1,864 research outputs found

    Tight Bounds on The Clique Chromatic Number

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    The clique chromatic number of a graph is the minimum number of colours needed to colour its vertices so that no inclusion-wise maximal clique which is not an isolated vertex is monochromatic. We show that every graph of maximum degree Δ\Delta has clique chromatic number O(Δlog Δ)O\left(\frac{\Delta}{\log~\Delta}\right). We obtain as a corollary that every nn-vertex graph has clique chromatic number O(nlog n)O\left(\sqrt{\frac{n}{\log ~n}}\right). Both these results are tight

    On Throughput and Decoding Delay Performance of Instantly Decodable Network Coding

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    In this paper, a comprehensive study of packet-based instantly decodable network coding (IDNC) for single-hop wireless broadcast is presented. The optimal IDNC solution in terms of throughput is proposed and its packet decoding delay performance is investigated. Lower and upper bounds on the achievable throughput and decoding delay performance of IDNC are derived and assessed through extensive simulations. Furthermore, the impact of receivers' feedback frequency on the performance of IDNC is studied and optimal IDNC solutions are proposed for scenarios where receivers' feedback is only available after and IDNC round, composed of several coded transmissions. However, since finding these IDNC optimal solutions is computational complex, we further propose simple yet efficient heuristic IDNC algorithms. The impact of system settings and parameters such as channel erasure probability, feedback frequency, and the number of receivers is also investigated and simple guidelines for practical implementations of IDNC are proposed.Comment: This is a 14-page paper submitted to IEEE/ACM Transaction on Networking. arXiv admin note: text overlap with arXiv:1208.238

    Some results on chromatic number as a function of triangle count

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    A variety of powerful extremal results have been shown for the chromatic number of triangle-free graphs. Three noteworthy bounds are in terms of the number of vertices, edges, and maximum degree given by Poljak \& Tuza (1994), and Johansson. There have been comparatively fewer works extending these types of bounds to graphs with a small number of triangles. One noteworthy exception is a result of Alon et. al (1999) bounding the chromatic number for graphs with low degree and few triangles per vertex; this bound is nearly the same as for triangle-free graphs. This type of parametrization is much less rigid, and has appeared in dozens of combinatorial constructions. In this paper, we show a similar type of result for χ(G)\chi(G) as a function of the number of vertices nn, the number of edges mm, as well as the triangle count (both local and global measures). Our results smoothly interpolate between the generic bounds true for all graphs and bounds for triangle-free graphs. Our results are tight for most of these cases; we show how an open problem regarding fractional chromatic number and degeneracy in triangle-free graphs can resolve the small remaining gap in our bounds

    Dependent Random Graphs and Multiparty Pointer Jumping

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    We initiate a study of a relaxed version of the standard Erdos-Renyi random graph model, where each edge may depend on a few other edges. We call such graphs "dependent random graphs". Our main result in this direction is a thorough understanding of the clique number of dependent random graphs. We also obtain bounds for the chromatic number. Surprisingly, many of the standard properties of random graphs also hold in this relaxed setting. We show that with high probability, a dependent random graph will contain a clique of size (1o(1))lognlog(1/p)\frac{(1-o(1))\log n}{\log(1/p)}, and the chromatic number will be at most nlog(1/1p)logn\frac{n \log(1/1-p)}{\log n}. As an application and second main result, we give a new communication protocol for the k-player Multiparty Pointer Jumping (MPJ_k) problem in the number-on-the-forehead (NOF) model. Multiparty Pointer Jumping is one of the canonical NOF communication problems, yet even for three players, its communication complexity is not well understood. Our protocol for MPJ_3 costs O(nloglognlogn)O(\frac{n\log\log n}{\log n}) communication, improving on a bound of Brody and Chakrabarti [BC08]. We extend our protocol to the non-Boolean pointer jumping problem MPJ^k\widehat{MPJ}_k, achieving an upper bound which is o(n) for any k>=4k >= 4 players. This is the first o(n) bound for MPJ^k\widehat{MPJ}_k and improves on a bound of Damm, Jukna, and Sgall [DJS98] which has stood for almost twenty years.Comment: 18 page

    Sum Coloring : New upper bounds for the chromatic strength

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    The Minimum Sum Coloring Problem (MSCP) is derived from the Graph Coloring Problem (GCP) by associating a weight to each color. The aim of MSCP is to find a coloring solution of a graph such that the sum of color weights is minimum. MSCP has important applications in fields such as scheduling and VLSI design. We propose in this paper new upper bounds of the chromatic strength, i.e. the minimum number of colors in an optimal solution of MSCP, based on an abstraction of all possible colorings of a graph called motif. Experimental results on standard benchmarks show that our new bounds are significantly tighter than the previous bounds in general, allowing to reduce substantially the search space when solving MSCP .Comment: pre-prin
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