13,321 research outputs found
Usability discussions in open source development
The public nature of discussion in open source projects provides a valuable resource for understanding the mechanisms of open source software development.
In this paper we explore how open source projects address issues of usability. We examine bug reports of several projects to characterise how developers address and resolve issues concerning user interfaces and interaction design. We discuss how bug reporting and discussion systems can be improved to better support bug reporters and open source developers
The design of sonically-enhanced widgets
This paper describes the design of user-interface widgets that include non-speech sound. Previous research has shown that the addition of sound can improve the usability of human–computer interfaces. However, there is little research to show where the best places are to add sound to improve usability. The approach described here is to integrate sound into widgets, the basic components of the human–computer interface. An overall structure for the integration of sound is presented. There are many problems with current graphical widgets and many of these are difficult to correct by using more graphics. This paper presents many of the standard graphical widgets and describes how sound can be added. It describes in detail usability problems with the widgets and then the non-speech sounds to overcome them. The non-speech sounds used are earcons. These sonically-enhanced widgets allow designers who are not sound experts to create interfaces that effectively improve usability and have coherent and consistent sounds
Exploring usability discussions in open source development
The public nature of discussion in open source projects provides a valuable resource for understanding the mechanisms of open source software development. In this paper we explore how open source projects address issues of usability. We examine bug reports of several projects to characterise how developers address and resolve issues concerning user interfaces and interaction design. We discuss how bug reporting and discussion systems can be improved to better support bug reporters and open source developers
From usability to secure computing and back again
Secure multi-party computation (MPC) allows multiple parties
to jointly compute the output of a function while preserving
the privacy of any individual party’s inputs to that function.
As MPC protocols transition from research prototypes to realworld
applications, the usability of MPC-enabled applications
is increasingly critical to their successful deployment and
widespread adoption. Our Web-MPC platform, designed with
a focus on usability, has been deployed for privacy-preserving
data aggregation initiatives with the City of Boston and the
Greater Boston Chamber of Commerce. After building and
deploying an initial version of the platform, we conducted a
heuristic evaluation to identify usability improvements and
implemented corresponding application enhancements. However,
it is difficult to gauge the effectiveness of these changes
within the context of real-world deployments using traditional
web analytics tools without compromising the security guarantees
of the platform. This work consists of two contributions
that address this challenge: (1) the Web-MPC platform has
been extended with the capability to collect web analytics
using existing MPC protocols, and (2) as a test of this feature
and a way to inform future work, this capability has been
leveraged to conduct a usability study comparing the two versions
ofWeb-MPC. While many efforts have focused on ways
to enhance the usability of privacy-preserving technologies,
this study serves as a model for using a privacy-preserving
data-driven approach to evaluate and enhance the usability of
privacy-preserving websites and applications deployed in realworld
scenarios. Data collected in this study yields insights
into the relationship between usability and security; these can
help inform future implementations of MPC solutions.Published versio
Correcting menu usability problems with sound
Future human-computer interfaces will use more than just graphical output to display information. In this paper we suggest that sound and graphics together can be used to improve interaction. We describe an experiment to improve the usability of standard graphical menus by the addition of sound. One common difficulty is slipping off a menu item by mistake when trying to select it. One of the causes of this is insufficient feedback. We designed and experimentally evaluated a new set of menus with much more salient audio feedback to solve this problem. The results from the experiment showed a significant reduction in the subjective effort required to use the new sonically-enhanced menus along with significantly reduced error recovery times. A significantly larger number of errors were also corrected with sound
Spatial audio in small display screen devices
Our work addresses the problem of (visual) clutter in mobile device interfaces. The solution we propose involves the translation of technique-from the graphical to the audio domain-for expliting space in information representation. This article presents an illustrative example in the form of a spatialisedaudio progress bar. In usability tests, participants performed background monitoring tasks significantly more accurately using this spatialised audio (a compared with a conventional visual) progress bar. Moreover, their performance in a simultaneously running, visually demanding foreground task was significantly improved in the eye-free monitoring condition. These results have important implications for the design of multi-tasking interfaces for mobile devices
Efficiency of Spearcon-Enhanced Navigation of One Dimensional Electronic Menus
This study simulated and compared cell phone contact book menu navigation using combinations of both auditory (text-to-speech and spearcons) and visual cues. A total of 127 undergraduates participated in a study that required using one of five conditions of alphabetically listed menu cues to find a target name. Participants using visual cues (either alone or combined with auditory cues) outperformed those using only auditory cues. Performance was not found to be significantly different among the three auditory only conditions. When combined with visual cues, spearcons improved navigational efficiency more than both text-to-speech cues and menus using no sound, and provided evidence for the ability of sound to enhance visual menus. Research results provide evidence applicable to efficient auditory menu creation.Gregory Corso - Committee Member/Second Reader ; Bruce Walker - Faculty Mento
Testing of a novel web browser interface for the Chinese market
This paper compares the perspicacity, appropriateness and preference of web browser icons from leading software providers with those of a culture-specific design. This online study was conducted in Taiwan and involved 103 participants, who were given three sets of web browser icons to review, namely Microsoft Internet Explorer, Macintosh Safari, and culturally specific icons created using the Culture-Centred Design methodology. The findings of the study show that all three sets have generally high recognition rates, but that some icon functions (e.g. Go/Visit and Favourite) in all three sets have poor recognition rates and are considered inappropriate
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