1,855 research outputs found

    A Simple Web Platform Solution for M-Learning

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    Nowadays the role of educational platforms is more than obvious, thanks to websites and modern platforms like Microsoft SharePoint designed for e-learning. We consider that the next generation of learning platforms will be m-learning platforms. These kind of platforms offer first of all mobility for the potential users of PDAs, pocket PCs, smart phones and other modern mobile devices, discovered and developed in last years. One of the most important aspect of these manners of e-learning is the display mode. Classic systems like personal computers have a bigger screen, modern portable devices have a few inches screens and the problem is to adapt the structure of websites and platforms for pocket PC screens and in the same time to develop the capability to produce same experience and usefulness to all users.Platform, M-learning, Discussion Forum, Search Engine, JavaScript, IIS, Port Forwarding

    Wireless Handheld Computers in the Preclinical Undergraduate Curriculum

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    This report presents the results of a pilot project using wireless PDAs as teaching tools in an undergraduate medical curriculum. This technology was used to foster a transition from a passive to an interactive learning environment in the classroom and provided a solution for the implementation of computer-based exams for a large class. Wayne State Medical School recently provided model e570 Toshiba PocketPCsÂź (personal digital assistants or PDAs), network interface cards, and application software developed by CampusMobilityÂź to 20 sophomore medical students. The pilot group of preclinical students used the PDAs to access web-based course content, for communication, scheduling, to participate in interactive teaching sessions, and to complete course evaluations. Another part of this pilot has been to utilize the PDAs for computer-based exams in a wireless environment. Server authentication that restricted access during the exams and a proctoring console to monitor and record the PDA screens will be described in this report. Results of a student satisfaction survey will be present

    Mobile Bookstore (m-Bookstore)

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    Mobile technologies and computing are evolving and expanding each day, demanding and creating a much more ubiquitous computing environment. This research project proposes the development and implementation of the Mobile Bookstore - a mobile solution for bookstore businesses. This report presents the final research and study of the development of the Mobile Bookstore as a solution to the problem statements stated in the project proposal as well as in this report, which is considered as the main objective of the study. The Mobile Bookstore will address to the four problem statements, which are the geographical problems, the advancing mobile technologies, ubiquitous demands in computing and large bookstore information requests. These objectives help in answering the question to why this research is done and why would we need a mobile bookstore? With the mobile bookstore, companies can reach out to more customers, anywhere and everywhere using mobile devices. This concept allows for a more ubiquitous business and computing. Major bookstores need to compete and to be on top, implementing the latest technologies to serve its customers, and the mobile technology is one that should be taken advantage of. Browsing the large database of a bookstore can be time-consuming and difficult using expensive kiosks that come in limited numbers. A wireless environment can create wireless networks allowing those with mobile devices to browse through the bookstore database with ease. With this report, the basis for the research of this project will be underlined in detail, including the technologies, means, methods and study of recent researches related to the study. The result of this research project will be the software solution, a system (the Mobile Bookstore), which consists of two modules: the outdoor WAPbased module and the indoor Wireless Network module

    History of communication in Malaysia (1940-2008)

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    The Second World War was, in some ways, one of the lowest points in Malaysia's history. Japanese forces landed on the northeast border of Malaya on 8 December 194 1 and, in one month, succeeded in establishing their control of both Peninsula Malaya and Sabah and Sarawak. On 15 March 1942, Singapore surrendered. Singapore was renamed Shonan and became the centre of a regional administrative headquarters that incorporated the Straits Settlements, and the Federated Malay States and Sumatra. Much like the British who had installed residents in the Malay ruling houses fifty years earlier, the Japanese appointed local governors to each state. The only difference was that this time, it was the Sultans who were placed in the positions of advisors. The Unfederated Malay States, Perlis, Kedah, Kelantan and Terengganu found themselves back under the sovereignty of Thailand in 1942, when Thailand declared war on Britain and the USA. Most large scale economic activities grounded to a halt during the period of the War. The production of tin which was already falling before the War stopped almost completely. People turned their occupation away from the cultivation of commercial crops, concentrating instead on planting rice and vegetables to ensure they did not go hungry. [1

    Description and Experience of the Clinical Testbeds

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    This deliverable describes the up-to-date technical environment at three clinical testbed demonstrator sites of the 6WINIT Project, including the adapted clinical applications, project components and network transition technologies in use at these sites after 18 months of the Project. It also provides an interim description of early experiences with deployment and usage of these applications, components and technologies, and their clinical service impact

    Web Service Testing and Usability for Mobile Learning

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    Based on the summary of recent renowned publications, Mobile Learning (ML) has become an emerging technology, as well as a new technique that can enhance the quality of learning. Due to the increasing importance of ML, the investigation of such impacts on the e-Science community is amongst the hot topics, which also relate to part of these research areas: Grid Infrastructure, Wireless Communication, Virtual Research Organization and Semantic Web. The above examples contribute to the demonstrations of how Mobile Learning can be applied into e-Science applications, including usability. However, there are few papers addressing testing and quality engineering issues – the core component for software engineering. Therefore, the major purpose of this paper is to present how Web Service Testing for Mobile Learning can be carried out, in addition to re-investigating the influences of the usability issue with both quantitative and qualitative research methods. Out of many mobile technologies available, the Pocket PC and Tablet PC have been chosen as the equipment; and the OMII Web Service, the 64-bit .NET e-portal and the GPS-PDA are the software tools to be used for Web Service testing

    Fast track online shopping retail store using object character recognition image (OCR)

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    Mobile application is one of the new technologies in information technology. Recent developments in the mobile phone industry created a lot of technologically that updated many applications of mobile that make our life easier than ever. The study of this application is between retail store sector and the application in mobile. Based on observation, the application in mobile at retail store is less uses or do not have been apply yet. The existing that using manually system in payment at retails store give less effectiveness of time. While in using pamphlet at retail store also give waste of paper and high budget. The aim and objective is for create application that can give advantage and facility to admin and customer. The objective is to create checkout shopping list in retail sector with barcode using mobile application and to develop an online catalog from QR code using mobile application. The methodologies that have been use in this application are software development life cycle

    ACUTA Journal of Telecommunications in Higher Education

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    In This Issue Technology Advances: The View from 10,000 Feet WAP: Are You Ready for a Wireless World? Virtual Private Networks: How They Can Work for Colleges and Universities Network Security: How\u27s Your Posture? Software for Rent: Contact ASP Voicing My IPinion Institutional Excellence Award: Colorado Christian University Columns Interview Book Revie
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