, and fitness for use as well as user’s specific needs and conditions that must be addressed with a special attention). Every one of the above-mentioned issues must be addressed individually and at the same time, the whole solution must be provided in a global manner considering all the criteria. In this thesis at first, we will discuss about the problem we are facing and what is needed to be done as establishment of National Spatial Data Infra-Structure (NSDI), the definition and related components. Then after, we will be looking for available Open Source Software solutions to cover the whole process to manage; Data collection, Data base management system, data processing and finally data services and presentation. The first distinction among Software is whether they are, Open source and free or commercial and proprietary. It is important to note that in order to make distinction among softwares it is necessary to define a clear specification for this categorization. It is somehow very difficult to distinguish what software belongs to which class from legal point of view and therefore, makes it necessary to clarify what is meant by various terms. With reference to this concept there are 2 global distinctions then, inside each group, we distinguish another classification regarding their functionalities and applications they are made for in GIScience. According to the outcome of the second chapter, which is the technical process for selection of suitable and reliable software according to the characteristics of the users need and required components, we will come to next chapter. In chapter 3, we elaborate in to the details of the GeoNode software as our best candidate tools to take responsibilities of those issues stated before. In Chapter 4, we will discuss the existing Open Source Data globally available with the predefined data quality criteria (Such as theme, data content, scale, licensing, and coverage) according to the metadata statement inside the datasets by mean of bibliographic review, technical documentation and web search engines. We will discuss in chapter 5 further data quality concepts and consequently define sets of protocol for evaluation of all datasets according to the tasks that a mapping organization in general, needed to be responsible to the probable users in different disciplines such as; Reconnaissance, City Planning, Topographic mapping, Transportation, Environment control, disaster management and etc… In Chapter 6, all the data quality assessment and protocols will be implemented into the pre-filtered, proposed datasets. In the final scores and ranking result, each datasets will have a value corresponding to their quality according to the sets of rules that are defined in previous chapter. In last steps, there will be a vector of weight that is derived from the questions that has to be answered by user with reference to the project in hand in order to finalize the most appropriate selection of Free and Open Source Data. This Data quality preference has to be defined by identifying a set of weight vector, and then they have to be applied to the quality matrix in order to get a final quality scores and ranking. At the end of this chapter there will be a section presenting data sets utilization in various projects such as “ Early Impact Analysis” as well as “Extreme Rainfall Detection System (ERDS)- version 2” performed by ITHACA. Finally, in conclusion, the important criteria, as well as future trend in GIS software are discussed and at the end recommendations will be presented

    Geomedia in the primary school. An explorative study of European primary geography teachers' experience

    Get PDF
    This study aims to provide further understanding on European primary geography teachers' conceptual and factual standpoint on the use of digital technologies in primary geography lessons by researching their technological, pedagogical and content knowledge (TPACK), together with their teaching praxis and their teaching context. The study includes both qualitative and quantitative methodology and consists of two research modules. The first is a large-scale survey administered online to a voluntary sample of primary geography teachers (N=200) teaching to 8-10 years old pupils in a selection of seven different European countries (United Kingdom, Italy, Germany, Spain, Finland, Romania and Turkey). The second is a national case-study (N=21) based on the experience of a continuing professional development workshop attended by a group of Italian primary geography teachers. The results report that primary geography teachers share a critical perception of knowledge on geography and indicate the teachers own geographical education as the main problem of teaching geography with technology at primary level today. This lack of confidence, however, co-exist with other factors already studied in literature, as for example the presence of ICT at school and teachers' system of beliefs concerning the efficacy of implementing ICT in their lessons. Ultimately, this study confirms that the simple implementation of ICT does not represent a valid solution to ameliorate geographical learning at primary level, and supports continuing professional development as a valid, appreciated, and efficient way to support teachers that want to improve their teaching of geography by introducing and using ICT in their lessons

    Time for mapping:Cartographic temporalities

    Get PDF

    Towards the development of a strategy for a national spatial data infrastructure

    Get PDF
    In today's world of ever advancing technology the time is precisely right for investment in the development and implementation of a national spatial data infrastructure. This implies that all spatial data presently scattered in different departments and organisations are coordinated and shared. In the Kingdom of Saudi Arabia there are a number of different mapping and Geographic Information System (GIS) activities being implemented within various government organisations, each with its own merits. Certain research and pilot projects have also been carried out aiming to provide help and recommendations with regard to spatial data sharing and to promote awareness of the importance of spatial data to the Kingdom's development. However, there is an urgent need for a consolidation of effort to avoid the costly mistake of duplication of work; hence the need for a unified national spatial data infrastructure. This research aims to develop a conceptual framework for a strategy for a national spatial data infrastructure (SNSDI) including its main components. A proposal is presented for a Saudi national spatial data infrastructure (which happens to have the same abbreviation - SNSDI) to consolidate isolated mapping and spatial data efforts in the Kingdom of Saudi Arabia in place of the current practice of each agency acting independently. This research project will hopefully provide a leadership role in developing a Kingdom-wide spatial data infrastructure

    Human Machine Interaction

    Get PDF
    In this book, the reader will find a set of papers divided into two sections. The first section presents different proposals focused on the human-machine interaction development process. The second section is devoted to different aspects of interaction, with a special emphasis on the physical interaction

    Collaborative geographic visualization

    Get PDF
    Dissertação apresentada na Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa para a obtenção do grau de Mestre em Engenharia do Ambiente, perfil Gestão e Sistemas AmbientaisThe present document is a revision of essential references to take into account when developing ubiquitous Geographical Information Systems (GIS) with collaborative visualization purposes. Its chapters focus, respectively, on general principles of GIS, its multimedia components and ubiquitous practices; geo-referenced information visualization and its graphical components of virtual and augmented reality; collaborative environments, its technological requirements, architectural specificities, and models for collective information management; and some final considerations about the future and challenges of collaborative visualization of GIS in ubiquitous environment

    LOCATIVE MEDIA, AUGMENTED REALITIES AND THE ORDINARY AMERICAN LANDSCAPE

    Get PDF
    This dissertation investigates the role of annotative locative media in mediating experiences of place. The overarching impetus motivating this research is the need to bring to bear the theoretical and substantive concerns of cultural landscape studies on the development of a methodological framework for interrogating the ways in which annotative locative media reconfigure experiences of urban landscapes. I take as my empirical cases i) Google Maps with its associated Street View and locational placemark interface, and ii) Layar, an augmented reality platform combining digital mapping and real-time locational augmentation. In the spirit of landscape studies’ longstanding and renewed interest in what may be termed “ordinary” residential landscapes, and reflecting the increasing imbrication of locative media technologies in everyday lives, the empirical research is based in Kenwick, a middleclass, urban residential neighborhood in Lexington, Kentucky. Overall, I present an argument about the need to consider the digital, code (i.e. software), and specifically locative media, in the intellectual context of critical geographies in general and cultural landscape studies in particular
    corecore