1,152 research outputs found

    Sonified freaks and sounding prostheses: sonic representation of bodies in performance art

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    This study is concerned with the role of sound in the presentation and representation of bodies in performance art that incorporates digital technologies. It consists of a written thesis accompanied by a portfolio with documentation of original artwork. Since the 1960s, performance artists have explored the use of sensor technologies to register signals generated by the body and synthesize or control sound. However, both practical and theoretical approaches to biosignal sonification in this field have almost entirely focused on musical (formalist) perspectives, technological innovation, or heightening the performer’s and spectator’s awareness of their body’s physiology. Little attention has been paid to the usually conspicuous interaction between body and technological equipment and the role of the generated sound in the context of cultural critical debates regarding the performing body. The present study responds to this observation in two ways: Firstly, the written part of the study examines existing biosignal performance practices. It seeks to demonstrate that artists’ decisions on the design of sensor technology and sound synthesis or manipulation methods are often complicit in the representation of normative body types and behaviour. Drawing from a concept of the sonified body as a transgressive or ‘freak’ body, three critical perspectives on biosignal sonification in digital performance are proposed: A reading of body sonification methods from a gender-critical perspective, an inquiry in the context of Mikhail Bakhtin’s concepts of the grotesque and the classical body, and a conceptualization of the sonified body as a posthuman prosthetisized body. This part of the study serves as a framework for its second objective: the development of practical performance strategies to address and challenge cultural conventions concerning ‘the’ body’s form and role in society. This aspect of the thesis is developed in conjunction with, and further explored in, the artwork documented in the portfolio. The practical part of the study consists of three digital performance works. ELECTRODE (2011) involves an anal electrode that registers the activity of my sphincter muscle and uses this data to synthesize sound. For this work, I modified a commercially available muscle tension sensor device designed for people with faecal incontinence problems. Feedback (2010) encompasses components of a commercially available fetal Doppler sensor intended to listen to the heartbeat of unborn babies. SUIT (2009-2010) encompasses several performances that feature a PVC overall equipped with a loudspeaker, sensor interface and Doppler and humidity sensors

    Designing performance systems for audience inclusion

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 154-168).We define the concept of the Hyperaudience and a unique approach towards designing real-time interactive performance systems: the design of these systems encourages audience participation and augments the experience of audience members through interconnected networks. In doing so, it embraces concepts found in ubiquitous computing, affective computing, interactive arts, music, theatrical tradition, and pervasive gaming. In addition, five new systems are demonstrated to develop a framework for thinking about audience participation and orchestrating social co-presence in and beyond the performance space. Finally, the principles and challenges that shaped the design of these five systems are defined by measuring, comparing, and evaluating their expressiveness and communicability.by Akito Van Troyer.S.M

    The Creation of an Expert System for Teaching Piano Lessons

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    Combining the arts with science and technology has had many beneficial results. Computers and music have been connected for many years. Computers have been used in music composition, electronic keyboards, music publishing and digital sound processing. Artificial intelligence has been used in creating expert systems for training people in various fields. An attempt will be made to tie together expert systems for training with current computerized music technology. This research report proposes that an expert system be developed to teach piano lessons. The fields of music and artificial intelligence will be drawn upon in developing this expert system structure. While existing technology makes the choice of an electronic keyboard the logical one, using an acoustic piano will also be addressed

    Speech technology for medical reporting : consequences for the correction process

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    The Creation of an Expert System for Teaching Piano Lessons

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    Combining the arts with science and technology has had many beneficial results. Computers and music have been connected for many years. Computers have been used in music composition, electronic keyboards, music publishing and digital sound processing. Artificial intelligence has been used in creating expert systems for training people in various fields. An attempt will be made to tie together expert systems for training with current computerized music technology. This research report proposes that an expert system be developed to teach piano lessons. The fields of music and artificial intelligence will be drawn upon in developing this expert system structure. While existing technology makes the choice of an electronic keyboard the logical one, using an acoustic piano will also be addressed

    Portfolio of original compositions with written commentary

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    Sound propagates through space as a series of vibrations which are mediated, perceived and interpreted by the listening body. Whilst the body receives the physicality of sound, we predominantly focus on our listening experience through audition. In this work, I propose approaches to employing haptics, or vibration technologies, as a mechanism through which we can extend our experience of sound across the body and achieve a greater control of its physical presence. I will discuss ideas pertaining to sound as a physical and embodied practice, and the ways that I have explored this through developing conceptual systems relating sonic and physical materials. During the production of this work, themes of embodiment, mediation and immersion emerge which are unpacked through this commentary. Many of the works in this portfolio employ an audio and a haptic element that controls sound and vibration in synchrony, with the physical element rendered on bespoke haptic displays. A latter work explores the development of and performances with an algorithmic language for choreography. In this commentary, I reflect on each individual piece, documenting the process of making and subsequent outcomes to my creative thinking. Overall this project is underlined by a reflexive methodology where each new piece of practice influences the formation of the next—revealing new opportunities, concepts and technological approaches. I do not present a framework for the development of audio-haptic works, instead, I document and reflect on the processes through which my own practice has found connections, tensions and opportunities between the two forms. I conclude that whilst the inclusion of haptics heavily mediates and reconfigures the experience of listening, it can function as an immersive addition to sound that provokes presence, aura and tangibility in abstraction

    Electronics, music and computers

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    technical reportElectronic and computer technology has had and will continue to have a marked effect in the field of music. Through the years scientists, engineers, and musicians have applied available technology to new musical instruments, innovative musical sound production, sound analysis, and musicology. At the University of Utah we have designed and are implementing a communication network involving and electronic organ and a small computer to provide a tool to be used in music performance, the learning of music theory, the investigation of music notation, the composition of music, the perception of music, and the printing of music

    A study of levels of job satisfaction and job aspiration among black clerical employees in city and county governments of Greensboro, Guilford County, North Carolina

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    The problem of this research was to study levels of job satisfaction and job aspiration of black clerical employees in city and county governments In Greensboro, Guilford County, North Carolina. The focus was not only on the levels of job satisfaction and job aspiration as perceived by the workers themselves but also as inferred by their supervisors from observations of these workers. Specifically, the study attempted to determine levels of job satisfaction and job aspiration in order to find if relationships existed between job satisfaction, job aspiration, demographic items (age, sex, length of service, and level of education), and skill satisfaction. A second dimension, through interview, comprised depth investigation of specific cases regarding black clerical workers with high and low levels of job satisfaction and job aspiration
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