204 research outputs found
A STUDY OF THE PERCEPTUAL BELIEFS AND THE USE OF INFORMATION AND COMMUNICATION TECHNOLOGY FOR LANGUAGE LEARNING
This paper is a temporary report of a project investigating the ICT gadgets in a survey study
involving students of Senior High Schools in Central Java, Indonesia. The purpose of this study is to
investigate how ICT is perceived and used by high school students as well as to disclose how the students
have made use of the technological gadgets for language learning-related activities. The study employs a
mixed method by which data were garnered from questionnaire surveys and focus group discussion. This
is reported in the very end of the project stages and the results of which suggest that the research subjects
perceive the ICT very positively and that, overall, respondents have frequently used them for various dayto-day
activities. Another finding also suggests that the majority of respondents admit that they use the
gadgets for various learning-related activities despite less so for learning English, bringing with it an
implication on the change of policy by schools or educational policy makers to consider integrating the
technology into a more purposeful learning uses
INFLUENTIAL FACTORS IN THE MAINTENANCE OF TAMIL LANGUAGE AMONG INDIAN SOCIETIES IN MEDAN, NORTH SUMATERA
The research is aimed at finding out the influential factors in the maintenance of Tamil language among
Indian societies in Medan North Sumatera, It is used descriptive research by using qualitative and
quantitative approach. It describes the maintenance of Tamil language among Indian speakers who lived in
Medan North Sumatera.
The research was conducted in Medan North Sumatera. Methods in collecting data were
observation, questionnaire and interview. Recording and note taking were used as the instruments. The
samples were taken 100 of Indian societies who have been settling in Medan for a long time ago. The
samples were also taken based on the age groups, such as; > 60 years old, 36-59 years old, 20-35 years old,
13-19 years old, and < 12 years old. Data were analyzed by using Linier Regression.
The result indicated that there were many factors influenced the maintenance of Tamil language
among Indian societies in Medan North Sumatera namely; age, education, demography, religion, culture,
and attitude. It was proved by the result of data examination which indicated that those factors had
influenced significantly with the result of Regression showed p value for the whole variables were 0.000.
However, bilingualism and mobility did not indicate significance results in which the p value for
bilingualism variable was 0.184 and mobility was 0.720
Tap For Battle: Perancangan Casual Game pada Smartphone Android
Smartphones have become a necessity. Almost everyone uses a smartphone in a variety of activities. Both young and old are sure to utilize this technology, for a wide range of activities such as doing the work, doing school work or enjoying entertainment. The purpose of this research is to build a casual-action game with war theme. The game is built for Android smartphone that has multi touch screen capability. The research methods used in this research are data collection and analysis method including user analysis with questionnaire. Furthermore, IMSDD method is implemented for game design and development phase including system requirement analysis, system design, system implementation, finally system evaluation. In this research, we conclude that 83.9% participants enjoyed the game with touch-screen as the game control
Semantika Dalam Perkembangan Desain Produk Permainan Congklak Jogja Dan Solo
Traditional product development as the output of society cannot be seperated from the culture which includes sociology, time and spacial aspect between a man with another and the environment. Therefore, as a country constructed by culture, the history of local product development should be analized from semantics point of view. Jogja and Solo become a numerous history laboratories because they still mantain local values in semantics interpretation of their symbols. An interesting phenomena occur in differences of local culture artefacts based on the characteristics of the society and historical time-line although they came from one root of culture, for instance : congklak, a traditional game which is still developed nowadays. As a boardgame which is be the sosio-culture reflection of a society, we can do a deep investigation of the semantic background. Local product development cannot leave semantics so the local values will not dissapeared and be sustainable. The purpose of this research is documenting and analysing semantics that are well-known by craftmen and society in every detail of congklakboard development so the values can be mantained without leaving the local characteristic of the society
PENGAYAAN KOSAKATA BAHASA INDONESIA MELALUI KORESPONDENSI KATA KEMBAR
Judul makalah ini adalah “Pengayaan Kosakata Bahasa Indonesia melaluKorespondensi Kata Kembar”. Tujuannya adalah mendeskripsikan pola pengayaankosakata bahasa Indonesia melalui korespondensi kata kembar. Adapun metode yangdigunakan dalam penelitian ini adalah metode kualitatif yakni metode yang bersifatdeskriptif –analitis, sebuah metode yang mendeskripsikan data apa adanya. Teori yangberkaitan dengan tema dimanfaatkan sebagai alat penjelas dalam penganalisisan data. Datadiklasifikasi berdasarkan kelas kata dan ciri lain untuk dianalisis bentuk dan hubungan
maknanya yang selanjutnya dimungkinkan untuk dimunculkan kosakata barunya. Sumberdata diperoleh dari Kamus Besar Bahasa Indonesia (2005) edisi ketiga. Hasil penelitian
menunjukkan bahwa dalam bahasa Indonesia terdapat banyak kosakata yang berasal darkata korespondennya yang memiliki potensi untuk diperkaya diantaranya dengan membuatpola relasi makna fonotaktik kata kembarnya, seperti kata perkasa dan perkosa; salah dankalah; senang dan menang. Yang kalah karena berbuat salah dan yang menang pastsenang
PERSONAL DEIXIS IN RADIO BROADCAST: EXTINCTION SIGNAL OF ‘KAMI’IN INDONESIAN
In Indonesian, “kami” means ‘we’, which exclusively refers to the speaker and somebody else
or other people but the addressee(s) or hearers. In English, to understand ‘we’ is not as simple as
in ‘kami (exclusive ‘we’)’ and ‘kita (inclusive ‘we’)’ in Indonesian. The use of person deixes
‘kami’ and ‘kita’ refers to subjects taking actions or belongings. However, recently ‘kami’ is
barely used by people and the trend of using inaccurate ‘kita’ is increasing. It is the same case as
in utterances used by either radio broadcasters or other parties who are interacting with them.
Thus, a research on personal deixis is needed particularly about the use of personal deixes. The
aim of this research is to give a description about the use of person deixes ‘kami’ and ‘kita’ by
radio broadcasters and the listeners. The description of the use of such deixes can be used as a
benchmark to estimate the spoken language diversity that has been commonly used on each
radio station. Besides, the description of it on radio stations can show that there are mistakes in
the use of deixes in spoken language. By using an indirect observation method, the data are
collected by recording in morning broadcasts on five different radio stations. The result shows
that only few speakers - broadcasters, callers, and interviewees - use deixes ‘kami’ or ‘kita’
correctly. Deixis ‘kita’ is often used but mostly used inaccurately. On the other side, person
deixis ‘kami’ is less used, and when speakers use this deixis, they use it accurately. However,
ambiguities occur when ‘kami’ or ‘kita’ is used in certain contexts. The speakers of news-based
radio broadcasts use the deixes properly. Meanwhile, young-listener-targeted radios frequently
use deixis ‘kita’ incorrectly, except one radio, which is a state-owned radio
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