180,113 research outputs found

    Geometry Helps to Compare Persistence Diagrams

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    Exploiting geometric structure to improve the asymptotic complexity of discrete assignment problems is a well-studied subject. In contrast, the practical advantages of using geometry for such problems have not been explored. We implement geometric variants of the Hopcroft--Karp algorithm for bottleneck matching (based on previous work by Efrat el al.) and of the auction algorithm by Bertsekas for Wasserstein distance computation. Both implementations use k-d trees to replace a linear scan with a geometric proximity query. Our interest in this problem stems from the desire to compute distances between persistence diagrams, a problem that comes up frequently in topological data analysis. We show that our geometric matching algorithms lead to a substantial performance gain, both in running time and in memory consumption, over their purely combinatorial counterparts. Moreover, our implementation significantly outperforms the only other implementation available for comparing persistence diagrams.Comment: 20 pages, 10 figures; extended version of paper published in ALENEX 201

    Inner and Outer Rounding of Boolean Operations on Lattice Polygonal Regions

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    Robustness problems due to the substitution of the exact computation on real numbers by the rounded floating point arithmetic are often an obstacle to obtain practical implementation of geometric algorithms. If the adoption of the --exact computation paradigm--[Yap et Dube] gives a satisfactory solution to this kind of problems for purely combinatorial algorithms, this solution does not allow to solve in practice the case of algorithms that cascade the construction of new geometric objects. In this report, we consider the problem of rounding the intersection of two polygonal regions onto the integer lattice with inclusion properties. Namely, given two polygonal regions A and B having their vertices on the integer lattice, the inner and outer rounding modes construct two polygonal regions with integer vertices which respectively is included and contains the true intersection. We also prove interesting results on the Hausdorff distance, the size and the convexity of these polygonal regions

    Generalized Geometric Cluster Algorithm for Fluid Simulation

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    We present a detailed description of the generalized geometric cluster algorithm for the efficient simulation of continuum fluids. The connection with well-known cluster algorithms for lattice spin models is discussed, and an explicit full cluster decomposition is derived for a particle configuration in a fluid. We investigate a number of basic properties of the geometric cluster algorithm, including the dependence of the cluster-size distribution on density and temperature. Practical aspects of its implementation and possible extensions are discussed. The capabilities and efficiency of our approach are illustrated by means of two example studies.Comment: Accepted for publication in Phys. Rev. E. Follow-up to cond-mat/041274

    Fast Conical Hull Algorithms for Near-separable Non-negative Matrix Factorization

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    The separability assumption (Donoho & Stodden, 2003; Arora et al., 2012) turns non-negative matrix factorization (NMF) into a tractable problem. Recently, a new class of provably-correct NMF algorithms have emerged under this assumption. In this paper, we reformulate the separable NMF problem as that of finding the extreme rays of the conical hull of a finite set of vectors. From this geometric perspective, we derive new separable NMF algorithms that are highly scalable and empirically noise robust, and have several other favorable properties in relation to existing methods. A parallel implementation of our algorithm demonstrates high scalability on shared- and distributed-memory machines.Comment: 15 pages, 6 figure

    Automated Geometric Theorem Proving: Wu\u27s Method

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    Wu’s Method for proving geometric theorems is well known. We investigate the underlying algorithms involved, including the concepts of pseudodivision, Ritt’s Principle and Ritt’s Decomposition algorithm. A simple implementation for these algorithms in Maple is presented, which we then use to prove a few simple geometric theorems to illustrate the method

    Using Discrete Geometric Models in an Automated Layout

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    The application of discrete (voxel) geometric models in computer-aided design problems is shown. In this case, the most difficult formalized task of computer-aided design is considered—computer-aided layout. The solution to this problem is most relevant when designing products with a high density of layout (primarily transport equipment). From a mathematical point of view, these are placement problems; therefore, their solution is based on the use of a geometric modeling apparatus. The basic provisions and features of discrete modeling of geometric objects, their place in the system of geometric modeling, the advantages and disadvantages of discrete geometric models, and their primary use are described. Their practical use in solving some of the practical problems of automated layout is shown. This is the definition of the embeddability of the placed objects and the task of tracing and evaluating the shading. Algorithms and features of their practical implementation are described. A numerical assessment of the accuracy and performance of the developed geometric modeling algorithms shows the possibility of their implementation even on modern computers of medium power. This allows us to hope for the integration of the developed layout algorithms into modern systems of solid-state geometric modeling in the form of plug-ins
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