35,379 research outputs found

    Subproduct systems and Cartesian systems; new results on factorial languages and their relations with other areas

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    We point out that a sequence of natural numbers is the dimension sequence of a subproduct system if and only if it is the cardinality sequence of a word system (or factorial language). Determining such sequences is, therefore, reduced to a purely combinatorial problem in the combinatorics of words. A corresponding (and equivalent) result for graded algebras has been known in abstract algebra, but this connection with pure combinatorics has not yet been noticed by the product systems community. We also introduce Cartesian systems, which can be seen either as a set theoretic version of subproduct systems or an abstract version of word systems. Applying this, we provide several new results on the cardinality sequences of word systems and the dimension sequences of subproduct systems.Comment: New title; added references; to appear in Journal of Stochastic Analysi

    Bulking II: Classifications of Cellular Automata

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    This paper is the second part of a series of two papers dealing with bulking: a way to define quasi-order on cellular automata by comparing space-time diagrams up to rescaling. In the present paper, we introduce three notions of simulation between cellular automata and study the quasi-order structures induced by these simulation relations on the whole set of cellular automata. Various aspects of these quasi-orders are considered (induced equivalence relations, maximum elements, induced orders, etc) providing several formal tools allowing to classify cellular automata

    The game semantics of game theory

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    We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by n0n \geq 0 noncooperative players, each independently optimising a real-valued payoff. The goal of the system is to play a Nash equilibrium, and the goal of the environment is to prevent it. The key to this is the realisation that lenses (from functional programming) form a dialectica category, which have an existing game-semantic interpretation. In the second half of this paper, we apply these ideas to build a compact closed category of `computable open games' by replacing the underlying dialectica category with a wave-style geometry of interaction category, specifically the Int-construction applied to the cartesian monoidal category of directed-complete partial orders

    The variety of reductions for a reductive symmetric pair

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    We define and study the variety of reductions for a reductive symmetric pair (G,theta), which is the natural compactification of the set of the Cartan subspaces of the symmetric pair. These varieties generalize the varieties of reductions for the Severi varieties studied by Iliev and Manivel, which are Fano varieties. We develop a theoretical basis to the study these varieties of reductions, and relate the geometry of these variety to some problems in representation theory. A very useful result is the rigidity of semi-simple elements in deformations of algebraic subalgebras of Lie algebras. We apply this theory to the study of other varieties of reductions in a companion paper, which yields two new Fano varieties.Comment: 23 page
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