205,550 research outputs found

    Enhancing student learning with case-based learning objects in a problem-based learning context: the views of social work students in Scotland and Canada

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    This paper summarizes the results of an evaluation of students' perspectives comparing learning from a multimedia case-based learning object with learning from text-based case studies. A secondary goal of the study was to test the reusability of the learning object in different instructional contexts. The learning object was deployed in the context of a problem-based learning approach to teaching social work students in three different courses in two different countries: Scotland (N=39) and Canada (N=57). Students completed a structured survey form including a series of statements using a five point Likert scale to quantify their views of the different case types (text-based and multimedia). Results indicate strong support for the use of multimedia case scenarios in social work education. Students felt their learning was enhanced using multimedia case studies compared to text-based case studies. A number of benefits, disadvantages and recommendations were identified that will help guide the future development, (re)use, and exchange of digitized learning resources in social work education

    A Survey of Multimedia Technologies and Robust Algorithms

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    Multimedia technologies are now more practical and deployable in real life, and the algorithms are widely used in various researching areas such as deep learning, signal processing, haptics, computer vision, robotics, and medical multimedia processing. This survey provides an overview of multimedia technologies and robust algorithms in multimedia data processing, medical multimedia processing, human facial expression tracking and pose recognition, and multimedia in education and training. This survey will also analyze and propose a future research direction based on the overview of current robust algorithms and multimedia technologies. We want to thank the research and previous work done by the Multimedia Research Centre (MRC), the University of Alberta, which is the inspiration and starting point for future research.Comment: arXiv admin note: text overlap with arXiv:2010.1296

    A Pedagogy for Original Synners

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    Part of the Volume on Digital Young, Innovation, and the UnexpectedThis essay begins by speculating about the learning environment of the class of 2020. It takes place entirely in a virtual world, populated by simulated avatars, managed through the pedagogy of gaming. Based on this projected version of a future-now-in-formation, the authors consider the implications of the current paradigm shift that is happening at the edges of institutions of higher education. From the development of programs in multimedia literacy to the focus on the creation of hybrid learning spaces (that combine the use of virtual worlds, social networking applications, and classroom activities), the scene of learning as well as the subjects of education are changing. The figure of the Original Synner is a projection of the student-of-the-future whose foundational literacy is grounded in their ability to synthesize information from multiple information streams

    Multimedia technology in musical and theoretical training of future music teachers

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    У статті розкривається одна з актуальних проблем сучасної музично-педагогічної освіти,а саме: використання мультимедійних технологій у музично-теоретичній підготовці майбутнього вчителя музичного мистецтва. Автор статті висвітлює найбільш поширені мультимедійні продукти, що застосовуються у сучасній практиці викладання музично-теоретичних дисциплін.В статье раскрывается одна из актуальных проблем современного музыкально-педагогического образования, а именно: использование мультимедийных технологий в музыкально-теоретической подготовке будущего учителя музыкального искусства. Автор статьи освещает наиболее распространенные мультимедийные продукты, применяемые в современной практике преподавания музыкально-теоретических дисциплин.The article presents one of the most current problems of modern music and theoretical education concerning the use of multimedia music and theoretical training of future music teachers. The author actualizes an issue of updating music and pedagogic education through the introduction of a system of advanced computer technology, including the use of modern multimedia facilities in the educational process along with the traditional technologies. In the author’s opinion, it will not only increase motivation, enhance cognitive and creative activities, realize the maximum potential future professionals, but will provide an opportunity to integrate a large amount of knowledge into almost single system. The author supposes an objective demand for the active introduction of multimedia technology in the educational process of art education for the transition to a new level of music and theoretical training of the future music teachers. The article presents the term “multimedia” and de^nes the concept of “multimedia technology”, which is the amount of technologies that allow the computer to enter, process, store, transmit and display data such as text, graphics, animation, images, video, sound, speech, etc. The article states that the use of multimedia technologies in this ^eld has its limits, according to the nature of music education. However, the use of multimedia technologies during the music and theoretical cycle caused by a wide range of the following tasks: increasing information saturation of the lesson, visibility, savings organizational e`orts of the teacher, optimization control skills of the student, taking into account the individual characteristics of students, improvement of learning and memorizing, etc. The author emphasizes that the multimedia product as one of the most modern ways of presenting information in music and theoretical subjects, which can be represented as presentations, video-anthologies, encyclopedic textbooks, reference books, electronic books and manuals, the simulator for practicing various skills tests, quizzes and highlights the most common applications used in modern practice of teaching music and theoretical subjects

    Fashioning the Future Awards 2011

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    Established in 2008, Fashioning the Future aims to inspire curiosity, encourage the testing of ideas and create a platform for emerging thinkers, doers, designers and innovators. It facilitates interactions between people in education and business, steering a course towards a better future. The Fashioning the Future Awards were conceived by Dilys Williams as a means for CSF to share and exchange knowledge, skills and experience with others. So far, CSF has connected over 3000 students from a host of fashion institutions worldwide with global businesses and NGOs. Resources, developed from Dilys’ and CSF’s expertise, act as a guide to participants and outcomes are showcased through exhibition, catwalk and digital mediums. For the third edition of the Fashioning the Future Awards, and as part of the decade of biodiversity and partnering with UNCTAD, finalists were selected to be featured in an experimental multimedia exhibition and catwalk show supported by Canary Wharf and held in the imposing East Winter Gardens

    Multimedia-cases : naar een brug tussen theorie en praktijk

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    The project develops and investigates multimedia cases for the\ud professional development of prospective teachers in elementary science\ud education. In the Netherlands, prospective teachers receive their initial higher education at teacher education colleges. In a four year course of study they are prepared to teach all subjects in elementary schools in all grades. Student teaching is incorporated into the program from year one. Future teachers are also encouraged to take responsibility for their learning processes (self-directed learning). There is a quest for a better balance between theory and practice in the program. The aim of the study is to examine how multimedia cases can contribute to establish a meaningful bridge between theory and practice

    A novel approach of multimedia instruction applications in engineering education

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    Effective use of educational technology depends on knowledge of why and how to utilize technology to solve teaching and learning problems. The present study first conducts a systematic literature review of the limited studies undertaken on multimedia instruction applications for engineering education to critique the current status of knowledge in this area. The conventional qualitative content analysis method was employed for data analysis. The results highlighted the incompatibility of three basic educational elements i.e. engineering curriculum, educational resources and engineering students’ learning characteristics all of which posed major challenges in teaching and learning engineering courses. Multimedia instruction enhances engineering students’ understanding of engineering concepts, procedures, problems and solutions through direct visualization. Furthermore, it could indirectly assist students in achieving higher order learning levels and skills through enhancing or supporting educational resources and increasing students’ motivation. Mobile multimedia instruction and a student-generated multimedia learning approach to improve engineering education are suggested for future research

    USAGE OF INFORMATION TECHNOLOGIES IN THE PROCESS OF TEACHING FOREIGN LANGUAGES OF TECHNICAL UNIVERSITY STUDENTS

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    The article is devoted to the peculiarities of the use of multimedia presentations in the process of teaching a foreign language to students of technical universities. The educational process uses multimedia encyclopedias, tutors, tutorials, tests and individual assignments. However, in the educational process of higher education, the use of electronic presentations is the most acceptable way of using a computer that helps to competently organize the learning process, since the degree of assimilation of audiovisual information is very high.The interactivity of the presentation makes it the most popular form of communication visualization in life. Presentations serve not only to present knowledge when studying new material, presenting new information, but also to control them, consolidate what has been passed, work out educational skills and skills, repeat the practical application of the acquired knowledge, abilities, skills, generalization, systematization of knowledge, therefore, they successfully perform didactic functions.The basic requirements for the creation of multimedia presentations, their use and the principles of organizing this form of education are described. Presentations can support discussion. With the use of information technology, the very concept of education is currently changing.The article discusses new principles of a specific nature. allowing to form presentation competence necessary for various activities in the curriculum, productive plans and in real life, and in the future - the formation of the media culture of the future professional.The article is devoted to the peculiarities of the use of multimedia presentations in the process of teaching a foreign language to students of technical universities. The educational process uses multimedia encyclopedias, tutors, tutorials, tests and individual assignments. However, in the educational process of higher education, the use of electronic presentations is the most acceptable way of using a computer that helps to competently organize the learning process, since the degree of assimilation of audiovisual information is very high.The interactivity of the presentation makes it the most popular form of communication visualization in life. Presentations serve not only to present knowledge when studying new material, presenting new information, but also to control them, consolidate what has been passed, work out educational skills and skills, repeat the practical application of the acquired knowledge, abilities, skills, generalization, systematization of knowledge, therefore, they successfully perform didactic functions.The basic requirements for the creation of multimedia presentations, their use and the principles of organizing this form of education are described. Presentations can support discussion. With the use of information technology, the very concept of education is currently changing.The article discusses new principles of a specific nature. allowing to form presentation competence necessary for various activities in the curriculum, productive plans and in real life, and in the future - the formation of the media culture of the future professional
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