851 research outputs found

    Rate Control State-of-the-art Survey

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    The majority of Internet traffic use Transmission Control Protocol (TCP) as the transport level protocol. It provides a reliable ordered byte stream for the applications. However, applications such as live video streaming place an emphasis on timeliness over reliability. Also a smooth sending rate can be desirable over sharp changes in the sending rate. For these applications TCP is not necessarily suitable. Rate control attempts to address the demands of these applications. An important design feature in all rate control mechanisms is TCP friendliness. We should not negatively impact TCP performance since it is still the dominant protocol. Rate Control mechanisms are classified into two different mechanisms: window-based mechanisms and rate-based mechanisms. Window-based mechanisms increase their sending rate after a successful transfer of a window of packets similar to TCP. They typically decrease their sending rate sharply after a packet loss. Rate-based solutions control their sending rate in some other way. A large subset of rate-based solutions are called equation-based solutions. Equation-based solutions have a control equation which provides an allowed sending rate. Typically these rate-based solutions react slower to both packet losses and increases in available bandwidth making their sending rate smoother than that of window-based solutions. This report contains a survey of rate control mechanisms and a discussion of their relative strengths and weaknesses. A section is dedicated to a discussion on the enhancements in wireless environments. Another topic in the report is bandwidth estimation. Bandwidth estimation is divided into capacity estimation and available bandwidth estimation. We describe techniques that enable the calculation of a fair sending rate that can be used to create novel rate control mechanisms.Peer reviewe

    Stochastic Forecasts Achieve High Throughput and Low Delay over Cellular Networks

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    Sprout is an end-to-end transport protocol for interactive applications that desire high throughput and low delay. Sprout works well over cellular wireless networks, where link speeds change dramatically with time, and current protocols build up multi-second queues in network gateways. Sprout does not use TCP-style reactive congestion control; instead the receiver observes the packet arrival times to infer the uncertain dynamics of the network path. This inference is used to forecast how many bytes may be sent by the sender, while bounding the risk that packets will be delayed inside the network for too long. In evaluations on traces from four commercial LTE and 3G networks, Sprout, compared with Skype, reduced self-inïŹ‚icted end-to-end delay by a factor of 7.9 and achieved 2.2 the transmitted bit rate on average. Compared with Google’s Hangout, Sprout reduced delay by a factor of 7.2 while achieving 4.4 the bit rate, and compared with Apple’s Facetime, Sprout reduced delay by a factor of 8.7 with 1.9 the bit rate. Although it is end-to-end, Sprout matched or outperformed TCP Cubic running over the CoDel active queue management algorithm, which requires changes to cellular carrier equipment to deploy. We also tested Sprout as a tunnel to carry competing interactive and bulk trafïŹc (Skype and TCP Cubic), and found that Sprout was able to isolate client application ïŹ‚ows from one another.National Science Foundation (U.S.) (NSF Grant 1040072

    Transport Architectures for an Evolving Internet

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    In the Internet architecture, transport protocols are the glue between an application’s needs and the network’s abilities. But as the Internet has evolved over the last 30 years, the implicit assumptions of these protocols have held less and less well. This can cause poor performance on newer networks—cellular networks, datacenters—and makes it challenging to roll out networking technologies that break markedly with the past. Working with collaborators at MIT, I have built two systems that explore an objective-driven, computer-generated approach to protocol design. My thesis is that making protocols a function of stated assumptions and objectives can improve application performance and free network technologies to evolve. Sprout, a transport protocol designed for videoconferencing over cellular networks, uses probabilistic inference to forecast network congestion in advance. On commercial cellular networks, Sprout gives 2-to-4 times the throughput and 7-to-9 times less delay than Skype, Apple Facetime, and Google Hangouts. This work led to Remy, a tool that programmatically generates protocols for an uncertain multi-agent network. Remy’s computer-generated algorithms can achieve higher performance and greater fairness than some sophisticated human-designed schemes, including ones that put intelligence inside the network. The Remy tool can then be used to probe the difficulty of the congestion control problem itself—how easy is it to “learn” a network protocol to achieve desired goals, given a necessarily imperfect model of the networks where it ultimately will be deployed? We found weak evidence of a tradeoff between the breadth of the operating range of a computer-generated protocol and its performance, but also that a single computer-generated protocol was able to outperform existing schemes over a thousand-fold range of link rates

    Transport Architectures for an Evolving Internet

    Get PDF
    In the Internet architecture, transport protocols are the glue between an application’s needs and the network’s abilities. But as the Internet has evolved over the last 30 years, the implicit assumptions of these protocols have held less and less well. This can cause poor performance on newer networks—cellular networks, datacenters—and makes it challenging to roll out networking technologies that break markedly with the past. Working with collaborators at MIT, I have built two systems that explore an objective-driven, computer-generated approach to protocol design. My thesis is that making protocols a function of stated assumptions and objectives can improve application performance and free network technologies to evolve. Sprout, a transport protocol designed for videoconferencing over cellular networks, uses probabilistic inference to forecast network congestion in advance. On commercial cellular networks, Sprout gives 2-to-4 times the throughput and 7-to-9 times less delay than Skype, Apple Facetime, and Google Hangouts. This work led to Remy, a tool that programmatically generates protocols for an uncertain multi-agent network. Remy’s computer-generated algorithms can achieve higher performance and greater fairness than some sophisticated human-designed schemes, including ones that put intelligence inside the network. The Remy tool can then be used to probe the difficulty of the congestion control problem itself—how easy is it to “learn” a network protocol to achieve desired goals, given a necessarily imperfect model of the networks where it ultimately will be deployed? We found weak evidence of a tradeoff between the breadth of the operating range of a computer-generated protocol and its performance, but also that a single computer-generated protocol was able to outperform existing schemes over a thousand-fold range of link rates

    Seamless multimedia delivery within a heterogeneous wireless networks environment: are we there yet?

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    The increasing popularity of live video streaming from mobile devices such as Facebook Live, Instagram Stories, Snapchat, etc. pressurises the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of Quality of Experience (QoE) as the basis for network control, customer loyalty and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users’ quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: adaptation, energy efficiency and multipath content delivery. Discussions, challenges and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided
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