5,309 research outputs found
Recommended from our members
Scheduling reentrant jobs on parallel machines with a remote server
This paper explores a specific combinatorial problem relating to re-entrant jobs on parallel primary machines, with a remote server machine. A middle operation is required by each job on the server before it returns to its primary processing machine. The problem is inspired by the logistics of a semi-automated micro-biology laboratory. The testing programme in the laboratory corresponds roughly to a hybrid flowshop, whose bottleneck stage is the subject of study. We demonstrate the NP-hard nature of the problem, and provide various structural features. A heuristic is developed and tested on randomly generated benchmark data. Results indicate solutions reliably within 1.5% of optimum. We also provide a greedy 2-approximation algorithm. Test on real-life data from the microbiology laboratory indicate a 20% saving relative to current practice, which is more than can be achieved currently with 3 instead of 2 people staffing the primary machines
Algorithmic patterns for -matrices on many-core processors
In this work, we consider the reformulation of hierarchical ()
matrix algorithms for many-core processors with a model implementation on
graphics processing units (GPUs). matrices approximate specific
dense matrices, e.g., from discretized integral equations or kernel ridge
regression, leading to log-linear time complexity in dense matrix-vector
products. The parallelization of matrix operations on many-core
processors is difficult due to the complex nature of the underlying algorithms.
While previous algorithmic advances for many-core hardware focused on
accelerating existing matrix CPU implementations by many-core
processors, we here aim at totally relying on that processor type. As main
contribution, we introduce the necessary parallel algorithmic patterns allowing
to map the full matrix construction and the fast matrix-vector
product to many-core hardware. Here, crucial ingredients are space filling
curves, parallel tree traversal and batching of linear algebra operations. The
resulting model GPU implementation hmglib is the, to the best of the authors
knowledge, first entirely GPU-based Open Source matrix library of
this kind. We conclude this work by an in-depth performance analysis and a
comparative performance study against a standard matrix library,
highlighting profound speedups of our many-core parallel approach
Competitive two-agent scheduling with deteriorating jobs on a single parallel-batching machine
We consider a scheduling problem in which the jobs are generated by two agents and have time-dependent proportional-linear deteriorating processing times. The two agents compete for a common single batching machine to process their jobs, and each agent has its own criterion to optimize. The jobs may have identical or different release dates. The batching machine can process several jobs simultaneously as a batch and the processing time of a batch is equal to the longest of the job processing times in the batch. The problem is to determine a schedule for processing the jobs such that the objective of one agent is minimized, while the objective of the other agent is maintained under a fixed value. For the unbounded model, we consider various combinations of regular objectives on the basis of the compatibility of the two agents. For the bounded model, we consider two different objectives for incompatible and compatible agents: minimizing the makespan of one agent subject to an upper bound on the makespan of the other agent and minimizing the number of tardy jobs of one agent subject to an upper bound on the number of tardy jobs of the other agent. We analyze the computational complexity of various problems by either demonstrating that the problem is intractable or providing an efficient exact algorithm for the problem. Moreover, for certain problems that are shown to be intractable, we provide efficient algorithms for certain special cases
- …